Player Matchup

Ne Zha
Ne Zha
JoshelGrande7
Ne Zha
Level 107
God Stats
3W - 3L
1,302 SR
Queue Stats
112W - 102L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
ammalone35
Danzaburou
Level 89
God Stats
20W - 18L
1,573 SR
Queue Stats
434W - 393L
1,428 Elo+
Solo
Athena
Athena
bassartist23
Athena
Level 86
God Stats
20W - 10L
1,578 SR
Queue Stats
68W - 67L
1,474 Elo+
Party 1
Mulan
Mulan
hotsaucekid21
Mulan
Level 83
God Stats
1W - 2L
1,349 SR
Queue Stats
47W - 49L
1,490 Elo+
Party 1
Vulcan
Vulcan
rapido_oscura943
Vulcan
Level 114
God Stats
37W - 34L
1,535 SR
Queue Stats
282W - 286L
1,390 Elo+
Solo
Team Averages
Level 96
1,468 SR
1,454 Elo+

VS

Team Averages
Level 57
1,480 SR
1,444 Elo+
Cthulhu
Cthulhu
BigRightNuty
Cthulhu
Level 58
God Stats
0W - 1L
1,533 SR
Queue Stats
67W - 61L
1,491 Elo+
Solo
Poseidon
Poseidon
LilliShay79
Poseidon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 173L
1,481 Elo+
Party 2
Mulan
Mulan
PistolPeak9
Mulan
Level 49
God Stats
3W - 4L
1,432 SR
Queue Stats
19W - 29L
1,293 Elo+
Solo
Thanatos
Thanatos
humnum0119
Thanatos
Level 66
God Stats
11W - 28L
1,278 SR
Queue Stats
304W - 322L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
justconnor209
Danzaburou
Level 48
God Stats
21W - 21L
1,660 SR
Queue Stats
183W - 191L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
7,739
553
8,063
11,018
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
ammalone35
Danzaburou
13
3 / 0 / 2
8,219
587
5,829
3,916
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
1 / 1 / 8
6,815
487
2,773
10,697
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 3 / 1
8,326
595
11,488
12,322
9,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 5
7,574
541
10,877
4,921
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigRightNuty
Cthulhu
11
1 / 4 / 2
6,876
491
7,197
13,600
9,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
LilliShay79
Poseidon
11
0 / 4 / 1
6,394
457
4,743
9,210
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 2 / 1
6,989
499
6,400
14,059
8,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
humnum0119
Thanatos
12
2 / 2 / 0
6,703
479
2,248
11,251
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
justconnor209
Danzaburou
11
0 / 3 / 0
6,111
437
1,915
7,366
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
6
6
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigRightNuty
Cthulhu
1
4
2
0.5
W
4
2
5
3.25
L
Poseidon
LilliShay79
Poseidon
0
4
1
0.13
L
3
2
1
1.75
W
Danzaburou
ammalone35
Danzaburou
3
0
2
4
W
Athena
1
1
8
5
W
5
3
1
1.83
L
Thanatos
humnum0119
Thanatos
2
2
0
1
L
Danzaburou
justconnor209
Danzaburou
0
3
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,030
Damage
22,503
42,874
Taken
55,486
25,326
Mitigated
25,827
12,333
Healing
17,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigRightNuty
Cthulhu
7,197
499
0
3,079
13,600
9,330
0
5,329
8,149
38,200
0
W
8,063
2,026
0
2,551
11,018
4,641
52
2,125
8,893
0
66,537
L
Poseidon
LilliShay79
Poseidon
4,743
320
0
2,000
9,210
1,993
0
4,233
4,932
36,397
1,380
L
6,400
922
0
3,289
14,059
8,472
272
2,624
10,740
0
28,351
W
Danzaburou
ammalone35
Danzaburou
5,829
1,994
0
2,330
3,916
1,182
550
813
3,103
0
53,081
W
Athena
2,773
661
0
2,391
10,697
8,102
385
3,229
7,468
12,798
874
W
11,488
2,400
0
3,606
12,322
9,736
0
2,176
10,146
10,240
38,824
L
Thanatos
humnum0119
Thanatos
2,248
33
0
6,897
11,251
3,822
0
2,783
8,425
0
49,724
L
Danzaburou
justconnor209
Danzaburou
1,915
282
0
2,269
7,366
2,210
556
437
6,929
0
44,482
W
10,877
0
0
1,455
4,921
1,665
800
3,259
1,662
48,699
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,673
Gold Earned
33,073
365
Minions Killed
336
0
Camps Cleared
0
1,435,816
Distance Traveled
1,317,682
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,876
491
60
4
0
277,629
5
W
Ne Zha
7,739
553
94
7
0
357,921
0
L
Poseidon
6,394
457
67
5
0
242,166
4
L
Mulan
6,989
499
54
4
0
253,521
3
W
Danzaburou
8,219
587
91
7
0
247,416
0
W
Athena
6,815
487
25
2
0
298,003
5
W
Mulan
8,326
595
75
5
0
242,684
0
L
Thanatos
6,703
479
93
7
0
287,605
5
L
Danzaburou
6,111
437
62
4
0
256,761
0
W
Vulcan
7,574
541
80
6
0
289,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role