Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mohodo
Kumbhakarna
Level 174
God Stats
5W - 3L
1,876 SR
Queue Stats
158W - 169L
1,518 Elo+
Party 1
Bacchus
Bacchus
toromax0406
Bacchus
Level 139
God Stats
5W - 7L
1,576 SR
Queue Stats
212W - 181L
1,661 Elo+
Solo
Chang'e
Chang'e
xDanny15
Chang'e
Level 150
God Stats
3W - 2L
1,448 SR
Queue Stats
101W - 84L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
xPato15
Danzaburou
Level 125
God Stats
25W - 15L
1,636 SR
Queue Stats
94W - 73L
1,552 Elo+
Party 2
Team Averages
Level 139
1,607 SR
1,557 Elo+

VS

Team Averages
Level 144
1,539 SR
1,530 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CloudedV0ID
Bastet
Level 137
God Stats
14W - 6L
1,648 SR
Queue Stats
250W - 240L
1,524 Elo+
Party 3
Apollo
Apollo
DaBroski508
Apollo
Level 127
God Stats
5W - 1L
1,876 SR
Queue Stats
215W - 190L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IHaveNoSanity
Morgan Le Fay
Level 158
God Stats
1W - 3L
1,439 SR
Queue Stats
217W - 202L
1,510 Elo+
Party 3
Sylvanus
Sylvanus
wannaBadapting
Sylvanus
Level 153
God Stats
2W - 2L
1,233 SR
Queue Stats
120W - 109L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 5 / 2
6,854
571
4,937
9,567
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
mohodo
Kumbhakarna
9
1 / 3 / 2
6,334
528
4,970
10,955
6,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
toromax0406
Bacchus
12
2 / 1 / 2
7,011
584
6,676
9,996
6,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
xDanny15
Chang'e
9
0 / 8 / 3
6,075
506
5,364
11,473
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
xPato15
Danzaburou
11
0 / 5 / 0
6,208
517
4,232
7,806
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 6
8,406
701
7,866
7,339
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
5 / 3 / 4
7,210
601
6,231
10,831
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
14
6 / 0 / 2
7,904
659
5,776
6,694
2,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
IHaveNoSanity
Morgan Le Fay
13
7 / 3 / 4
7,985
665
10,845
7,871
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sylvanus
11
1 / 0 / 6
6,853
571
4,029
8,593
6,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
22
22
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
5
2
1.2
W
Nu Wa
 
Nu Wa
3
2
6
3
W
Bastet
5
3
4
2.33
W
Apollo
6
0
2
7
W
Morgan Le Fay
IHaveNoSanity
Morgan Le Fay
7
3
4
3
L
Kumbhakarna
mohodo
Kumbhakarna
1
3
2
0.67
L
Bacchus
toromax0406
Bacchus
2
1
2
3
W
Sylvanus
1
0
6
4
L
Chang'e
xDanny15
Chang'e
0
8
3
0.19
L
Danzaburou
xPato15
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,179
Damage
34,747
49,797
Taken
41,328
20,434
Mitigated
17,322
13,356
Healing
18,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,937
909
0
2,829
9,567
2,672
0
1,818
7,699
0
39,423
W
Nu Wa
 
Nu Wa
7,866
1,083
0
3,401
7,339
2,503
0
4,742
2,597
53,140
0
W
Bastet
6,231
1,653
0
4,459
10,831
3,582
0
3,288
7,543
0
44,653
W
Apollo
5,776
3,807
0
3,197
6,694
2,360
417
1,314
5,380
0
63,461
W
Morgan Le Fay
IHaveNoSanity
Morgan Le Fay
10,845
1,390
0
1,115
7,871
2,735
48
4,613
3,258
55,142
0
L
Kumbhakarna
mohodo
Kumbhakarna
4,970
283
0
1,705
10,955
6,646
0
6,022
4,833
15,534
0
L
Bacchus
toromax0406
Bacchus
6,676
1,221
0
5,135
9,996
6,075
0
5,224
4,200
44,533
3,168
W
Sylvanus
4,029
1,185
1,760
4,666
8,593
6,142
89
3,023
5,570
16,602
0
L
Chang'e
xDanny15
Chang'e
5,364
302
280
2,333
11,473
2,547
0
6,665
4,750
30,477
132
L
Danzaburou
xPato15
Danzaburou
4,232
1,486
0
1,074
7,806
2,494
0
2,171
5,575
0
46,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
38,358
306
Minions Killed
404
0
Camps Cleared
0
1,236,333
Distance Traveled
1,198,632
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,854
571
59
5
0
228,825
0
W
Nu Wa
8,406
701
105
9
0
209,957
0
W
Bastet
7,210
601
77
6
0
261,552
0
W
Apollo
7,904
659
120
10
0
237,008
0
W
Morgan Le Fay
7,985
665
78
7
0
253,518
0
L
Kumbhakarna
6,334
528
16
1
0
252,557
0
L
Bacchus
7,011
584
84
7
0
258,215
3
W
Sylvanus
6,853
571
24
2
0
236,597
4
L
Chang'e
6,075
506
63
5
0
244,074
2
L
Danzaburou
6,208
517
84
7
0
252,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role