Player Matchup

Merlin
Merlin
Angel2by4
Merlin
Level 137
God Stats
0W - 1L
1,760 SR
Queue Stats
105W - 115L
1,527 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Caskets-
Cu Chulainn
Level 79
God Stats
0W - 1L
1,524 SR
Queue Stats
109W - 118L
1,542 Elo+
Party 3
Ratatoskr
Ratatoskr
KinKizaru
Ratatoskr
Level 133
God Stats
2W - 2L
1,326 SR
Queue Stats
83W - 95L
1,508 Elo+
Party 3
Rama
Rama
MrPangolin21
Rama
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,561 Elo+
Party 2
Aphrodite
Aphrodite
SenseiP
Aphrodite
Level 87
God Stats
0W - 2L
1,259 SR
Queue Stats
68W - 80L
1,515 Elo+
Party 2
Team Averages
Level 108
1,474 SR
1,531 Elo+

VS

Team Averages
Level 117
1,560 SR
1,519 Elo+
Nike
Nike
FALL3NxReaper777
Nike
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,403 Elo+
Solo
Anubis
Anubis
Navarooski
Anubis
Level 145
God Stats
3W - 0L
1,539 SR
Queue Stats
40W - 31L
1,537 Elo+
Party 4
Fenrir
Fenrir
Sonaltes
Fenrir
Level 121
God Stats
13W - 5L
1,722 SR
Queue Stats
56W - 47L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
XelemQc
Cthulhu
Level 90
God Stats
32W - 21L
1,549 SR
Queue Stats
74W - 73L
1,484 Elo+
Party 1
Medusa
Medusa
gooochmeister
Medusa
Level 146
God Stats
3W - 2L
1,492 SR
Queue Stats
24W - 11L
1,616 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Angel2by4
Merlin
12
2 / 6 / 4
6,977
537
3,748
8,887
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Caskets-
Cu Chulainn
13
1 / 2 / 0
7,673
590
7,236
10,826
6,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
KinKizaru
Ratatoskr
12
5 / 3 / 1
7,281
560
4,328
11,108
2,733
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 2
6,057
466
3,409
9,150
2,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
SenseiP
Aphrodite
10
0 / 5 / 1
6,051
465
2,685
11,667
2,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,854
373
1,076
2,687
891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Navarooski
Anubis
16
8 / 2 / 4
9,608
739
10,892
6,906
2,807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Sonaltes
Fenrir
14
6 / 3 / 4
8,024
617
9,542
8,925
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
XelemQc
Cthulhu
13
2 / 1 / 9
7,843
603
7,638
10,418
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
6 / 1 / 4
8,727
671
8,177
6,154
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
22
22
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Angel2by4
Merlin
2
6
4
0.67
L
Cu Chulainn
Caskets-
Cu Chulainn
1
2
0
0.5
W
0
1
0
0
L
Ratatoskr
KinKizaru
Ratatoskr
5
3
1
1.83
L
0
6
2
0.17
W
Anubis
Navarooski
Anubis
8
2
4
5
L
Aphrodite
SenseiP
Aphrodite
0
5
1
0.1
W
Fenrir
Sonaltes
Fenrir
6
3
4
2.67
W
Cthulhu
XelemQc
Cthulhu
2
1
9
6.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,406
Damage
37,325
51,638
Taken
35,090
16,210
Mitigated
18,579
16,498
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Angel2by4
Merlin
3,748
269
0
710
8,887
1,209
0
5,638
3,249
37,842
0
L
Cu Chulainn
Caskets-
Cu Chulainn
7,236
1,675
0
2,049
10,826
6,753
0
3,005
7,704
240
59,905
W
1,076
541
0
578
2,687
891
0
0
2,687
0
7,450
L
Ratatoskr
KinKizaru
Ratatoskr
4,328
1,822
0
5,654
11,108
2,733
0
3,284
7,824
0
44,260
L
3,409
2,355
0
1,780
9,150
2,594
0
2,582
6,568
0
41,846
W
Anubis
Navarooski
Anubis
10,892
677
0
3,775
6,906
2,807
0
1,452
5,159
85,862
2,374
L
Aphrodite
SenseiP
Aphrodite
2,685
843
2,049
4,256
11,667
2,921
0
3,757
7,910
22,305
0
W
Fenrir
Sonaltes
Fenrir
9,542
2,754
0
1,330
8,925
3,650
1,432
2,084
6,695
0
53,918
W
Cthulhu
XelemQc
Cthulhu
7,638
1,041
113
1,721
10,418
9,008
240
1,434
8,876
39,458
0
W
8,177
2,386
0
567
6,154
2,223
0
922
5,182
0
68,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
39,056
373
Minions Killed
437
0
Camps Cleared
0
1,266,530
Distance Traveled
1,171,651
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,977
537
76
6
0
234,918
0
L
Cu Chulainn
7,673
590
97
7
0
214,239
0
W
Nike
4,854
373
18
1
0
77,888
0
L
Ratatoskr
7,281
560
88
7
0
297,518
1
L
Rama
6,057
466
82
6
0
267,020
2
W
Anubis
9,608
739
152
12
0
255,790
1
L
Aphrodite
6,051
465
30
2
0
252,835
1
W
Fenrir
8,024
617
90
7
0
283,049
0
W
Cthulhu
7,843
603
64
5
0
299,749
1
W
Medusa
8,727
671
113
9
0
255,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role