Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Iivan ChiinOo
Izanami
Level 103
God Stats
5W - 7L
1,143 SR
Queue Stats
324W - 363L
1,496 Elo+
Solo
Terra
Terra
RtD DemonKing
Terra
Level 121
God Stats
1W - 1L
1,271 SR
Queue Stats
246W - 309L
1,427 Elo+
Party 1
Bacchus
Bacchus
Timmy9347
Bacchus
Level 65
God Stats
3W - 0L
1,706 SR
Queue Stats
38W - 40L
1,440 Elo+
Party 1
Baba Yaga
Baba Yaga
deefaye
Baba Yaga
Level 159
God Stats
5W - 5L
1,423 SR
Queue Stats
260W - 286L
1,411 Elo+
Solo
Team Averages
Level 116
1,409 SR
1,455 Elo+

VS

Team Averages
Level 138
1,498 SR
1,511 Elo+
Hades
Hades
 
Hades
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BrewChew2
Horus
Level 171
God Stats
2W - 7L
1,412 SR
Queue Stats
862W - 879L
1,504 Elo+
Solo
Sobek
Sobek
DeathSytheZero
Sobek
Level 157
God Stats
4W - 4L
1,421 SR
Queue Stats
161W - 231L
1,443 Elo+
Solo
Neith
Neith
Oshino Ougi7693
Neith
Level 155
God Stats
1W - 2L
1,474 SR
Queue Stats
159W - 162L
1,573 Elo+
Solo
Surtr
Surtr
sassySquash_
Surtr
Level 107
God Stats
8W - 6L
1,682 SR
Queue Stats
369W - 347L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
7 / 2 / 8
8,944
894
13,427
11,117
6,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
15
3 / 3 / 13
8,556
856
12,219
7,369
3,575
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
3 / 1 / 10
8,612
861
6,315
8,790
7,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Timmy9347
Bacchus
14
3 / 2 / 15
8,741
874
7,738
12,587
18,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baba Yaga
deefaye
Baba Yaga
14
3 / 2 / 10
8,229
823
10,948
6,832
3,710
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 4 / 5
8,407
841
7,540
11,069
5,633
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
BrewChew2
Horus
11
0 / 6 / 7
7,379
738
2,165
13,899
14,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 4 / 2
7,480
748
5,143
12,168
11,885
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 2
7,710
771
9,844
7,599
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
4 / 3 / 1
7,963
796
10,703
14,392
11,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
19
Kills
10
10
Deaths
19
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
2
8
5.5
L
Hades
 
Hades
2
4
5
1.13
L
Horus
BrewChew2
Horus
0
6
7
0.58
L
2
4
2
0.75
W
Izanami
3
3
13
3.17
L
2
2
2
1.5
W
3
1
10
8
W
Bacchus
Timmy9347
Bacchus
3
2
15
5.25
W
Baba Yaga
deefaye
Baba Yaga
3
2
10
4
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,647
Damage
35,395
46,695
Taken
59,127
38,716
Mitigated
45,855
17,576
Healing
20,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
13,427
3,537
671
2,439
11,117
6,071
252
2,920
8,197
0
20,348
L
Hades
 
Hades
7,540
881
600
3,201
11,069
5,633
0
6,472
4,597
18,696
0
L
Horus
BrewChew2
Horus
2,165
1,367
2,389
2,743
13,899
14,166
420
5,914
7,985
0
5,128
L
5,143
240
983
3,043
12,168
11,885
0
4,485
7,683
8,962
289
W
Izanami
12,219
8,457
457
589
7,369
3,575
1,008
2,257
5,112
0
35,275
L
9,844
2,393
192
2,178
7,599
2,746
990
2,639
4,960
0
26,855
W
6,315
794
3,560
2,784
8,790
7,252
152
4,060
4,730
10,710
0
W
Bacchus
Timmy9347
Bacchus
7,738
1,912
955
3,126
12,587
18,108
0
2,973
9,614
10,065
0
W
Baba Yaga
deefaye
Baba Yaga
10,948
1,204
466
2,529
6,832
3,710
179
780
6,052
28,670
583
L
10,703
3,463
0
5,055
14,392
11,425
66
5,289
9,103
474
19,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,082
Gold Earned
38,939
121
Minions Killed
98
0
Camps Cleared
0
901,412
Distance Traveled
831,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,944
894
19
2
0
226,613
0
L
Hades
8,407
841
32
3
0
155,965
0
L
Horus
7,379
738
5
1
0
138,863
0
L
Sobek
7,480
748
12
1
0
202,956
0
W
Izanami
8,556
856
45
5
0
153,270
0
L
Neith
7,710
771
36
4
0
163,565
0
W
Terra
8,612
861
15
2
0
159,819
0
W
Bacchus
8,741
874
5
1
0
195,736
0
W
Baba Yaga
8,229
823
37
4
0
165,974
0
L
Surtr
7,963
796
13
1
0
170,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role