Player Matchup

Medusa
Medusa
PipezAlot
Medusa
Level 10
God Stats
15W - 13L
1,555 SR
Queue Stats
15W - 15L
1,448 Elo+
Party 1
Bacchus
Bacchus
Slamsalot
Bacchus
Level 66
God Stats
4W - 7L
1,617 SR
Queue Stats
5W - 8L
1,448 Elo+
Party 1
Chaac
Chaac
YouzA13itch
Chaac
Level 69
God Stats
10W - 10L
1,292 SR
Queue Stats
15W - 15L
1,448 Elo+
Party 1
Team Averages
Level 48
1,488 SR
1,448 Elo+

VS

Team Averages
Level 79
1,409 SR
1,388 Elo+
Poseidon
Poseidon
Croydonite20
Poseidon
Level 123
God Stats
12W - 15L
1,534 SR
Queue Stats
117W - 124L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
DegenerationXY
Sun Wukong
Level 28
God Stats
17W - 17L
1,380 SR
Queue Stats
31W - 34L
1,383 Elo+
Party 2
Artemis
Artemis
XThatWhiteGuyXX
Artemis
Level 86
God Stats
0W - 4L
1,312 SR
Queue Stats
87W - 101L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PipezAlot
Medusa
20
6 / 0 / 6
14,393
847
20,844
15,059
10,559
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Slamsalot
Bacchus
20
2 / 0 / 10
12,654
744
6,346
8,838
14,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 3 / 7
13,264
780
15,501
15,192
10,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Croydonite20
Poseidon
18
0 / 4 / 2
11,196
659
9,215
12,801
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
DegenerationXY
Sun Wukong
19
1 / 4 / 2
11,958
703
12,121
22,786
27,769
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 1
11,156
656
5,922
12,884
4,624
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Croydonite20
Poseidon
0
4
2
0.25
L
Sun Wukong
DegenerationXY
Sun Wukong
1
4
2
0.5
W
Medusa
PipezAlot
Medusa
6
0
6
9
W
Bacchus
Slamsalot
Bacchus
2
0
10
7
L
2
4
1
0.63
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,691
Damage
27,258
39,089
Taken
48,471
35,791
Mitigated
36,446
11,993
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Croydonite20
Poseidon
9,215
761
197
1,423
12,801
4,053
0
1,228
11,418
48,740
306
L
Sun Wukong
DegenerationXY
Sun Wukong
12,121
1,378
0
1,248
22,786
27,769
235
3,610
18,798
8,561
27,836
W
Medusa
PipezAlot
Medusa
20,844
10,194
0
4,932
15,059
10,559
3,378
4,726
10,333
0
92,092
W
Bacchus
Slamsalot
Bacchus
6,346
413
0
2,044
8,838
14,795
630
2,638
6,200
20,397
565
L
5,922
1,241
321
1,030
12,884
4,624
0
1,386
11,405
0
27,742
W
15,501
1,497
0
5,017
15,192
10,437
766
4,891
10,301
0
62,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,311
Gold Earned
34,310
223
Minions Killed
168
0
Camps Cleared
0
992,543
Distance Traveled
858,349
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,196
659
72
4
0
311,259
6
L
Sun Wukong
11,958
703
66
4
0
267,572
0
W
Medusa
14,393
847
128
8
0
322,012
0
W
Bacchus
12,654
744
24
1
0
348,517
0
L
Artemis
11,156
656
30
2
0
279,518
4
W
Chaac
13,264
780
71
4
0
322,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role