Player Matchup

Artemis
Artemis
 
Artemis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bryce101
Surtr
Level 123
God Stats
1W - 2L
1,228 SR
Queue Stats
274W - 231L
1,441 Elo+
Solo
Janus
Janus
I M ENTERPRISE
Janus
Level 135
God Stats
9W - 7L
1,537 SR
Queue Stats
55W - 62L
1,446 Elo+
Solo
Apollo
Apollo
harvyspaceman
Apollo
Level 108
God Stats
1W - 3L
1,287 SR
Queue Stats
72W - 83L
1,501 Elo+
Solo
Team Averages
Level 108
1,410 SR
1,478 Elo+

VS

Team Averages
Level 77
1,455 SR
1,365 Elo+
Kumbhakarna
Kumbhakarna
Firstbatter4
Kumbhakarna
Level 85
God Stats
21W - 15L
1,460 SR
Queue Stats
168W - 139L
1,490 Elo+
Solo
Nox
Nox
PeaceXBreaker12
Nox
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Hou Yi
Hou Yi
XXXNoscoper4XXX
Hou Yi
Level 69
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Da Ji
Da Ji
dehello13
Da Ji
Level 66
God Stats
1W - 2L
1,464 SR
Queue Stats
116W - 101L
1,465 Elo+
Party 2
Hades
Hades
mickeyvue
Hades
Level 104
God Stats
71W - 55L
1,573 SR
Queue Stats
391W - 346L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 0 / 4
7,306
609
3,528
5,767
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
 
Bacchus
12
5 / 3 / 7
6,743
562
6,793
7,839
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
Bryce101
Surtr
14
2 / 1 / 2
7,719
643
10,030
9,976
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
3 / 2 / 4
7,236
603
4,962
5,420
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 5
7,184
599
6,124
7,761
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Firstbatter4
Kumbhakarna
12
1 / 2 / 0
6,315
526
4,097
12,696
10,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
1 / 5 / 1
6,468
539
2,172
7,307
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 5 / 3
5,870
489
4,954
7,453
1,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
dehello13
Da Ji
11
2 / 3 / 1
6,002
500
4,781
9,728
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
mickeyvue
Hades
10
3 / 4 / 1
5,679
473
4,996
9,946
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
8
8
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
4
7
W
Bacchus
 
Bacchus
5
3
7
2.83
W
Surtr
Bryce101
Surtr
2
1
2
3
L
Kumbhakarna
Firstbatter4
Kumbhakarna
1
2
0
0.5
W
3
2
4
2.5
L
1
5
1
0.3
L
1
5
3
0.5
L
Da Ji
dehello13
Da Ji
2
3
1
0.83
W
4
2
5
3.25
L
Hades
mickeyvue
Hades
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,437
Damage
21,000
36,763
Taken
47,130
17,507
Mitigated
22,523
11,873
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,528
1,409
0
2,689
5,767
2,088
0
216
5,551
0
47,335
W
Bacchus
 
Bacchus
6,793
312
0
1,527
7,839
5,201
0
2,377
5,237
15,732
1,425
W
Surtr
Bryce101
Surtr
10,030
3,132
0
3,904
9,976
5,845
0
4,097
5,879
1,757
57,414
L
Kumbhakarna
Firstbatter4
Kumbhakarna
4,097
597
0
2,429
12,696
10,232
0
403
11,427
46,255
0
W
4,962
477
0
607
5,420
1,649
0
2,655
2,725
38,795
2,338
L
2,172
106
0
230
7,307
1,706
0
3,365
3,601
34,710
0
L
4,954
2,711
0
1,366
7,453
1,920
0
2,422
4,599
0
32,194
L
Da Ji
dehello13
Da Ji
4,781
894
0
1,582
9,728
3,645
0
1,336
8,125
0
42,014
W
6,124
2,941
0
3,146
7,761
2,724
770
1,467
6,106
0
53,694
L
Hades
mickeyvue
Hades
4,996
356
403
3,639
9,946
5,020
0
3,196
6,346
27,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
30,334
348
Minions Killed
321
0
Camps Cleared
0
1,232,967
Distance Traveled
1,179,733
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,306
609
77
6
0
269,119
0
W
Bacchus
6,743
562
22
2
0
259,529
4
W
Surtr
7,719
643
89
7
0
235,377
4
L
Kumbhakarna
6,315
526
82
7
0
228,639
0
W
Janus
7,236
603
74
6
0
245,811
0
L
Nox
6,468
539
73
6
0
242,023
0
L
Hou Yi
5,870
489
68
6
0
203,454
0
L
Da Ji
6,002
500
62
5
0
274,607
3
W
Apollo
7,184
599
86
7
0
223,131
0
L
Hades
5,679
473
36
3
0
231,010
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role