Player Matchup

Ymir
Ymir
Dancito
Ymir
Level 39
God Stats
37W - 42L
1,399 SR
Queue Stats
243W - 243L
1,383 Elo+
Solo
Neith
Neith
KrrlaUwU
Neith
Level 65
God Stats
0W - 7L
1,329 SR
Queue Stats
13W - 23L
1,276 Elo+
Party 3
Ix Chel
Ix Chel
Z_Haruki_
Ix Chel
Level 104
God Stats
11W - 9L
1,667 SR
Queue Stats
68W - 64L
1,495 Elo+
Party 1
Lancelot
Lancelot
ambar_dou
Lancelot
Level 89
God Stats
3W - 3L
1,727 SR
Queue Stats
65W - 57L
1,501 Elo+
Party 1
Fenrir
Fenrir
iTheMoRtaL
Fenrir
Level 29
God Stats
1W - 5L
1,255 SR
Queue Stats
9W - 24L
1,169 Elo+
Party 3
Team Averages
Level 65
1,475 SR
1,365 Elo+

VS

Team Averages
Level 118
1,381 SR
1,424 Elo+
Morgan Le Fay
Morgan Le Fay
Dat_Boi_A_Killa
Morgan Le Fay
Level 102
God Stats
10W - 13L
1,516 SR
Queue Stats
331W - 301L
1,374 Elo+
Party 4
Achilles
Achilles
Kawf_Drop-
Achilles
Level 124
God Stats
10W - 20L
1,300 SR
Queue Stats
305W - 282L
1,375 Elo+
Party 4
Sylvanus
Sylvanus
MixedVeggies
Sylvanus
Level 147
God Stats
10W - 25L
1,301 SR
Queue Stats
65W - 68L
1,503 Elo+
Party 2
Nemesis
Nemesis
SleepyZ95
Nemesis
Level 59
God Stats
6W - 14L
1,387 SR
Queue Stats
127W - 134L
1,369 Elo+
Solo
Artemis
Artemis
room6
Artemis
Level 159
God Stats
12W - 24L
1,401 SR
Queue Stats
73W - 78L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dancito
Ymir
5
0 / 4 / 0
5,412
338
987
7,231
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
KrrlaUwU
Neith
13
1 / 4 / 0
7,180
449
2,991
8,658
2,466
Mace

Mace

+10
Physical Power

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ix Chel
Z_Haruki_
Ix Chel
12
1 / 5 / 2
7,662
479
6,468
11,530
2,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ambar_dou
Lancelot
10
0 / 5 / 0
6,096
381
7,166
13,766
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
iTheMoRtaL
Fenrir
13
3 / 4 / 1
7,226
452
5,297
13,607
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dat_Boi_A_Killa
Morgan Le Fay
14
2 / 3 / 11
8,695
543
10,178
10,258
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Kawf_Drop-
Achilles
15
4 / 0 / 1
8,977
561
7,018
13,075
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
MixedVeggies
Sylvanus
14
3 / 0 / 10
8,736
546
6,181
7,651
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SleepyZ95
Nemesis
17
9 / 1 / 2
9,776
611
7,422
10,520
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
room6
Artemis
14
4 / 1 / 4
8,725
545
9,710
3,483
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
22
22
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
Dancito
Ymir
0
4
0
0
W
Morgan Le Fay
Dat_Boi_A_Killa
Morgan Le Fay
2
3
11
2.5
W
Achilles
Kawf_Drop-
Achilles
4
0
1
4.5
L
Neith
KrrlaUwU
Neith
1
4
0
0.25
W
Sylvanus
MixedVeggies
Sylvanus
3
0
10
8
W
Nemesis
SleepyZ95
Nemesis
9
1
2
10
L
Ix Chel
Z_Haruki_
Ix Chel
1
5
2
0.4
L
Lancelot
ambar_dou
Lancelot
0
5
0
0
L
Fenrir
iTheMoRtaL
Fenrir
3
4
1
0.88
W
Artemis
room6
Artemis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
40,509
54,792
Taken
44,987
22,371
Mitigated
25,554
10,129
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Dancito
Ymir
987
320
0
1,280
7,231
2,981
0
1,801
5,338
4,963
0
W
Morgan Le Fay
Dat_Boi_A_Killa
Morgan Le Fay
10,178
742
0
2,980
10,258
3,410
386
1,958
8,267
42,861
231
W
Achilles
Kawf_Drop-
Achilles
7,018
868
0
7,105
13,075
9,605
492
1,931
10,598
0
48,839
L
Neith
KrrlaUwU
Neith
2,991
733
194
2,885
8,658
2,466
231
2,471
6,103
0
42,572
W
Sylvanus
MixedVeggies
Sylvanus
6,181
2,320
2,006
3,288
7,651
7,500
996
1,003
6,608
33,279
7,961
W
Nemesis
SleepyZ95
Nemesis
7,422
3,443
0
4,735
10,520
3,611
0
1,464
8,976
0
83,843
L
Ix Chel
Z_Haruki_
Ix Chel
6,468
626
238
1,489
11,530
2,720
533
5,537
5,529
37,569
571
L
Lancelot
ambar_dou
Lancelot
7,166
991
0
2,240
13,766
8,791
0
1,452
11,191
0
25,294
L
Fenrir
iTheMoRtaL
Fenrir
5,297
907
0
1,803
13,607
5,413
0
3,482
9,725
0
47,283
W
Artemis
room6
Artemis
9,710
4,538
0
953
3,483
1,428
4,358
1,143
2,340
0
55,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
44,909
281
Minions Killed
419
0
Camps Cleared
0
1,355,685
Distance Traveled
1,504,339
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,412
338
7
0
0
129,552
2
W
Morgan Le Fay
8,695
543
70
4
0
314,146
4
W
Achilles
8,977
561
68
4
0
289,437
0
L
Neith
7,180
449
92
6
0
290,776
5
W
Sylvanus
8,736
546
69
4
0
282,713
6
W
Nemesis
9,776
611
119
7
0
350,623
7
L
Ix Chel
7,662
479
74
5
0
282,557
0
L
Lancelot
6,096
381
32
2
0
329,100
0
L
Fenrir
7,226
452
76
5
0
323,700
1
W
Artemis
8,725
545
93
6
0
267,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role