Player Matchup

Ra
Ra
Hercules259
Ra
Level 67
God Stats
3W - 4L
1,521 SR
Queue Stats
385W - 415L
1,435 Elo+
Solo
Atlas
Atlas
Junior Schwift
Atlas
Level 108
God Stats
3W - 5L
1,459 SR
Queue Stats
60W - 57L
1,503 Elo+
Party 2
Horus
Horus
Marsbased
Horus
Level 69
God Stats
2W - 2L
1,598 SR
Queue Stats
17W - 19L
1,447 Elo+
Party 2
Susano
Susano
Sally Sideburns
Susano
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,456 Elo+
Party 2
Neith
Neith
elharakirii
Neith
Level 58
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 67L
1,418 Elo+
Solo
Team Averages
Level 81
1,516 SR
1,452 Elo+

VS

Team Averages
Level 61
1,630 SR
1,356 Elo+
Hades
Hades
Hmahoney
Hades
Level 23
God Stats
1W - 0L
1,814 SR
Queue Stats
8W - 12L
1,303 Elo+
Party 1
Surtr
Surtr
Jugger_NAUGHT770
Surtr
Level 85
God Stats
2W - 0L
1,771 SR
Queue Stats
101W - 103L
1,464 Elo+
Solo
Nox
Nox
Shmoolian
Nox
Level 69
God Stats
2W - 3L
1,460 SR
Queue Stats
19W - 26L
1,370 Elo+
Party 1
Medusa
Medusa
Wraith_870
Medusa
Level 27
God Stats
2W - 1L
1,613 SR
Queue Stats
7W - 14L
1,252 Elo+
Party 1
Ne Zha
Ne Zha
glitching chase
Ne Zha
Level 103
God Stats
8W - 7L
1,491 SR
Queue Stats
98W - 97L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,166
517
2,360
4,327
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,748
475
3,030
8,465
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
Marsbased
Horus
8
1 / 1 / 2
5,374
537
3,243
7,394
5,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 4 / 0
4,183
418
1,218
6,603
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 1
5,040
504
4,005
4,842
1,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hmahoney
Hades
8
1 / 1 / 1
4,758
476
2,842
5,506
2,989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 0 / 1
7,030
703
7,585
8,599
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 0
5,505
551
3,505
4,921
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Wraith_870
Medusa
8
1 / 1 / 1
4,815
482
4,083
5,305
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 4 / 0
4,992
499
1,993
8,381
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
10
10
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hades
Hmahoney
Hades
1
1
1
1.5
W
5
0
1
5.5
L
0
3
0
0
L
Horus
Marsbased
Horus
1
1
2
2
L
0
4
0
0
W
1
1
0
1
W
Medusa
Wraith_870
Medusa
1
1
1
1.5
L
2
1
1
2.5
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,856
Damage
20,008
31,631
Taken
32,712
15,254
Mitigated
12,790
7,453
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,360
180
132
848
4,327
1,325
32
2,352
1,933
31,484
882
W
Hades
Hmahoney
Hades
2,842
197
40
1,100
5,506
2,989
221
0
5,506
14,975
0
W
7,585
2,935
0
2,877
8,599
4,686
123
3,627
4,884
1,160
45,063
L
3,030
1,399
0
632
8,465
5,524
0
374
7,553
17,028
7,626
L
Horus
Marsbased
Horus
3,243
1,610
449
2,881
7,394
5,198
0
1,272
6,122
0
14,757
L
1,218
301
0
1,722
6,603
1,903
0
1,288
5,193
0
15,968
W
3,505
553
0
419
4,921
1,511
430
1,025
3,896
30,012
1,213
W
Medusa
Wraith_870
Medusa
4,083
2,032
0
387
5,305
1,465
144
0
5,305
0
20,763
L
4,005
859
0
789
4,842
1,304
0
1,570
3,272
0
28,616
W
1,993
883
0
3,894
8,381
2,139
0
416
7,965
0
24,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,511
Gold Earned
27,100
187
Minions Killed
248
0
Camps Cleared
0
952,115
Distance Traveled
924,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,166
517
55
6
0
192,911
0
W
Hades
4,758
476
22
2
0
188,417
0
W
Surtr
7,030
703
94
9
0
194,902
0
L
Atlas
4,748
475
42
4
0
180,596
0
L
Horus
5,374
537
17
2
0
190,144
0
L
Susano
4,183
418
26
3
0
204,886
0
W
Nox
5,505
551
61
6
0
187,285
0
W
Medusa
4,815
482
31
3
0
186,553
0
L
Neith
5,040
504
47
5
0
183,578
0
W
Ne Zha
4,992
499
40
4
0
166,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role