Player Matchup

Olorun
Olorun
BubbaJ365
Olorun
Level 104
God Stats
20W - 28L
1,531 SR
Queue Stats
105W - 161L
1,423 Elo+
Party 2
King Arthur
King Arthur
CapsulateNote
King Arthur
Level 128
God Stats
4W - 3L
1,658 SR
Queue Stats
167W - 177L
1,374 Elo+
Solo
Artemis
Artemis
KimxMescudi
Artemis
Level 114
God Stats
25W - 34L
1,405 SR
Queue Stats
130W - 152L
1,390 Elo+
Party 3
Hel
Hel
Void1170
Hel
Level 56
God Stats
22W - 35L
1,480 SR
Queue Stats
210W - 255L
1,459 Elo+
Party 2
Chiron
Chiron
ZeroPulse1
Chiron
Level 121
God Stats
16W - 20L
1,393 SR
Queue Stats
99W - 123L
1,358 Elo+
Party 3
Team Averages
Level 105
1,493 SR
1,401 Elo+

VS

Team Averages
Level 81
1,638 SR
1,392 Elo+
Ra
Ra
Ad_the_Dad_
Ra
Level 107
God Stats
2W - 2L
1,706 SR
Queue Stats
30W - 30L
1,475 Elo+
Party 1
Mulan
Mulan
Fly-the-Guy
Mulan
Level 28
God Stats
3W - 2L
1,263 SR
Queue Stats
7W - 8L
1,371 Elo+
Party 1
Hun Batz
Hun Batz
I-Hound-I
Hun Batz
Level 24
God Stats
2W - 0L
1,704 SR
Queue Stats
6W - 8L
1,312 Elo+
Party 1
Geb
Geb
MeatTown
Geb
Level 104
God Stats
2W - 0L
1,861 SR
Queue Stats
12W - 17L
1,394 Elo+
Party 4
Charon
Charon
TRod17350
Charon
Level 143
God Stats
4W - 1L
1,657 SR
Queue Stats
26W - 29L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BubbaJ365
Olorun
15
2 / 2 / 4
8,978
816
7,240
7,655
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
CapsulateNote
King Arthur
13
0 / 6 / 4
8,427
766
8,362
12,509
11,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
KimxMescudi
Artemis
15
1 / 2 / 3
9,272
843
6,623
6,035
2,115
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 3 / 1
8,727
793
8,040
6,726
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
ZeroPulse1
Chiron
15
4 / 2 / 1
9,476
861
6,575
8,596
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 2
10,762
978
10,510
6,689
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 7
9,256
841
6,081
9,806
8,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
I-Hound-I
Hun Batz
15
3 / 4 / 6
9,287
844
9,531
11,061
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 4 / 8
8,910
810
5,618
11,207
10,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon
TRod17350
Charon
14
1 / 1 / 8
8,936
812
3,928
9,236
7,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
14
15
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Olorun
BubbaJ365
Olorun
2
2
4
2
L
King Arthur
CapsulateNote
King Arthur
0
6
4
0.33
W
2
0
7
5.5
W
Hun Batz
I-Hound-I
Hun Batz
3
4
6
1.5
L
Artemis
KimxMescudi
Artemis
1
2
3
1.25
W
2
4
8
1.5
W
Charon
TRod17350
Charon
1
1
8
5
L
2
3
1
0.83
L
Chiron
ZeroPulse1
Chiron
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,840
Damage
35,668
41,521
Taken
47,999
21,682
Mitigated
33,607
5,783
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,510
525
1,370
3,118
6,689
2,916
428
1,183
5,506
53,330
0
L
Olorun
BubbaJ365
Olorun
7,240
2,293
251
1,344
7,655
2,841
589
3,336
4,240
15,892
700
L
King Arthur
CapsulateNote
King Arthur
8,362
496
0
0
12,509
11,727
0
6,405
6,015
0
17,740
W
6,081
610
0
430
9,806
8,028
677
3,860
5,946
0
12,354
W
Hun Batz
I-Hound-I
Hun Batz
9,531
2,250
0
800
11,061
4,960
898
2,125
8,936
0
22,712
L
Artemis
KimxMescudi
Artemis
6,623
1,621
0
696
6,035
2,115
403
1,718
4,317
0
28,562
W
5,618
273
606
866
11,207
10,010
167
2,870
8,337
17,368
1,073
W
Charon
TRod17350
Charon
3,928
638
235
502
9,236
7,693
633
4,578
4,658
17,001
1,437
L
8,040
579
605
1,702
6,726
1,943
0
2,613
4,049
13,541
441
L
Chiron
ZeroPulse1
Chiron
6,575
2,678
203
982
8,596
3,056
1,608
4,692
3,873
0
25,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,880
Gold Earned
47,151
146
Minions Killed
207
0
Camps Cleared
0
981,310
Distance Traveled
1,107,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,762
978
116
11
0
258,106
0
L
Olorun
8,978
816
25
2
0
185,502
0
L
King Arthur
8,427
766
23
2
0
185,614
0
W
Mulan
9,256
841
15
1
0
231,998
0
W
Hun Batz
9,287
844
25
2
0
224,741
0
L
Artemis
9,272
843
45
4
0
203,248
0
W
Geb
8,910
810
15
1
0
196,311
0
W
Charon
8,936
812
36
3
0
196,783
0
L
Hel
8,727
793
9
1
0
217,957
0
L
Chiron
9,476
861
44
4
0
188,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role