Player Matchup

Sobek
Sobek
GoldenHarbor747
Sobek
Level 29
God Stats
0W - 1L
1,370 SR
Queue Stats
21W - 26L
1,412 Elo+
Party 1
Shiva
Shiva
MicAwkHz
Shiva
Level 149
God Stats
1W - 2L
1,493 SR
Queue Stats
21W - 23L
1,502 Elo+
Party 1
Medusa
Medusa
TakeYourBuff
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 1
Aphrodite
Aphrodite
WafflepantsHD
Aphrodite
Level 181
God Stats
8W - 18L
1,383 SR
Queue Stats
344W - 354L
1,562 Elo+
Party 1
Hercules
Hercules
Zounkla
Hercules
Level 205
God Stats
30W - 43L
1,609 SR
Queue Stats
234W - 364L
1,445 Elo+
Party 1
Team Averages
Level 116
1,471 SR
1,441 Elo+

VS

Team Averages
Level 128
1,537 SR
1,521 Elo+
Ra
Ra
Airom1
Ra
Level 79
God Stats
11W - 7L
1,592 SR
Queue Stats
261W - 287L
1,476 Elo+
Party 2
Charybdis
Charybdis
Nobleknightdark
Charybdis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 126L
1,584 Elo+
Party 3
Maman Brigitte
Maman Brigitte
ObeyKali
Maman Brigitte
Level 109
God Stats
5W - 2L
1,511 SR
Queue Stats
34W - 32L
1,540 Elo+
Party 3
Zhong Kui
Zhong Kui
dROIDtoo
Zhong Kui
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 197L
1,493 Elo+
Party 2
Hercules
Hercules
iVitaal
Hercules
Level 155
God Stats
5W - 1L
1,584 SR
Queue Stats
327W - 317L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,947
495
1,495
6,849
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
MicAwkHz
Shiva
11
0 / 0 / 1
6,103
610
7,092
11,613
6,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
6
0 / 1 / 0
4,163
416
1,765
4,340
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
WafflepantsHD
Aphrodite
11
2 / 1 / 4
6,230
623
3,952
6,078
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
Zounkla
Hercules
12
5 / 1 / 2
6,236
624
6,123
8,702
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 3 / 1
6,066
607
3,998
4,512
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Nobleknightdark
Charybdis
11
0 / 0 / 3
6,454
645
4,168
5,045
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
ObeyKali
Maman Brigitte
10
1 / 3 / 1
5,699
570
3,677
7,731
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
dROIDtoo
Zhong Kui
9
3 / 1 / 0
6,015
602
5,056
7,628
7,229
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
iVitaal
Hercules
11
0 / 0 / 1
6,354
635
5,839
11,237
7,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
5
5
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
1
3
1
0.5
L
0
2
1
0.25
L
Shiva
MicAwkHz
Shiva
0
0
1
0.5
W
Charybdis
Nobleknightdark
Charybdis
0
0
3
1.5
W
Maman Brigitte
ObeyKali
Maman Brigitte
1
3
1
0.5
L
Medusa
0
1
0
0
L
Aphrodite
WafflepantsHD
Aphrodite
2
1
4
4
L
Hercules
Zounkla
Hercules
5
1
2
6
W
Zhong Kui
dROIDtoo
Zhong Kui
3
1
0
3
W
Hercules
iVitaal
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,427
Damage
22,738
37,582
Taken
36,153
17,068
Mitigated
19,780
16,571
Healing
17,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
3,998
187
498
1,079
4,512
1,220
0
1,619
2,759
34,120
0
L
1,495
97
0
2,445
6,849
4,499
0
1,755
5,052
8,285
0
L
Shiva
MicAwkHz
Shiva
7,092
1,732
0
3,486
11,613
6,349
0
1,732
9,881
0
43,539
W
Charybdis
Nobleknightdark
Charybdis
4,168
1,198
0
2,904
5,045
1,502
612
1,085
3,960
0
55,777
W
Maman Brigitte
ObeyKali
Maman Brigitte
3,677
236
0
3,502
7,731
2,155
0
1,554
6,005
38,866
2,769
L
Medusa
1,765
341
0
696
4,340
993
0
761
3,579
0
20,388
L
Aphrodite
WafflepantsHD
Aphrodite
3,952
465
2,117
4,252
6,078
1,941
0
3,245
2,339
32,003
0
L
Hercules
Zounkla
Hercules
6,123
2,226
0
3,575
8,702
3,286
0
4,298
4,063
0
46,083
W
Zhong Kui
dROIDtoo
Zhong Kui
5,056
560
0
2,860
7,628
7,229
0
1,376
6,066
18,642
1,026
W
Hercules
iVitaal
Hercules
5,839
3,206
0
6,752
11,237
7,674
0
52
11,185
0
45,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,679
Gold Earned
30,588
296
Minions Killed
349
0
Camps Cleared
0
1,062,622
Distance Traveled
1,119,577
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,066
607
74
7
0
244,802
2
L
Sobek
4,947
495
9
1
0
226,949
2
L
Shiva
6,103
610
97
10
0
215,131
0
W
Charybdis
6,454
645
91
9
0
192,924
1
W
Maman Brigitte
5,699
570
72
7
0
246,455
0
L
Medusa
4,163
416
37
4
0
160,518
0
L
Aphrodite
6,230
623
73
7
0
209,288
0
L
Hercules
6,236
624
80
8
0
250,736
0
W
Zhong Kui
6,015
602
33
3
0
203,397
2
W
Hercules
6,354
635
79
8
0
231,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role