Player Matchup

Izanami
Izanami
OParadoxO
Izanami
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
43W - 60L
1,437 Elo+
Party 2
Raijin
Raijin
PVTSloth23
Raijin
Level 29
God Stats
3W - 1L
1,706 SR
Queue Stats
53W - 56L
1,428 Elo+
Solo
Hercules
Hercules
Stewie53
Hercules
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 349L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Th3bigM00se
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,462 Elo+
Party 2
Tiamat
Tiamat
Tr3mors93
Tiamat
Level 109
God Stats
4W - 5L
1,406 SR
Queue Stats
200W - 213L
1,416 Elo+
Solo
Team Averages
Level 77
1,569 SR
1,433 Elo+

VS

Team Averages
Level 76
1,468 SR
1,405 Elo+
Jing Wei
Jing Wei
Acutienerd
Jing Wei
Level 84
God Stats
1W - 1L
1,292 SR
Queue Stats
7W - 4L
1,448 Elo+
Party 1
Maui
Maui
Bennistan
Maui
Level 122
God Stats
2W - 0L
1,559 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
Hippoflatimus
Danzaburou
Level 69
God Stats
2W - 1L
1,488 SR
Queue Stats
113W - 109L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
JadenG19
Kumbhakarna
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,411 Elo+
Party 1
Achilles
Achilles
liIAsthmatic
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OParadoxO
Izanami
14
1 / 6 / 3
7,656
696
7,792
9,733
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
PVTSloth23
Raijin
15
4 / 3 / 2
8,214
747
11,902
8,069
3,320
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Stewie53
Hercules
13
0 / 7 / 3
7,032
639
9,345
20,409
18,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 5
7,230
657
9,408
6,139
2,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
Tr3mors93
Tiamat
14
2 / 3 / 5
7,348
668
13,281
8,170
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Acutienerd
Jing Wei
16
3 / 1 / 16
9,270
843
5,746
8,132
4,258
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
16
8 / 3 / 14
10,845
986
16,122
19,917
26,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Hippoflatimus
Danzaburou
17
4 / 0 / 17
9,938
903
13,134
7,843
3,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kumbhakarna
JadenG19
Kumbhakarna
15
3 / 2 / 17
9,990
908
4,894
18,299
17,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
liIAsthmatic
Achilles
16
5 / 2 / 16
9,512
865
8,664
15,109
20,731
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
8
Kills
23
23
Deaths
8
18
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Acutienerd
Jing Wei
3
1
16
11
W
Maui
8
3
14
5
W
Danzaburou
Hippoflatimus
Danzaburou
4
0
17
12.5
W
Kumbhakarna
JadenG19
Kumbhakarna
3
2
17
5.75
L
Izanami
OParadoxO
Izanami
1
6
3
0.42
L
Raijin
PVTSloth23
Raijin
4
3
2
1.67
L
Hercules
Stewie53
Hercules
0
7
3
0.21
L
1
4
5
0.88
L
Tiamat
Tr3mors93
Tiamat
2
3
5
1.5
W
Achilles
liIAsthmatic
Achilles
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,728
Damage
48,560
52,520
Taken
69,300
32,418
Mitigated
72,726
14,872
Healing
25,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Acutienerd
Jing Wei
5,746
5,349
3,004
1,467
8,132
4,258
1,915
4,306
3,826
0
19,134
W
Maui
16,122
3,363
1,089
4,546
19,917
26,305
357
8,388
11,529
27,945
1,957
W
Danzaburou
Hippoflatimus
Danzaburou
13,134
5,482
1,654
3,216
7,843
3,922
3,715
4,799
3,044
0
42,337
W
Kumbhakarna
JadenG19
Kumbhakarna
4,894
333
5,082
5,080
18,299
17,510
654
8,953
9,346
8,482
557
L
Izanami
OParadoxO
Izanami
7,792
6,320
202
528
9,733
3,612
0
4,494
5,239
0
14,859
L
Raijin
PVTSloth23
Raijin
11,902
786
634
2,156
8,069
3,320
0
4,824
3,245
26,549
0
L
Hercules
Stewie53
Hercules
9,345
3,055
663
6,039
20,409
18,988
0
5,157
15,252
0
16,980
L
9,408
2,263
1,285
387
6,139
2,340
0
4,169
1,970
12,881
0
L
Tiamat
Tr3mors93
Tiamat
13,281
300
603
2,375
8,170
4,158
0
3,149
5,021
22,957
0
W
Achilles
liIAsthmatic
Achilles
8,664
1,412
343
305
15,109
20,731
397
8,145
6,964
2,424
16,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,480
Gold Earned
49,555
101
Minions Killed
156
0
Camps Cleared
0
951,706
Distance Traveled
1,084,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,270
843
36
3
0
214,150
0
W
Maui
10,845
986
26
2
0
216,569
0
W
Danzaburou
9,938
903
74
7
0
204,273
0
W
Kumbhakarna
9,990
908
4
0
0
224,117
0
L
Izanami
7,656
696
22
2
0
158,874
0
L
Raijin
8,214
747
47
4
0
192,960
0
L
Hercules
7,032
639
16
1
0
201,180
0
L
Nu Wa
7,230
657
7
1
0
187,531
0
L
Tiamat
7,348
668
9
1
0
211,161
0
W
Achilles
9,512
865
16
1
0
225,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role