Player Matchup

Sun Wukong
Sun Wukong
Derp Rampage01
Sun Wukong
Level 28
God Stats
6W - 4L
1,481 SR
Queue Stats
30W - 27L
1,467 Elo+
Party 1
Ra
Ra
icespicebuss
Ra
Level 85
God Stats
8W - 3L
1,505 SR
Queue Stats
45W - 28L
1,539 Elo+
Party 1
Arachne
Arachne
xDsauvage
Arachne
Level 87
God Stats
48W - 32L
1,186 SR
Queue Stats
204W - 196L
1,356 Elo+
Solo
Team Averages
Level 67
1,391 SR
1,454 Elo+

VS

Team Averages
Level 108
1,519 SR
1,419 Elo+
Ares
Ares
Dr real Savage
Ares
Level 127
God Stats
16W - 9L
1,658 SR
Queue Stats
537W - 560L
1,459 Elo+
Solo
Hou Yi
Hou Yi
RedBeam9
Hou Yi
Level 70
God Stats
9W - 11L
1,605 SR
Queue Stats
85W - 108L
1,342 Elo+
Solo
Sol
Sol
ReignHeshen
Sol
Level 126
God Stats
0W - 2L
1,294 SR
Queue Stats
248W - 259L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Derp Rampage01
Sun Wukong
16
5 / 2 / 5
10,296
858
8,448
11,789
7,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
5 / 1 / 5
10,612
884
12,209
6,498
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
xDsauvage
Arachne
15
0 / 0 / 6
8,676
723
4,260
3,530
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,397
700
3,557
12,377
10,188
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
RedBeam9
Hou Yi
14
0 / 5 / 1
7,905
659
3,917
8,716
2,969
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 1
8,724
727
4,348
7,933
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Derp Rampage01
Sun Wukong
5
2
5
3.75
L
1
4
1
0.38
L
Hou Yi
RedBeam9
Hou Yi
0
5
1
0.1
L
1
1
1
1.5
W
5
1
5
7.5
W
Arachne
xDsauvage
Arachne
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,917
Damage
11,822
21,817
Taken
29,026
11,697
Mitigated
15,870
6,304
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Derp Rampage01
Sun Wukong
8,448
1,494
51
1,613
11,789
7,837
590
3,415
8,374
0
31,849
L
3,557
55
0
0
12,377
10,188
0
4,349
6,894
18,269
2,038
L
Hou Yi
RedBeam9
Hou Yi
3,917
1,117
0
423
8,716
2,969
0
2,978
5,378
0
20,832
L
4,348
948
0
2,837
7,933
2,713
0
2,869
4,468
42,710
0
W
12,209
705
1,147
2,383
6,498
2,372
1,079
3,240
3,249
50,989
0
W
Arachne
xDsauvage
Arachne
4,260
3,262
0
1,110
3,530
1,488
844
1,126
2,404
0
10,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
25,026
164
Minions Killed
164
0
Camps Cleared
0
653,379
Distance Traveled
565,089
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,296
858
63
5
0
216,326
0
L
Ares
8,397
700
33
3
0
179,779
2
L
Hou Yi
7,905
659
37
3
0
184,555
0
L
Sol
8,724
727
94
8
0
200,755
0
W
Ra
10,612
884
83
7
0
239,520
0
W
Arachne
8,676
723
18
2
0
197,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role