Player Matchup

Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
PotatoeChisps
Lancelot
Level 68
God Stats
0W - 1L
1,307 SR
Queue Stats
12W - 17L
1,506 Elo+
Solo
Arachne
Arachne
TicTak P
Arachne
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 95L
1,336 Elo+
Party 3
Team Averages
Level 98
1,461 SR
1,468 Elo+

VS

Team Averages
Level 111
1,488 SR
1,435 Elo+
Janus
Janus
LuxuriousKush
Janus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 64L
1,534 Elo+
Solo
Aphrodite
Aphrodite
MoroSenpao
Aphrodite
Level 88
God Stats
2W - 4L
1,379 SR
Queue Stats
3W - 5L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
PaleDarkOne
Cthulhu
Level 108
God Stats
3W - 3L
1,513 SR
Queue Stats
9W - 13L
1,397 Elo+
Party 1
Kali
Kali
Parzodus
Kali
Level 124
God Stats
5W - 1L
1,594 SR
Queue Stats
50W - 53L
1,464 Elo+
Party 1
Artemis
Artemis
PikaWhoo
Artemis
Level 171
God Stats
5W - 5L
1,455 SR
Queue Stats
230W - 240L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 0 / 0
6,859
686
2,841
3,536
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
 
Surtr
9
1 / 5 / 0
5,464
546
4,006
9,319
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
 
Zhong Kui
9
0 / 4 / 0
4,841
484
2,946
6,993
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
PotatoeChisps
Lancelot
10
0 / 1 / 3
5,267
527
3,372
5,689
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
TicTak P
Arachne
9
1 / 6 / 1
5,327
533
2,169
9,644
3,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,050
605
2,682
4,206
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MoroSenpao
Aphrodite
10
1 / 1 / 7
5,468
547
2,412
3,918
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
PaleDarkOne
Cthulhu
11
3 / 1 / 2
6,688
669
6,355
7,970
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
11
5 / 1 / 4
6,504
650
3,792
8,591
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
PikaWhoo
Artemis
11
6 / 0 / 3
6,618
662
7,570
4,221
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
16
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
0
0
3
L
Surtr
 
Surtr
1
5
0
0.2
L
Zhong Kui
 
Zhong Kui
0
4
0
0
W
1
2
1
0.75
W
Aphrodite
MoroSenpao
Aphrodite
1
1
7
4.5
W
Cthulhu
PaleDarkOne
Cthulhu
3
1
2
4
W
Kali
5
1
4
7
W
Artemis
PikaWhoo
Artemis
6
0
3
7.5
L
Lancelot
PotatoeChisps
Lancelot
0
1
3
1.5
L
Arachne
TicTak P
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,334
Damage
22,811
35,181
Taken
28,906
16,773
Mitigated
11,239
10,967
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,841
5
0
1,132
3,536
888
0
1,619
1,683
41,096
788
L
Surtr
 
Surtr
4,006
1,424
0
2,086
9,319
4,383
0
5,170
3,509
662
31,474
L
Zhong Kui
 
Zhong Kui
2,946
684
0
2,121
6,993
5,580
0
620
6,373
27,008
11,902
W
2,682
0
0
1,433
4,206
1,220
0
2,242
1,964
38,278
0
W
Aphrodite
MoroSenpao
Aphrodite
2,412
671
1,033
2,137
3,918
2,082
156
735
3,183
16,330
0
W
Cthulhu
PaleDarkOne
Cthulhu
6,355
731
0
2,474
7,970
3,185
0
206
7,380
35,842
503
W
Kali
3,792
2,043
0
5,324
8,591
3,281
81
1,148
7,443
0
34,934
W
Artemis
PikaWhoo
Artemis
7,570
2,110
0
956
4,221
1,471
441
1,413
2,808
0
42,731
L
Lancelot
PotatoeChisps
Lancelot
3,372
678
0
3,588
5,689
2,026
0
788
4,845
0
31,036
L
Arachne
TicTak P
Arachne
2,169
1,491
0
2,040
9,644
3,896
0
2,242
7,322
0
11,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,758
Gold Earned
31,328
296
Minions Killed
344
0
Camps Cleared
0
1,094,775
Distance Traveled
1,088,169
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,859
686
90
9
0
230,592
3
L
Surtr
5,464
546
61
6
0
178,040
0
L
Zhong Kui
4,841
484
67
7
0
189,987
0
W
Janus
6,050
605
82
8
0
223,776
1
W
Aphrodite
5,468
547
35
4
0
204,466
0
W
Cthulhu
6,688
669
84
8
0
219,873
2
W
Kali
6,504
650
66
7
0
229,145
0
W
Artemis
6,618
662
77
8
0
210,909
3
L
Lancelot
5,267
527
52
5
0
275,409
3
L
Arachne
5,327
533
26
3
0
220,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role