Player Matchup

Maui
Maui
LikWid223
Maui
Level 96
God Stats
1W - 4L
1,381 SR
Queue Stats
96W - 82L
1,409 Elo+
Solo
Fenrir
Fenrir
Onnixcrusher
Fenrir
Level 23
God Stats
1W - 2L
1,546 SR
Queue Stats
16W - 20L
1,402 Elo+
Party 1
Ishtar
Ishtar
TboneKash975
Ishtar
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 123L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
XoIliee
Sun Wukong
Level 41
God Stats
2W - 4L
1,093 SR
Queue Stats
66W - 85L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
asianboy42068
Zhong Kui
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,317 Elo+
Party 1
Team Averages
Level 64
1,404 SR
1,372 Elo+

VS

Team Averages
Level 115
1,576 SR
1,431 Elo+
Khepri
Khepri
Jesus0991
Khepri
Level 119
God Stats
7W - 2L
1,500 SR
Queue Stats
73W - 77L
1,393 Elo+
Solo
Neith
Neith
Killercapibara
Neith
Level 127
God Stats
52W - 52L
1,458 SR
Queue Stats
780W - 744L
1,436 Elo+
Solo
Maman Brigitte
Maman Brigitte
SlyNuduz
Maman Brigitte
Level 111
God Stats
5W - 2L
1,716 SR
Queue Stats
107W - 94L
1,534 Elo+
Solo
Mulan
Mulan
komaeda97
Mulan
Level 128
God Stats
4W - 6L
1,557 SR
Queue Stats
34W - 49L
1,411 Elo+
Solo
Nu Wa
Nu Wa
three21
Nu Wa
Level 88
God Stats
28W - 10L
1,647 SR
Queue Stats
394W - 380L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
1 / 5 / 0
6,169
475
3,196
11,129
7,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
7
0 / 6 / 0
4,902
377
3,459
9,364
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
10
0 / 3 / 0
6,041
465
2,797
8,948
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
XoIliee
Sun Wukong
7
0 / 5 / 0
4,850
373
1,607
6,889
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
asianboy42068
Zhong Kui
9
0 / 4 / 0
5,698
438
5,569
10,594
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jesus0991
Khepri
11
2 / 0 / 10
7,475
575
3,840
8,160
6,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 0 / 5
7,359
566
9,272
4,699
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
SlyNuduz
Maman Brigitte
12
7 / 1 / 5
7,245
557
5,569
8,634
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
komaeda97
Mulan
13
6 / 0 / 0
8,826
679
5,568
6,229
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
three21
Nu Wa
12
3 / 0 / 7
7,476
575
10,689
5,129
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
50
1
Kills
23
23
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
Jesus0991
Khepri
2
0
10
7
W
5
0
5
7.5
L
Maui
1
5
0
0.2
L
Fenrir
0
6
0
0
W
Maman Brigitte
SlyNuduz
Maman Brigitte
7
1
5
9.5
L
Ishtar
0
3
0
0
L
Sun Wukong
XoIliee
Sun Wukong
0
5
0
0
L
Zhong Kui
asianboy42068
Zhong Kui
0
4
0
0
W
Mulan
komaeda97
Mulan
6
0
0
6
W
Nu Wa
three21
Nu Wa
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
34,938
46,924
Taken
32,851
22,757
Mitigated
16,489
9,832
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Jesus0991
Khepri
3,840
527
2,385
2,190
8,160
6,181
195
1,594
6,566
20,760
0
W
9,272
2,956
0
791
4,699
1,972
825
2,388
2,311
0
48,023
L
Maui
3,196
365
0
1,611
11,129
7,513
0
3,176
7,796
18,885
0
L
Fenrir
3,459
1,328
0
1,184
9,364
2,591
0
4,696
4,433
0
17,701
W
Maman Brigitte
SlyNuduz
Maman Brigitte
5,569
931
0
4,545
8,634
2,858
166
2,712
5,922
32,400
502
L
Ishtar
2,797
1,520
0
3,381
8,948
2,752
691
3,158
5,644
0
37,556
L
Sun Wukong
XoIliee
Sun Wukong
1,607
445
0
861
6,889
3,571
0
1,137
5,606
0
12,120
L
Zhong Kui
asianboy42068
Zhong Kui
5,569
796
60
2,735
10,594
6,330
0
6,619
3,426
35,042
0
W
Mulan
komaeda97
Mulan
5,568
950
0
3,010
6,229
3,679
2,547
28
6,014
0
58,097
W
Nu Wa
three21
Nu Wa
10,689
2,493
0
767
5,129
1,799
482
2,421
2,708
46,866
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,660
Gold Earned
38,381
198
Minions Killed
324
0
Camps Cleared
0
1,161,316
Distance Traveled
1,248,887
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,475
575
24
2
0
246,099
2
W
Neith
7,359
566
78
6
0
247,432
1
L
Maui
6,169
475
18
1
0
262,414
2
L
Fenrir
4,902
377
31
2
0
285,460
0
W
Maman Brigitte
7,245
557
51
4
0
291,440
0
L
Ishtar
6,041
465
68
5
0
232,126
0
L
Sun Wukong
4,850
373
20
2
0
148,630
0
L
Zhong Kui
5,698
438
61
5
0
232,686
1
W
Mulan
8,826
679
96
7
0
219,658
5
W
Nu Wa
7,476
575
75
6
0
244,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role