Player Matchup

Bastet
Bastet
Platinum IV
Daniel444
Bastet
Platinum IV
Level 205
God Stats
7W - 7L
1,600 SR
Queue Stats
261W - 242L
1,624 MMR
Solo
Nu Wa
Nu Wa
Gold I
HeLLbOy5464
Nu Wa
Gold I
Level 149
God Stats
0W - 2L
1,823 SR
Queue Stats
308W - 296L
1,624 MMR
Solo
Ares
Ares
Gold V
SpartanChiefCR
Ares
Gold V
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 32L
1,609 MMR
Solo
Amaterasu
Amaterasu
Gold I
TheMeds
Amaterasu
Gold I
Level 125
God Stats
4W - 2L
1,672 SR
Queue Stats
216W - 219L
1,629 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
jhoseth
Hou Yi
Platinum IV
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 140L
1,620 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,619 SR
1,621 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 165
1,572 SR
1,621 MMR
Hel
Hel
Gold II
BeWDro717
Hel
Gold II
Level 146
God Stats
2W - 0L
1,508 SR
Queue Stats
109W - 103L
1,606 MMR
Solo
Athena
Athena
Gold IV
FamousCryp
Athena
Gold IV
Level 119
God Stats
2W - 1L
1,482 SR
Queue Stats
11W - 5L
1,726 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
HammeredPine27
Kuzenbo
Platinum V
Level 159
God Stats
3W - 1L
1,628 SR
Queue Stats
43W - 38L
1,609 MMR
Party 2
Medusa
Medusa
Gold I
Kurtillo
Medusa
Gold I
Level 251
God Stats
2W - 0L
1,673 SR
Queue Stats
68W - 46L
1,673 MMR
Party 2
Bakasura
Bakasura
Gold IV
jayhadan
Bakasura
Gold IV
Level 149
God Stats
2W - 3L
1,568 SR
Queue Stats
36W - 34L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Daniel444
Bastet
10
5 / 1 / 3
5,258
657
5,322
5,875
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 0 / 2
5,044
631
2,685
2,021
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
2 / 2 / 4
4,977
622
3,014
5,618
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Amaterasu
TheMeds
Amaterasu
10
2 / 0 / 1
6,015
752
3,824
6,319
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
jhoseth
Hou Yi
6
0 / 1 / 2
3,779
472
2,975
3,859
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ChronosKumbhakarnaLoki

VS

Bans
ArachneKing ArthurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,451
681
2,470
3,168
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
FamousCryp
Athena
7
0 / 2 / 4
4,501
563
3,093
7,289
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
4,829
604
2,478
7,046
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Kurtillo
Medusa
9
3 / 2 / 0
5,297
662
3,740
4,637
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
jayhadan
Bakasura
8
0 / 2 / 1
4,245
531
1,893
6,530
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
4
4
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Bastet
Daniel444
Bastet
5
1
3
6.5
W
Athena
FamousCryp
Athena
0
2
4
1
W
0
3
0
0
L
0
0
2
1
W
Medusa
Kurtillo
Medusa
3
2
0
1.5
L
2
2
4
2
L
Amaterasu
TheMeds
Amaterasu
2
0
1
2.5
W
Bakasura
jayhadan
Bakasura
0
2
1
0.25
L
Hou Yi
jhoseth
Hou Yi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
13,674
23,692
Taken
28,670
10,801
Mitigated
13,055
9,901
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,470
0
423
1,521
3,168
655
0
1,883
1,285
32,624
0
L
Bastet
Daniel444
Bastet
5,322
1,076
0
2,667
5,875
1,819
0
1,053
4,450
0
29,471
W
Athena
FamousCryp
Athena
3,093
1,180
0
1,766
7,289
5,043
0
1,915
5,374
8,961
0
W
2,478
957
0
1,492
7,046
4,147
0
335
6,290
25,648
0
L
2,685
500
0
659
2,021
421
0
876
1,039
31,725
744
W
Medusa
Kurtillo
Medusa
3,740
1,498
0
1,309
4,637
1,251
0
1,033
3,604
0
35,354
L
3,014
300
0
1,073
5,618
3,651
0
1,846
3,684
12,207
0
L
Amaterasu
TheMeds
Amaterasu
3,824
878
0
3,718
6,319
3,786
0
2,181
3,896
0
43,374
W
Bakasura
jayhadan
Bakasura
1,893
1,183
0
3,216
6,530
1,959
0
497
6,033
0
25,911
L
Hou Yi
jhoseth
Hou Yi
2,975
1,941
0
1,784
3,859
1,124
0
1,597
2,262
0
17,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,073
Gold Earned
24,323
259
Minions Killed
278
0
Camps Cleared
0
781,966
Distance Traveled
845,725
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,451
681
86
11
0
175,138
0
L
Bastet
5,258
657
55
7
0
189,523
0
W
Athena
4,501
563
18
2
0
162,867
5
W
Kuzenbo
4,829
604
64
8
0
153,769
1
L
Nu Wa
5,044
631
74
9
0
162,858
2
W
Medusa
5,297
662
50
6
0
150,525
0
L
Ares
4,977
622
11
1
0
173,890
0
L
Amaterasu
6,015
752
93
12
0
165,917
2
W
Bakasura
4,245
531
60
8
0
203,426
0
L
Hou Yi
3,779
472
26
3
0
89,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role