Player Matchup

Nu Wa
Nu Wa
Dolyem
Nu Wa
Level 128
God Stats
55W - 29L
1,699 SR
Queue Stats
87W - 65L
1,636 Elo+
Solo
Kuzenbo
Kuzenbo
Jefestone
Kuzenbo
Level 107
God Stats
9W - 8L
1,520 SR
Queue Stats
231W - 206L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
coldhowr
Amaterasu
Level 148
God Stats
12W - 3L
1,582 SR
Queue Stats
147W - 127L
1,529 Elo+
Solo
Danzaburou
Danzaburou
itsnotzachh
Danzaburou
Level 123
God Stats
21W - 12L
1,554 SR
Queue Stats
155W - 134L
1,516 Elo+
Party 2
Anubis
Anubis
oxxycolton
Anubis
Level 149
God Stats
36W - 28L
1,616 SR
Queue Stats
240W - 216L
1,530 Elo+
Solo
Team Averages
Level 131
1,594 SR
1,542 Elo+

VS

Team Averages
Level 135
1,462 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
Foxlum56
Tsukuyomi
Level 123
God Stats
6W - 15L
1,300 SR
Queue Stats
419W - 392L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nic3GamingChair
Kumbhakarna
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 75L
1,568 Elo+
Party 1
Janus
Janus
ShipoLaZy
Janus
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 127L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
WoahThatWasWild
Ah Puch
Level 148
God Stats
8W - 5L
1,665 SR
Queue Stats
148W - 137L
1,551 Elo+
Solo
Danzaburou
Danzaburou
killslikewhoa
Danzaburou
Level 159
God Stats
3W - 6L
1,345 SR
Queue Stats
154W - 141L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dolyem
Nu Wa
17
3 / 1 / 6
10,580
588
13,313
6,427
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Jefestone
Kuzenbo
14
3 / 1 / 5
9,340
519
9,992
11,612
11,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
coldhowr
Amaterasu
18
3 / 0 / 5
11,506
639
9,040
20,755
14,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
itsnotzachh
Danzaburou
16
2 / 3 / 2
10,267
570
7,797
10,919
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
oxxycolton
Anubis
18
10 / 1 / 6
11,294
627
12,841
9,690
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Foxlum56
Tsukuyomi
15
1 / 6 / 2
7,752
431
6,473
16,775
6,068
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
Nic3GamingChair
Kumbhakarna
12
0 / 2 / 3
7,601
422
4,811
20,322
16,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
ShipoLaZy
Janus
14
2 / 7 / 0
9,050
503
6,591
10,306
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 5 / 0
8,515
473
12,983
14,093
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
killslikewhoa
Danzaburou
19
3 / 1 / 0
10,828
602
6,822
9,552
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
6
6
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dolyem
Nu Wa
3
1
6
6
L
Tsukuyomi
Foxlum56
Tsukuyomi
1
6
2
0.33
W
Kuzenbo
Jefestone
Kuzenbo
3
1
5
5.5
L
Kumbhakarna
Nic3GamingChair
Kumbhakarna
0
2
3
0.75
L
Janus
ShipoLaZy
Janus
2
7
0
0.29
L
0
5
0
0
W
Amaterasu
coldhowr
Amaterasu
3
0
5
5.5
W
Danzaburou
itsnotzachh
Danzaburou
2
3
2
1
L
Danzaburou
killslikewhoa
Danzaburou
3
1
0
3
W
Anubis
oxxycolton
Anubis
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,983
Damage
37,680
59,403
Taken
71,048
36,936
Mitigated
38,442
27,478
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dolyem
Nu Wa
13,313
2,615
320
2,281
6,427
1,970
884
2,623
3,616
79,920
359
L
Tsukuyomi
Foxlum56
Tsukuyomi
6,473
1,517
0
4,205
16,775
6,068
0
7,536
9,239
0
66,995
W
Kuzenbo
Jefestone
Kuzenbo
9,992
3,897
320
4,314
11,612
11,414
148
4,512
6,739
22,049
835
L
Kumbhakarna
Nic3GamingChair
Kumbhakarna
4,811
847
0
4,812
20,322
16,400
0
13,363
6,959
18,568
0
L
Janus
ShipoLaZy
Janus
6,591
84
0
502
10,306
3,223
0
8,016
2,290
64,490
280
L
12,983
419
0
5,717
14,093
8,901
0
3,325
10,768
73,927
0
W
Amaterasu
coldhowr
Amaterasu
9,040
3,809
0
11,397
20,755
14,999
0
10,771
8,741
0
96,446
W
Danzaburou
itsnotzachh
Danzaburou
7,797
2,946
0
3,423
10,919
3,788
315
1,717
9,133
0
80,783
L
Danzaburou
killslikewhoa
Danzaburou
6,822
1,343
0
2,678
9,552
3,850
0
3,444
6,108
0
102,843
W
Anubis
oxxycolton
Anubis
12,841
583
0
5,423
9,690
4,765
88
2,873
6,658
107,468
892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
43,746
602
Minions Killed
559
0
Camps Cleared
0
1,841,705
Distance Traveled
1,883,788
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,580
588
119
7
0
348,748
6
L
Tsukuyomi
7,752
431
91
5
0
420,052
0
W
Kuzenbo
9,340
519
27
2
0
371,190
4
L
Kumbhakarna
7,601
422
14
1
0
390,828
0
L
Janus
9,050
503
155
9
0
345,320
0
L
Ah Puch
8,515
473
122
7
0
332,019
1
W
Amaterasu
11,506
639
175
10
0
364,308
4
W
Danzaburou
10,267
570
125
7
0
363,662
7
L
Danzaburou
10,828
602
177
10
0
395,569
2
W
Anubis
11,294
627
156
9
0
393,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role