Player Matchup

Nu Wa
Nu Wa
DragonWillow
Nu Wa
Level 158
God Stats
8W - 8L
1,655 SR
Queue Stats
62W - 51L
1,526 Elo+
Solo
Nut
Nut
NamineAngel
Nut
Level 61
God Stats
1W - 7L
1,362 SR
Queue Stats
43W - 67L
1,368 Elo+
Party 1
Fafnir
Fafnir
PichuGotNerf
Fafnir
Level 123
God Stats
1W - 3L
1,579 SR
Queue Stats
33W - 60L
1,355 Elo+
Party 1
Kukulkan
Kukulkan
SnoochNubis
Kukulkan
Level 203
God Stats
0W - 4L
1,369 SR
Queue Stats
57W - 66L
1,426 Elo+
Solo
Chernobog
Chernobog
SoulFireTerror
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,356 Elo+
Party 1
Team Averages
Level 114
1,493 SR
1,406 Elo+

VS

Team Averages
Level 90
1,543 SR
1,394 Elo+
Chiron
Chiron
 
Chiron
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Jiren0001
Pele
Level 28
God Stats
2W - 2L
1,435 SR
Queue Stats
49W - 50L
1,293 Elo+
Party 2
Skadi
Skadi
blakester3853
Skadi
Level 72
God Stats
18W - 15L
1,588 SR
Queue Stats
37W - 42L
1,320 Elo+
Party 2
Jormungandr
Jormungandr
xXIlIlIIlllIXx
Jormungandr
Level 26
God Stats
8W - 10L
1,693 SR
Queue Stats
24W - 28L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
10,522
1,052
15,559
12,488
12,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
1 / 7 / 0
9,058
906
4,180
11,653
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
15
3 / 4 / 1
9,336
934
9,368
10,256
11,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
SnoochNubis
Kukulkan
15
1 / 3 / 2
9,248
925
6,033
7,506
3,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SoulFireTerror
Chernobog
14
0 / 9 / 2
8,412
841
2,412
11,489
4,266
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
10 / 1 / 5
10,894
1,089
10,735
9,085
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
 
Surtr
15
2 / 2 / 10
9,477
948
5,587
11,112
8,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
15
3 / 2 / 4
9,129
913
6,952
8,817
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 2 / 10
9,763
976
11,736
9,132
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
xXIlIlIIlllIXx
Jormungandr
16
8 / 2 / 6
10,312
1,031
11,316
13,144
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
9
Kills
27
27
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
1
5
12.5
W
Surtr
 
Surtr
2
2
10
3.5
L
4
4
3
1.38
W
Pele
3
2
4
2.5
L
1
7
0
0.14
L
Fafnir
3
4
1
0.88
L
Kukulkan
SnoochNubis
Kukulkan
1
3
2
0.67
L
Chernobog
SoulFireTerror
Chernobog
0
9
2
0.11
W
4
2
10
4.5
W
Jormungandr
xXIlIlIIlllIXx
Jormungandr
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,552
Damage
46,326
53,392
Taken
51,290
36,287
Mitigated
30,234
4,032
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,735
3,547
849
1,775
9,085
3,065
46
4,981
3,974
0
40,641
W
Surtr
 
Surtr
5,587
1,519
0
699
11,112
8,907
72
5,676
5,032
437
16,055
L
15,559
6,259
341
602
12,488
12,972
545
2,737
9,289
29,198
2,556
W
Pele
6,952
842
0
1,701
8,817
3,130
405
5,092
3,438
0
24,598
L
4,180
1,206
0
415
11,653
4,169
1,150
952
10,597
0
21,100
L
Fafnir
9,368
2,374
0
1,823
10,256
11,787
0
1,690
8,498
17,672
1,637
L
Kukulkan
SnoochNubis
Kukulkan
6,033
44
0
851
7,506
3,093
127
2,654
4,758
31,828
0
L
Chernobog
SoulFireTerror
Chernobog
2,412
1,505
0
0
11,489
4,266
181
1,688
9,588
0
12,521
W
11,736
2,668
0
223
9,132
3,208
683
4,775
4,150
0
34,483
W
Jormungandr
xXIlIlIIlllIXx
Jormungandr
11,316
1,715
0
4,499
13,144
11,924
131
6,385
6,687
33,395
1,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,576
Gold Earned
49,575
190
Minions Killed
222
0
Camps Cleared
0
918,077
Distance Traveled
1,106,325
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,894
1,089
63
6
0
226,656
0
W
Surtr
9,477
948
26
3
0
215,841
0
L
Nu Wa
10,522
1,052
33
3
0
158,208
0
W
Pele
9,129
913
39
4
0
251,631
0
L
Nut
9,058
906
40
4
0
174,760
0
L
Fafnir
9,336
934
34
3
0
214,580
0
L
Kukulkan
9,248
925
66
7
0
200,861
4
L
Chernobog
8,412
841
17
2
0
169,668
0
W
Skadi
9,763
976
50
5
0
208,045
0
W
Jormungandr
10,312
1,031
44
4
0
204,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role