Player Matchup

Surtr
Surtr
IWontTeamKill6
Surtr
Level 123
God Stats
8W - 2L
1,730 SR
Queue Stats
368W - 327L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
IamRafiki1
Erlang Shen
Level 55
God Stats
9W - 1L
1,830 SR
Queue Stats
44W - 25L
1,627 Elo+
Party 3
Apollo
Apollo
Swathey
Apollo
Level 143
God Stats
1W - 0L
1,743 SR
Queue Stats
43W - 24L
1,628 Elo+
Party 3
Atlas
Atlas
batteryye
Atlas
Level 48
God Stats
9W - 8L
1,659 SR
Queue Stats
32W - 21L
1,584 Elo+
Party 3
Tiamat
Tiamat
silatron2009
Tiamat
Level 85
God Stats
1W - 0L
1,672 SR
Queue Stats
108W - 102L
1,536 Elo+
Solo
Team Averages
Level 91
1,727 SR
1,568 Elo+

VS

Team Averages
Level 86
1,582 SR
1,497 Elo+
Ix Chel
Ix Chel
Bobizzz
Ix Chel
Level 46
God Stats
17W - 13L
1,659 SR
Queue Stats
36W - 44L
1,494 Elo+
Party 2
Da Ji
Da Ji
Qenepa
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,510 Elo+
Solo
Aphrodite
Aphrodite
RIP-Feorge-Gloyd
Aphrodite
Level 47
God Stats
3W - 4L
1,701 SR
Queue Stats
206W - 181L
1,492 Elo+
Party 1
Bakasura
Bakasura
SylvanusOnlyFans
Bakasura
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 78L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
X-2BsThickThighs
Heimdallr
Level 169
God Stats
2W - 2L
1,552 SR
Queue Stats
261W - 230L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
9,435
555
8,386
15,524
9,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
IamRafiki1
Erlang Shen
16
7 / 2 / 7
10,967
645
15,497
18,439
15,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Swathey
Apollo
16
7 / 2 / 3
10,550
621
13,011
13,478
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
batteryye
Atlas
14
4 / 1 / 8
9,220
542
8,442
14,716
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
16
5 / 1 / 5
10,558
621
10,786
6,454
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bobizzz
Ix Chel
13
1 / 5 / 2
7,559
445
6,570
9,839
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Qenepa
Da Ji
14
4 / 5 / 2
8,530
502
7,344
13,752
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
11
1 / 4 / 3
7,718
454
3,928
15,864
12,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 6 / 4
8,240
485
9,950
22,876
13,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Heimdallr
14
1 / 7 / 3
8,150
479
11,220
14,880
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
27
Kills
8
8
Deaths
27
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Bobizzz
Ix Chel
1
5
2
0.4
W
4
2
7
3.75
W
Erlang Shen
IamRafiki1
Erlang Shen
7
2
7
5.25
L
Da Ji
Qenepa
Da Ji
4
5
2
1
L
Aphrodite
1
4
3
0.63
W
Apollo
Swathey
Apollo
7
2
3
4.25
L
1
6
4
0.5
L
Heimdallr
1
7
3
0.36
W
Atlas
batteryye
Atlas
4
1
8
8
W
Tiamat
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,122
Damage
39,012
68,611
Taken
77,211
42,667
Mitigated
39,310
25,967
Healing
28,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Bobizzz
Ix Chel
6,570
944
793
1,521
9,839
3,144
0
3,868
5,429
48,582
0
W
8,386
3,369
0
3,399
15,524
9,097
0
812
14,387
4,060
79,140
W
Erlang Shen
IamRafiki1
Erlang Shen
15,497
8,126
0
9,765
18,439
15,576
300
3,497
14,310
0
82,890
L
Da Ji
Qenepa
Da Ji
7,344
1,037
0
2,492
13,752
4,775
0
3,347
10,253
0
52,240
L
Aphrodite
3,928
379
1,826
6,092
15,864
12,933
220
4,833
10,849
32,573
0
W
Apollo
Swathey
Apollo
13,011
9,931
0
7,384
13,478
5,534
1,353
2,514
10,467
0
81,951
L
9,950
6,035
0
11,698
22,876
13,152
0
2,347
20,432
0
41,398
L
Heimdallr
11,220
4,842
0
3,764
14,880
5,306
682
4,495
10,251
0
71,308
W
Atlas
batteryye
Atlas
8,442
2,677
0
2,902
14,716
8,379
48
2,045
12,022
29,284
0
W
Tiamat
10,786
737
0
2,517
6,454
4,081
178
2,118
4,336
56,365
1,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,730
Gold Earned
40,197
526
Minions Killed
450
0
Camps Cleared
0
1,848,873
Distance Traveled
1,512,387
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,559
445
97
6
0
272,502
1
W
Surtr
9,435
555
103
6
0
408,520
2
W
Erlang Shen
10,967
645
117
7
0
358,256
4
L
Da Ji
8,530
502
82
5
0
329,762
7
L
Aphrodite
7,718
454
54
3
0
303,434
5
W
Apollo
10,550
621
143
8
0
369,689
4
L
Bakasura
8,240
485
106
6
0
314,485
0
L
Heimdallr
8,150
479
111
7
0
292,204
0
W
Atlas
9,220
542
23
1
0
374,682
5
W
Tiamat
10,558
621
140
8
0
337,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role