Player Matchup

Tsukuyomi
Tsukuyomi
AfroSergeant
Tsukuyomi
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 40L
1,411 Elo+
Party 1
Chronos
Chronos
BunzANGunz
Chronos
Level 114
God Stats
0W - 3L
1,190 SR
Queue Stats
215W - 231L
1,469 Elo+
Solo
Thoth
Thoth
SquareEarth
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,624 Elo+
Party 1
Olorun
Olorun
YoungFreedOG
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 17L
1,503 Elo+
Solo
Merlin
Merlin
lvOxl
Merlin
Level 109
God Stats
3W - 1L
1,716 SR
Queue Stats
61W - 68L
1,427 Elo+
Party 1
Team Averages
Level 85
1,481 SR
1,487 Elo+

VS

Team Averages
Level 102
1,618 SR
1,466 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
No1Faere
He Bo
Level 66
God Stats
2W - 0L
1,758 SR
Queue Stats
113W - 117L
1,426 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SalamiiSam_
Kumbhakarna
Level 102
God Stats
3W - 4L
1,792 SR
Queue Stats
78W - 103L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
SatanBarbie
Baron Samedi
Level 118
God Stats
2W - 1L
1,507 SR
Queue Stats
269W - 245L
1,484 Elo+
Party 2
Serqet
Serqet
evilkillerwhale
Serqet
Level 126
God Stats
10W - 8L
1,534 SR
Queue Stats
327W - 305L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AfroSergeant
Tsukuyomi
14
3 / 4 / 6
7,798
780
11,885
14,502
11,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chronos
BunzANGunz
Chronos
14
2 / 5 / 6
8,106
811
9,136
9,912
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 3 / 7
7,170
717
7,781
5,930
2,059
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
11
0 / 4 / 4
6,501
650
4,496
6,296
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
lvOxl
Merlin
13
4 / 5 / 6
7,483
748
7,566
8,999
3,143
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
8 / 2 / 11
9,548
955
11,417
15,081
14,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
No1Faere
He Bo
12
0 / 4 / 15
7,811
781
5,203
7,170
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SalamiiSam_
Kumbhakarna
16
3 / 1 / 14
9,011
901
6,707
20,285
13,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
SatanBarbie
Baron Samedi
17
6 / 0 / 14
10,115
1,012
13,709
9,370
4,831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 14
9,237
924
7,469
13,327
16,467
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
89
11
Kills
21
21
Deaths
11
29
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
2
11
6.75
L
Tsukuyomi
AfroSergeant
Tsukuyomi
3
4
6
1.5
L
Chronos
BunzANGunz
Chronos
2
5
6
1
W
He Bo
No1Faere
He Bo
0
4
15
1.88
W
Kumbhakarna
SalamiiSam_
Kumbhakarna
3
1
14
10
W
Baron Samedi
SatanBarbie
Baron Samedi
6
0
14
13
L
2
3
7
1.83
L
Olorun
0
4
4
0.5
W
4
4
14
2.75
L
Merlin
lvOxl
Merlin
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,864
Damage
44,505
45,639
Taken
65,233
23,047
Mitigated
51,825
12,062
Healing
29,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,417
2,153
1,160
2,898
15,081
14,326
1,883
5,929
8,875
0
19,482
L
Tsukuyomi
AfroSergeant
Tsukuyomi
11,885
1,771
503
3,881
14,502
11,816
0
7,979
6,089
0
16,026
L
Chronos
BunzANGunz
Chronos
9,136
2,840
538
1,453
9,912
3,817
0
6,453
3,151
24,025
0
W
He Bo
No1Faere
He Bo
5,203
529
400
1,130
7,170
2,343
357
4,096
3,035
15,068
0
W
Kumbhakarna
SalamiiSam_
Kumbhakarna
6,707
264
1,274
8,635
20,285
13,858
493
10,025
9,885
12,265
0
W
Baron Samedi
SatanBarbie
Baron Samedi
13,709
1,370
5,865
3,465
9,370
4,831
1,787
3,945
5,223
28,306
2,318
L
7,781
507
289
1,330
5,930
2,059
0
2,373
3,469
10,876
465
L
Olorun
4,496
817
1,149
837
6,296
2,212
0
3,357
2,806
8,143
0
W
7,469
403
2,209
1,966
13,327
16,467
144
4,630
8,352
0
9,475
L
Merlin
lvOxl
Merlin
7,566
501
595
1,487
8,999
3,143
0
4,774
4,094
13,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,058
Gold Earned
45,722
86
Minions Killed
82
0
Camps Cleared
0
864,664
Distance Traveled
977,847
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,548
955
15
2
0
206,729
0
L
Tsukuyomi
7,798
780
11
1
0
191,570
0
L
Chronos
8,106
811
47
5
0
177,655
0
W
He Bo
7,811
781
16
2
0
174,568
0
W
Kumbhakarna
9,011
901
6
1
0
204,502
0
W
Baron Samedi
10,115
1,012
39
4
0
193,513
0
L
Thoth
7,170
717
11
1
0
185,711
1
L
Olorun
6,501
650
7
1
0
134,732
0
W
Serqet
9,237
924
6
1
0
198,535
0
L
Merlin
7,483
748
10
1
0
174,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role