Player Matchup

Ao Kuang
Ao Kuang
GAME OVER6710
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,445 Elo+
Solo
Cthulhu
Cthulhu
TheAtomicCancer
Cthulhu
Level 30
God Stats
0W - 2L
1,250 SR
Queue Stats
4W - 11L
1,205 Elo+
Party 1
Neith
Neith
lM TILTED 24 7
Neith
Level 29
God Stats
43W - 53L
1,348 SR
Queue Stats
124W - 138L
1,268 Elo+
Party 1
Team Averages
Level 49
1,366 SR
1,306 Elo+

VS

Team Averages
Level 58
1,501 SR
1,381 Elo+
He Bo
He Bo
AustinNite
He Bo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 69L
1,362 Elo+
Party 2
Janus
Janus
Roy_TheRocket
Janus
Level 48
God Stats
4W - 5L
1,425 SR
Queue Stats
116W - 128L
1,414 Elo+
Solo
Cupid
Cupid
itsaubrey
Cupid
Level 40
God Stats
7W - 5L
1,577 SR
Queue Stats
61W - 61L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GAME OVER6710
Ao Kuang
16
1 / 1 / 2
10,181
679
2,068
17,256
15,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 3 / 1
10,151
677
8,783
15,896
7,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
1 / 3 / 0
10,399
693
5,929
10,599
3,317
Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
1 / 1 / 5
11,018
735
9,335
10,374
2,759
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 1 / 4
12,316
821
12,296
4,839
1,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
itsaubrey
Cupid
18
3 / 1 / 4
11,588
773
12,578
7,075
2,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
7
7
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
1
1
5
3.5
L
Ao Kuang
GAME OVER6710
Ao Kuang
1
1
2
2
W
3
1
4
5
L
1
3
1
0.5
W
Cupid
itsaubrey
Cupid
3
1
4
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,780
Damage
34,209
43,751
Taken
22,288
26,205
Mitigated
6,274
3,316
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
9,335
575
0
0
10,374
2,759
832
5,620
4,744
30,907
1,063
L
Ao Kuang
GAME OVER6710
Ao Kuang
2,068
271
0
1,177
17,256
15,592
0
6,812
10,425
31,194
1,769
W
12,296
107
0
1,119
4,839
1,394
847
2,476
2,356
57,688
117
L
8,783
256
0
44
15,896
7,296
0
9,114
6,719
37,737
0
W
Cupid
itsaubrey
Cupid
12,578
5,531
2,880
2,024
7,075
2,121
1,527
2,656
4,419
0
38,146
L
5,929
841
511
1,584
10,599
3,317
0
6,543
4,034
0
31,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
34,922
160
Minions Killed
178
0
Camps Cleared
0
808,820
Distance Traveled
832,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,018
735
37
2
0
296,726
0
L
Ao Kuang
10,181
679
52
3
0
292,222
0
W
Janus
12,316
821
95
6
0
274,035
0
L
Cthulhu
10,151
677
53
4
0
264,244
0
W
Cupid
11,588
773
46
3
0
261,563
0
L
Neith
10,399
693
55
4
0
252,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role