Player Matchup

Nut
Nut
El_Chepe402
Nut
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 3
Geb
Geb
GAMER-7-LUIS
Geb
Level 98
God Stats
0W - 1L
1,308 SR
Queue Stats
7W - 7L
1,515 Elo+
Party 3
Mercury
Mercury
RageDotExe
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,196 Elo+
Solo
Achilles
Achilles
jp_-_sm
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 3
Hades
Hades
themarines72
Hades
Level 54
God Stats
22W - 9L
1,821 SR
Queue Stats
107W - 79L
1,512 Elo+
Solo
Team Averages
Level 81
1,526 SR
1,376 Elo+

VS

Team Averages
Level 68
1,492 SR
1,411 Elo+
Poseidon
Poseidon
 
Poseidon
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BioTri
Izanami
Level 83
God Stats
10W - 12L
1,430 SR
Queue Stats
22W - 45L
1,289 Elo+
Party 2
Yemoja
Yemoja
Onochan
Yemoja
Level 25
God Stats
9W - 21L
1,346 SR
Queue Stats
15W - 37L
1,243 Elo+
Party 2
Horus
Horus
STOP THE TOXIC
Horus
Level 109
God Stats
7W - 3L
1,685 SR
Queue Stats
167W - 155L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,411
443
7,894
11,952
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 3
7,709
406
8,571
21,358
18,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
RageDotExe
Mercury
15
2 / 2 / 1
9,330
491
8,551
11,887
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
jp_-_sm
Achilles
13
1 / 5 / 0
8,073
425
5,801
14,539
9,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
5 / 5 / 0
9,604
505
16,457
24,087
14,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
2 / 4 / 6
10,552
555
15,104
10,898
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
 
Lancelot
17
7 / 0 / 5
10,517
554
13,546
14,714
7,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
BioTri
Izanami
16
5 / 4 / 6
10,145
534
13,642
14,958
6,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Onochan
Yemoja
13
1 / 1 / 7
7,832
412
3,305
10,281
9,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
7 / 2 / 5
11,576
609
16,415
16,345
15,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
11
Kills
22
22
Deaths
11
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
4
6
1.25
W
Lancelot
 
Lancelot
7
0
5
9.5
W
Izanami
BioTri
Izanami
5
4
6
2
L
3
5
1
0.7
L
0
5
3
0.3
W
Yemoja
Onochan
Yemoja
1
1
7
4.5
L
Mercury
RageDotExe
Mercury
2
2
1
1.25
W
7
2
5
4.75
L
Achilles
jp_-_sm
Achilles
1
5
0
0.2
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,274
Damage
62,012
83,823
Taken
67,196
50,570
Mitigated
41,958
15,969
Healing
26,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,104
1,862
0
3,175
10,898
4,046
199
7,154
3,744
84,759
1,104
W
Lancelot
 
Lancelot
13,546
3,122
0
6,978
14,714
7,091
460
5,891
8,747
0
83,863
W
Izanami
BioTri
Izanami
13,642
10,543
125
4,715
14,958
6,233
5,448
5,454
9,504
0
87,626
L
7,894
4,530
53
810
11,952
3,586
616
3,630
8,152
0
46,404
L
8,571
1,024
0
4,566
21,358
18,391
0
2,859
18,163
35,292
0
W
Yemoja
Onochan
Yemoja
3,305
997
5,631
1,230
10,281
9,182
299
3,934
6,308
13,566
0
L
Mercury
RageDotExe
Mercury
8,551
3,054
0
754
11,887
4,456
0
291
11,286
0
67,002
W
16,415
6,511
230
4,671
16,345
15,406
0
2,445
13,140
87
82,103
L
Achilles
jp_-_sm
Achilles
5,801
850
0
3,116
14,539
9,258
0
274
13,564
0
35,699
L
16,457
1,420
106
6,564
24,087
14,879
0
10,202
13,131
66,524
2,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,127
Gold Earned
50,622
408
Minions Killed
493
0
Camps Cleared
0
1,801,076
Distance Traveled
1,945,767
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,552
555
142
7
0
377,107
10
W
Lancelot
10,517
554
112
6
0
494,235
0
W
Izanami
10,145
534
121
6
0
332,205
1
L
Nut
8,411
443
75
4
0
363,149
4
L
Geb
7,709
406
31
2
0
390,647
1
W
Yemoja
7,832
412
20
1
0
394,058
7
L
Mercury
9,330
491
122
6
0
434,544
0
W
Horus
11,576
609
98
5
0
348,162
2
L
Achilles
8,073
425
56
3
0
296,278
0
L
Hades
9,604
505
124
7
0
316,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role