Player Matchup

Ravana
Ravana
Frostbite6871
Ravana
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
108W - 131L
1,332 Elo+
Solo
Bacchus
Bacchus
Napherta
Bacchus
Level 10
God Stats
7W - 4L
1,696 SR
Queue Stats
7W - 4L
1,518 Elo+
Party 3
Artemis
Artemis
NewNikeisBroken
Artemis
Level 87
God Stats
3W - 3L
1,221 SR
Queue Stats
117W - 92L
1,553 Elo+
Party 3
Ra
Ra
cookiemonsta73
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,494 Elo+
Party 3
Loki
Loki
kevghanistan
Loki
Level 48
God Stats
2W - 1L
1,332 SR
Queue Stats
7W - 15L
1,330 Elo+
Solo
Team Averages
Level 51
1,450 SR
1,445 Elo+

VS

Team Averages
Level 91
1,447 SR
1,450 Elo+
Loki
Loki
Aetherry
Loki
Level 40
God Stats
0W - 2L
1,494 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 2
Nut
Nut
Luiscoro
Nut
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 92L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
MANGUITO17
Sun Wukong
Level 43
God Stats
17W - 15L
1,529 SR
Queue Stats
95W - 75L
1,532 Elo+
Party 1
Hel
Hel
cfox27
Hel
Level 89
God Stats
0W - 1L
1,619 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 2
Janus
Janus
ll DIAM0ND ll
Janus
Level 140
God Stats
0W - 2L
1,091 SR
Queue Stats
5W - 8L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,655
605
6,756
6,053
4,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Napherta
Bacchus
11
1 / 0 / 5
6,479
589
3,507
5,498
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 0 / 0
7,119
647
5,630
5,817
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 1 / 2
7,461
678
4,207
5,546
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 4
6,475
589
6,117
8,972
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 1 / 0
5,482
498
3,064
6,305
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 2 / 0
4,084
371
2,108
3,791
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MANGUITO17
Sun Wukong
12
2 / 0 / 0
6,597
600
4,084
10,130
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hel
cfox27
Hel
9
1 / 4 / 0
5,842
531
3,272
7,791
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 4 / 2
6,088
553
3,673
7,621
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
4
4
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
1
1
0
1
W
0
2
2
0.5
L
0
2
0
0
L
Sun Wukong
MANGUITO17
Sun Wukong
2
0
0
2
W
Bacchus
Napherta
Bacchus
1
0
5
3.5
W
5
0
0
5
L
Hel
cfox27
Hel
1
4
0
0.25
W
3
1
2
4
W
2
1
4
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,217
Damage
16,201
31,886
Taken
35,638
15,330
Mitigated
12,525
12,382
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,064
522
0
2,340
6,305
1,335
0
1,263
4,948
0
22,709
W
6,756
1,824
0
2,182
6,053
4,811
0
0
5,602
832
47,538
L
2,108
1,184
0
1,044
3,791
775
0
588
3,203
0
12,348
L
Sun Wukong
MANGUITO17
Sun Wukong
4,084
1,093
0
4,065
10,130
6,853
0
194
9,936
0
40,581
W
Bacchus
Napherta
Bacchus
3,507
485
0
1,582
5,498
4,131
0
1,297
4,143
15,262
756
W
5,630
2,126
0
720
5,817
1,787
513
1,481
4,336
0
56,683
L
Hel
cfox27
Hel
3,272
0
1,483
2,517
7,791
1,850
0
2,691
5,060
28,314
428
W
4,207
276
360
2,395
5,546
1,919
507
2,001
3,331
52,312
0
W
6,117
1,994
0
5,143
8,972
2,682
0
1,571
7,260
0
47,114
L
3,673
82
0
482
7,621
1,712
0
2,705
4,622
41,869
46

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,189
Gold Earned
28,093
417
Minions Killed
261
0
Camps Cleared
0
1,198,262
Distance Traveled
1,037,421
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,482
498
49
4
0
283,308
0
W
Ravana
6,655
605
93
8
0
218,499
0
L
Nut
4,084
371
19
2
0
69,712
0
L
Sun Wukong
6,597
600
84
8
0
226,523
0
W
Bacchus
6,479
589
24
2
0
257,223
1
W
Artemis
7,119
647
96
9
0
210,138
0
L
Hel
5,842
531
37
3
0
221,262
0
W
Ra
7,461
678
124
11
0
230,280
0
W
Loki
6,475
589
80
7
0
282,122
0
L
Janus
6,088
553
72
7
0
236,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role