Player Matchup

Bakasura
Bakasura
EvilWookie1419
Bakasura
Level 89
God Stats
1W - 1L
1,670 SR
Queue Stats
17W - 11L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
Nearsubzero
Nu Wa
Level 63
God Stats
0W - 2L
1,591 SR
Queue Stats
13W - 12L
1,486 Elo+
Party 1
Sol
Sol
PRANA_notPRADA
Sol
Level 108
God Stats
11W - 8L
1,513 SR
Queue Stats
314W - 316L
1,461 Elo+
Solo
Ymir
Ymir
TheWoods998
Ymir
Level 109
God Stats
0W - 1L
1,491 SR
Queue Stats
21W - 12L
1,605 Elo+
Party 1
Cernunnos
Cernunnos
UnbakedYard6900
Cernunnos
Level 88
God Stats
7W - 3L
1,506 SR
Queue Stats
10W - 7L
1,511 Elo+
Party 1
Team Averages
Level 91
1,554 SR
1,529 Elo+

VS

Team Averages
Level 99
1,656 SR
1,541 Elo+
Cerberus
Cerberus
BlackG6D
Cerberus
Level 69
God Stats
11W - 10L
1,457 SR
Queue Stats
242W - 220L
1,489 Elo+
Solo
Ymir
Ymir
K0sm1c_777
Ymir
Level 68
God Stats
2W - 6L
1,541 SR
Queue Stats
83W - 114L
1,414 Elo+
Solo
Chiron
Chiron
Meckanik
Chiron
Level 152
God Stats
9W - 2L
1,913 SR
Queue Stats
171W - 71L
1,655 Elo+
Party 2
Olorun
Olorun
axerangers
Olorun
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
muffinmanaf
Gilgamesh
Level 146
God Stats
24W - 6L
1,869 SR
Queue Stats
171W - 73L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
0 / 2 / 2
5,428
1,086
2,314
4,309
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
0 / 4 / 3
5,860
1,172
6,514
6,766
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 6 / 0
6,726
1,345
5,707
10,340
3,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 3 / 3
5,813
1,163
4,806
8,623
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
UnbakedYard6900
Cernunnos
9
0 / 1 / 0
5,019
1,004
0
732
175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

284

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlackG6D
Cerberus
11
1 / 2 / 9
5,983
1,197
3,755
5,755
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 9
6,707
1,341
4,480
5,572
5,308
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Meckanik
Chiron
12
9 / 0 / 6
8,379
1,676
10,693
2,854
968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
axerangers
Olorun
11
1 / 2 / 10
6,197
1,239
4,366
3,628
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
muffinmanaf
Gilgamesh
12
2 / 0 / 11
7,231
1,446
4,971
6,423
5,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
4
Kills
16
16
Deaths
4
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlackG6D
Cerberus
1
2
9
2.75
L
Bakasura
0
2
2
0.5
W
3
0
9
7.5
W
Chiron
Meckanik
Chiron
9
0
6
12
L
0
4
3
0.38
L
3
6
0
0.5
L
1
3
3
0.83
L
Cernunnos
UnbakedYard6900
Cernunnos
0
1
0
0
W
Olorun
axerangers
Olorun
1
2
10
3
W
Gilgamesh
muffinmanaf
Gilgamesh
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
28,265
30,770
Taken
24,232
8,757
Mitigated
15,474
1,650
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlackG6D
Cerberus
3,755
196
0
427
5,755
2,598
0
4,247
1,508
9,562
0
L
Bakasura
2,314
1,716
0
724
4,309
1,346
0
1,685
2,624
0
4,599
W
4,480
272
0
57
5,572
5,308
0
4,711
861
9,778
0
W
Chiron
Meckanik
Chiron
10,693
3,515
329
721
2,854
968
0
2,060
794
0
23,403
L
6,514
1,166
0
261
6,766
1,456
0
3,066
3,660
17,012
0
L
5,707
1,688
0
557
10,340
3,135
0
2,711
7,490
16,097
1,012
L
4,806
1,897
0
108
8,623
2,645
0
4,468
3,990
9,509
0
L
Cernunnos
UnbakedYard6900
Cernunnos
0
0
0
0
732
175
0
298
405
0
0
W
Olorun
axerangers
Olorun
4,366
2,198
202
606
3,628
1,322
0
2,694
934
16,303
0
W
Gilgamesh
muffinmanaf
Gilgamesh
4,971
1,077
0
822
6,423
5,278
0
3,291
3,082
0
12,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
34,497
72
Minions Killed
91
3
Camps Cleared
5
319,854
Distance Traveled
509,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,983
1,197
10
2
0
97,646
0
L
Bakasura
5,428
1,086
7
1
2
57,863
0
W
Ymir
6,707
1,341
9
2
0
98,760
0
W
Chiron
8,379
1,676
31
6
0
110,921
0
L
Nu Wa
5,860
1,172
26
5
1
87,375
0
L
Sol
6,726
1,345
30
6
0
90,508
0
L
Ymir
5,813
1,163
9
2
0
78,974
0
L
Cernunnos
5,019
1,004
0
0
0
5,134
0
W
Olorun
6,197
1,239
25
5
0
78,488
0
W
Gilgamesh
7,231
1,446
16
3
5
123,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role