Player Matchup

Ne Zha
Ne Zha
BearFlojo
Ne Zha
Level 96
God Stats
2W - 7L
1,317 SR
Queue Stats
256W - 254L
1,429 Elo+
Party 1
Raijin
Raijin
MASHOGA
Raijin
Level 163
God Stats
0W - 3L
1,179 SR
Queue Stats
145W - 137L
1,546 Elo+
Solo
Nike
Nike
Sloth5565834
Nike
Level 74
God Stats
10W - 8L
1,572 SR
Queue Stats
377W - 405L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
SuperiorCloaker
Danzaburou
Level 127
God Stats
6W - 5L
1,567 SR
Queue Stats
199W - 202L
1,454 Elo+
Party 1
Ares
Ares
Thatguygegr
Ares
Level 17
God Stats
0W - 3L
1,389 SR
Queue Stats
10W - 15L
1,331 Elo+
Party 1
Team Averages
Level 95
1,405 SR
1,430 Elo+

VS

Team Averages
Level 107
1,632 SR
1,490 Elo+
Geb
Geb
AGUACLENTENSE
Geb
Level 114
God Stats
6W - 2L
1,634 SR
Queue Stats
74W - 57L
1,516 Elo+
Solo
Pele
Pele
Discordxmod
Pele
Level 89
God Stats
6W - 2L
1,791 SR
Queue Stats
37W - 43L
1,534 Elo+
Solo
Zeus
Zeus
FocusedSkink945
Zeus
Level 159
God Stats
62W - 59L
1,563 SR
Queue Stats
76W - 86L
1,471 Elo+
Solo
Skadi
Skadi
FrostMeYo
Skadi
Level 49
God Stats
4W - 2L
1,528 SR
Queue Stats
166W - 154L
1,528 Elo+
Solo
Scylla
Scylla
yung_goku99
Scylla
Level 122
God Stats
2W - 1L
1,644 SR
Queue Stats
110W - 125L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BearFlojo
Ne Zha
8
0 / 5 / 2
4,897
490
3,204
7,132
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
MASHOGA
Raijin
13
3 / 0 / 0
6,746
675
5,249
4,933
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,412
541
793
8,961
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SuperiorCloaker
Danzaburou
8
0 / 4 / 0
4,614
461
2,298
6,793
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 5 / 0
4,477
448
1,181
7,039
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
5,726
573
2,517
5,175
3,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 3
5,390
539
4,074
9,173
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 0
6,841
684
5,019
1,727
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
FrostMeYo
Skadi
12
7 / 0 / 0
6,855
686
7,579
4,344
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
10
4 / 2 / 2
5,781
578
1,603
3,732
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
15
15
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Ne Zha
BearFlojo
Ne Zha
0
5
2
0.2
W
2
1
3
3.5
W
1
0
0
1
W
Skadi
FrostMeYo
Skadi
7
0
0
7
L
Raijin
MASHOGA
Raijin
3
0
0
3
L
0
1
0
0
L
Danzaburou
SuperiorCloaker
Danzaburou
0
4
0
0
L
0
5
0
0
W
Scylla
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,725
Damage
20,792
34,858
Taken
24,151
14,344
Mitigated
8,998
8,889
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,517
717
0
1,850
5,175
3,238
243
2,056
3,119
8,937
0
L
Ne Zha
BearFlojo
Ne Zha
3,204
1,577
0
2,418
7,132
2,027
0
375
6,723
0
28,133
W
4,074
1,530
0
3,072
9,173
2,895
0
1,927
7,246
0
35,853
W
5,019
380
0
562
1,727
501
137
0
1,727
40,539
1,532
W
Skadi
FrostMeYo
Skadi
7,579
3,357
0
1,007
4,344
1,354
646
841
3,503
0
54,298
L
Raijin
MASHOGA
Raijin
5,249
803
0
2,525
4,933
1,515
0
597
4,296
53,516
2,397
L
793
0
0
1,880
8,961
4,273
0
4,336
4,055
0
34,088
L
Danzaburou
SuperiorCloaker
Danzaburou
2,298
650
0
1,130
6,793
2,213
0
1,074
5,719
0
33,437
L
1,181
236
0
936
7,039
4,316
0
1,914
5,039
7,233
0
W
Scylla
1,603
55
0
460
3,732
1,010
0
1,412
2,320
23,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
30,593
292
Minions Killed
302
0
Camps Cleared
0
906,630
Distance Traveled
993,930
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,726
573
13
1
0
213,255
0
L
Ne Zha
4,897
490
56
6
0
215,430
0
W
Pele
5,390
539
59
6
0
239,475
0
W
Zeus
6,841
684
96
10
0
164,970
0
W
Skadi
6,855
686
80
8
0
179,734
1
L
Raijin
6,746
675
101
10
0
187,270
0
L
Nike
5,412
541
71
7
0
167,663
0
L
Danzaburou
4,614
461
48
5
0
155,856
0
L
Ares
4,477
448
16
2
0
180,411
0
W
Scylla
5,781
578
54
5
0
196,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role