Player Matchup

Arachne
Arachne
ArtisticSteam3
Arachne
Level 29
God Stats
66W - 74L
1,558 SR
Queue Stats
81W - 101L
1,441 Elo+
Party 2
Xbalanque
Xbalanque
GahboxX
Xbalanque
Level 89
God Stats
42W - 33L
1,533 SR
Queue Stats
56W - 58L
1,448 Elo+
Party 2
Vulcan
Vulcan
hypermonkey1024
Vulcan
Level 85
God Stats
6W - 4L
1,603 SR
Queue Stats
162W - 153L
1,450 Elo+
Solo
Bacchus
Bacchus
spankybl1605
Bacchus
Level 83
God Stats
3W - 3L
1,235 SR
Queue Stats
85W - 107L
1,455 Elo+
Party 2
Hercules
Hercules
tomatodododo
Hercules
Level 66
God Stats
11W - 12L
1,269 SR
Queue Stats
62W - 82L
1,432 Elo+
Party 2
Team Averages
Level 70
1,440 SR
1,445 Elo+

VS

Team Averages
Level 57
1,562 SR
1,535 Elo+
Sobek
Sobek
MealwormKing
Sobek
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 173L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
SLIMEY_223_LNF
Kukulkan
Level 110
God Stats
15W - 9L
1,545 SR
Queue Stats
584W - 612L
1,496 Elo+
Solo
Horus
Horus
Sloth007
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,634 Elo+
Party 1
Nemesis
Nemesis
TheBookeeper
Nemesis
Level 18
God Stats
1W - 1L
1,659 SR
Queue Stats
21W - 18L
1,540 Elo+
Party 1
Charybdis
Charybdis
tobii614
Charybdis
Level 55
God Stats
25W - 18L
1,606 SR
Queue Stats
139W - 138L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
4,841
692
2,568
3,718
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xbalanque
GahboxX
Xbalanque
7
0 / 1 / 0
3,853
550
2,399
3,949
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 1
4,513
645
3,456
2,579
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
spankybl1605
Bacchus
7
0 / 1 / 0
3,741
534
1,136
3,809
2,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
tomatodododo
Hercules
9
2 / 0 / 1
5,476
782
2,436
2,825
1,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,293
613
2,232
5,001
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kukulkan
1
0 / 0 / 0
2,859
408
0
0
0
Horus
Sloth007
Horus
5
0 / 5 / 0
3,641
520
1,135
5,953
2,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
TheBookeeper
Nemesis
7
0 / 1 / 0
3,886
555
301
5,040
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
tobii614
Charybdis
9
2 / 0 / 0
4,686
669
3,811
3,849
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
2
2
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Xbalanque
GahboxX
Xbalanque
0
1
0
0
L
0
0
2
1
L
Kukulkan
0
0
0
0
L
Horus
Sloth007
Horus
0
5
0
0
L
Nemesis
TheBookeeper
Nemesis
0
1
0
0
W
0
0
1
0.5
W
Bacchus
spankybl1605
Bacchus
0
1
0
0
L
Charybdis
tobii614
Charybdis
2
0
0
2
W
Hercules
tomatodododo
Hercules
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,995
Damage
7,479
16,880
Taken
19,843
6,852
Mitigated
8,358
5,253
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,568
1,734
0
1,402
3,718
1,249
0
0
3,687
0
29,867
W
Xbalanque
GahboxX
Xbalanque
2,399
1,079
0
1,755
3,949
886
0
345
3,604
0
19,301
L
2,232
326
0
1,656
5,001
3,119
0
2,186
2,595
15,122
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Horus
Sloth007
Horus
1,135
463
0
621
5,953
2,671
0
106
5,585
0
11,325
L
Nemesis
TheBookeeper
Nemesis
301
55
0
379
5,040
1,529
0
1,495
3,398
0
17,547
W
3,456
660
0
841
2,579
781
0
1,296
1,283
25,364
0
W
Bacchus
spankybl1605
Bacchus
1,136
99
0
37
3,809
2,771
0
591
3,218
10,925
48
L
Charybdis
tobii614
Charybdis
3,811
1,379
0
2,396
3,849
1,039
0
358
3,491
0
28,624
W
Hercules
tomatodododo
Hercules
2,436
1,154
0
1,218
2,825
1,165
0
116
2,563
0
25,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,424
Gold Earned
19,365
204
Minions Killed
136
0
Camps Cleared
0
806,656
Distance Traveled
670,179
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,841
692
54
8
0
192,595
0
W
Xbalanque
3,853
550
35
5
0
130,271
3
L
Sobek
4,293
613
21
3
0
163,697
0
L
Kukulkan
2,859
408
0
0
0
0
0
L
Horus
3,641
520
26
4
0
173,010
0
L
Nemesis
3,886
555
39
6
0
191,401
0
W
Vulcan
4,513
645
43
6
0
147,993
1
W
Bacchus
3,741
534
19
3
0
164,092
0
L
Charybdis
4,686
669
50
7
0
142,071
0
W
Hercules
5,476
782
53
8
0
171,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role