Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Harb1
Hercules
Level 104
God Stats
67W - 77L
1,488 SR
Queue Stats
164W - 172L
1,505 Elo+
Solo
Yemoja
Yemoja
Moonchild71977
Yemoja
Level 67
God Stats
20W - 34L
1,415 SR
Queue Stats
116W - 126L
1,388 Elo+
Solo
Aphrodite
Aphrodite
bootyliciouss225
Aphrodite
Level 89
God Stats
213W - 189L
1,467 SR
Queue Stats
330W - 350L
1,409 Elo+
Solo
Hera
Hera
seakingupdates
Hera
Level 129
God Stats
17W - 16L
1,566 SR
Queue Stats
122W - 128L
1,438 Elo+
Solo
Team Averages
Level 103
1,487 SR
1,448 Elo+

VS

Team Averages
Level 99
1,635 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FirefoxRJ
Ao Kuang
Level 107
God Stats
8W - 8L
1,551 SR
Queue Stats
177W - 170L
1,478 Elo+
Solo
Thanatos
Thanatos
KingTacoSlayer3
Thanatos
Level 66
God Stats
2W - 2L
1,796 SR
Queue Stats
87W - 115L
1,383 Elo+
Solo
Chaac
Chaac
Livingdead2222
Chaac
Level 84
God Stats
12W - 10L
1,500 SR
Queue Stats
94W - 79L
1,544 Elo+
Solo
Hachiman
Hachiman
TheRealTrapTeam
Hachiman
Level 93
God Stats
3W - 2L
1,825 SR
Queue Stats
58W - 59L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 0 / 11
6,785
1,357
3,528
4,322
1,554
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
Harb1
Hercules
12
6 / 0 / 7
7,558
1,512
8,646
4,623
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 0 / 6
6,658
1,332
2,183
1,781
645
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
12
3 / 0 / 8
6,727
1,345
5,310
1,973
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 9
6,597
1,319
3,909
1,254
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

408

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 0
5,578
1,116
764
785
160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
FirefoxRJ
Ao Kuang
10
0 / 6 / 0
5,651
1,130
3,354
8,706
4,088
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
10
0 / 5 / 0
5,639
1,128
1,344
5,649
2,028
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 1 / 0
5,944
1,189
2,827
6,750
5,355
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
11
0 / 2 / 0
6,062
1,212
2,578
6,022
1,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
14
Kills
0
0
Deaths
14
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
11
7.5
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Ao Kuang
FirefoxRJ
Ao Kuang
0
6
0
0
W
Hercules
Harb1
Hercules
6
0
7
9.5
L
Thanatos
0
5
0
0
L
0
1
0
0
W
2
0
6
5
L
Hachiman
0
2
0
0
W
Aphrodite
3
0
8
7
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
10,867
13,953
Taken
27,912
8,362
Mitigated
13,593
6,961
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,528
1,151
0
0
4,322
1,554
0
1,088
3,194
0
10,954
L
Nu Wa
 
Nu Wa
764
443
0
250
785
160
0
167
543
4,995
0
L
Ao Kuang
FirefoxRJ
Ao Kuang
3,354
731
52
820
8,706
4,088
0
3,095
5,177
5,645
0
W
Hercules
Harb1
Hercules
8,646
2,387
0
1,968
4,623
4,730
0
932
3,654
0
11,703
L
Thanatos
1,344
460
0
615
5,649
2,028
0
1,921
3,392
0
3,521
L
2,827
70
0
1,085
6,750
5,355
0
3,050
3,427
1,587
10,353
W
2,183
240
1,603
0
1,781
645
0
897
811
8,556
0
L
Hachiman
2,578
1,034
16
936
6,022
1,962
0
2,508
3,360
0
21,883
W
Aphrodite
5,310
454
1,376
1,622
1,973
1,040
0
1,127
768
11,391
0
W
3,909
1,491
0
392
1,254
393
0
431
786
16,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
28,874
94
Minions Killed
81
3
Camps Cleared
3
596,361
Distance Traveled
439,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,785
1,357
7
1
0
124,199
0
L
Nu Wa
5,578
1,116
6
1
0
40,924
0
L
Ao Kuang
5,651
1,130
5
1
2
109,962
0
W
Hercules
7,558
1,512
6
1
2
128,719
0
L
Thanatos
5,639
1,128
5
1
0
98,715
0
L
Chaac
5,944
1,189
20
4
1
100,043
0
W
Yemoja
6,658
1,332
19
4
0
101,008
0
L
Hachiman
6,062
1,212
45
9
0
90,223
0
W
Aphrodite
6,727
1,345
29
6
1
125,121
0
W
Hera
6,597
1,319
33
7
0
117,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role