Player Matchup

He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ArchAngel_1097
Neith
Level 168
God Stats
2W - 3L
1,487 SR
Queue Stats
118W - 126L
1,473 Elo+
Party 2
Maman Brigitte
Maman Brigitte
BurritoSanchez
Maman Brigitte
Level 129
God Stats
1W - 2L
1,287 SR
Queue Stats
229W - 252L
1,519 Elo+
Party 2
Kuzenbo
Kuzenbo
Koovv
Kuzenbo
Level 122
God Stats
2W - 3L
1,472 SR
Queue Stats
261W - 245L
1,576 Elo+
Solo
Da Ji
Da Ji
xHidrox
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 166L
1,585 Elo+
Solo
Team Averages
Level 141
1,449 SR
1,530 Elo+

VS

Team Averages
Level 148
1,525 SR
1,569 Elo+
Sun Wukong
Sun Wukong
Beatinwienar
Sun Wukong
Level 154
God Stats
2W - 0L
1,785 SR
Queue Stats
126W - 114L
1,573 Elo+
Party 1
Izanami
Izanami
D3ranGed Dr
Izanami
Level 144
God Stats
4W - 4L
1,445 SR
Queue Stats
283W - 275L
1,568 Elo+
Solo
Surtr
Surtr
JaegersPlague
Surtr
Level 127
God Stats
3W - 2L
1,462 SR
Queue Stats
129W - 103L
1,578 Elo+
Party 1
He Bo
He Bo
W3TBR0T03S
He Bo
Level 158
God Stats
1W - 0L
1,326 SR
Queue Stats
133W - 85L
1,570 Elo+
Party 1
Ares
Ares
eppisaurus
Ares
Level 156
God Stats
12W - 4L
1,606 SR
Queue Stats
335W - 265L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 5 / 2
6,006
858
4,682
5,726
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 4
6,553
936
7,375
6,483
2,250
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
BurritoSanchez
Maman Brigitte
13
3 / 3 / 3
6,720
960
4,304
8,579
4,961
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kuzenbo
Koovv
Kuzenbo
13
2 / 2 / 4
6,739
963
4,794
7,956
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
xHidrox
Da Ji
1
0 / 0 / 0
1,866
267
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beatinwienar
Sun Wukong
14
4 / 1 / 6
7,951
1,136
4,638
7,330
5,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
D3ranGed Dr
Izanami
13
1 / 1 / 6
7,286
1,041
5,067
5,003
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 3 / 7
7,593
1,085
6,032
9,431
6,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
12
3 / 2 / 7
7,462
1,066
6,851
4,230
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 6
6,454
922
2,464
5,048
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
13
13
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
2
0.4
L
2
3
4
1.33
W
Sun Wukong
Beatinwienar
Sun Wukong
4
1
6
7
L
Maman Brigitte
BurritoSanchez
Maman Brigitte
3
3
3
1.5
W
Izanami
D3ranGed Dr
Izanami
1
1
6
4
W
5
3
7
2.83
L
Kuzenbo
Koovv
Kuzenbo
2
2
4
2
W
He Bo
3
2
7
3.25
W
0
2
6
1.5
L
Da Ji
xHidrox
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,155
Damage
25,052
28,744
Taken
31,042
18,663
Mitigated
19,687
7,793
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,682
108
357
492
5,726
1,875
0
3,043
2,391
8,348
0
L
7,375
2,554
0
2,328
6,483
2,250
406
1,578
4,807
0
16,571
W
Sun Wukong
Beatinwienar
Sun Wukong
4,638
201
1,083
1,528
7,330
5,332
318
2,680
4,650
0
13,642
L
Maman Brigitte
BurritoSanchez
Maman Brigitte
4,304
174
0
2,433
8,579
4,961
0
1,637
6,766
9,714
0
W
Izanami
D3ranGed Dr
Izanami
5,067
3,621
528
1,595
5,003
1,953
2,462
2,572
2,431
0
19,427
W
6,032
1,327
531
2,696
9,431
6,673
42
3,702
5,729
188
13,093
L
Kuzenbo
Koovv
Kuzenbo
4,794
1,444
236
1,947
7,956
9,577
0
2,343
5,330
15,677
0
W
He Bo
6,851
93
324
546
4,230
1,547
536
2,464
1,766
9,874
0
W
2,464
59
476
215
5,048
4,182
203
2,362
2,686
4,014
0
L
Da Ji
xHidrox
Da Ji
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,884
Gold Earned
36,746
57
Minions Killed
88
0
Camps Cleared
0
535,849
Distance Traveled
682,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,006
858
6
1
0
121,597
0
L
Neith
6,553
936
27
4
0
128,537
0
W
Sun Wukong
7,951
1,136
19
3
0
120,114
0
L
Maman Brigitte
6,720
960
10
1
0
141,870
0
W
Izanami
7,286
1,041
35
5
0
143,553
0
W
Surtr
7,593
1,085
14
2
0
137,024
0
L
Kuzenbo
6,739
963
14
2
0
143,845
0
W
He Bo
7,462
1,066
13
2
0
151,153
0
W
Ares
6,454
922
7
1
0
130,238
0
L
Da Ji
1,866
267
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role