Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Brave_Color
Cliodhna
Level 109
God Stats
1W - 3L
1,242 SR
Queue Stats
106W - 118L
1,469 Elo+
Party 1
Cerberus
Cerberus
LORRRRR_OwO
Cerberus
Level 124
God Stats
1W - 3L
1,443 SR
Queue Stats
61W - 65L
1,495 Elo+
Party 1
Merlin
Merlin
mrgravity96
Merlin
Level 143
God Stats
10W - 4L
1,688 SR
Queue Stats
388W - 349L
1,553 Elo+
Solo
Medusa
Medusa
xHappy_PRx
Medusa
Level 158
God Stats
2W - 1L
1,945 SR
Queue Stats
135W - 134L
1,586 Elo+
Party 1
Team Averages
Level 134
1,564 SR
1,521 Elo+

VS

Team Averages
Level 127
1,507 SR
1,495 Elo+
Ares
Ares
Karlonis
Ares
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 171L
1,482 Elo+
Solo
Hun Batz
Hun Batz
PearlThower
Hun Batz
Level 106
God Stats
8W - 5L
1,604 SR
Queue Stats
112W - 115L
1,490 Elo+
Party 2
Ra
Ra
Snower65
Ra
Level 194
God Stats
1W - 6L
1,398 SR
Queue Stats
161W - 160L
1,527 Elo+
Party 2
Odin
Odin
Wolfitoz0999
Odin
Level 143
God Stats
0W - 1L
1,532 SR
Queue Stats
70W - 80L
1,503 Elo+
Party 2
Charybdis
Charybdis
aairlift
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 229L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
5 / 2 / 0
7,550
629
5,474
11,949
9,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
Brave_Color
Cliodhna
12
2 / 2 / 5
6,485
540
5,558
10,225
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
LORRRRR_OwO
Cerberus
11
0 / 0 / 8
6,951
579
6,200
10,296
7,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
12
0 / 0 / 4
6,759
563
6,663
4,618
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xHappy_PRx
Medusa
13
4 / 1 / 0
7,536
628
6,000
6,418
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 2 / 3
5,951
496
3,354
9,847
6,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
PearlThower
Hun Batz
13
2 / 2 / 2
6,817
568
6,945
11,309
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 0
7,100
592
6,376
5,635
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 1
5,708
476
4,466
9,009
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
aairlift
Charybdis
10
0 / 3 / 1
5,727
477
3,255
6,740
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
5
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
2
0
2.5
W
Cliodhna
Brave_Color
Cliodhna
2
2
5
2.25
L
Ares
0
2
3
0.75
W
Cerberus
LORRRRR_OwO
Cerberus
0
0
8
4
L
Hun Batz
PearlThower
Hun Batz
2
2
2
1.5
L
3
1
0
3
L
0
3
1
0.17
L
Charybdis
aairlift
Charybdis
0
3
1
0.17
W
Merlin
0
0
4
2
W
Medusa
xHappy_PRx
Medusa
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,895
Damage
24,396
43,506
Taken
42,540
23,724
Mitigated
21,824
14,208
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,474
1,374
0
2,263
11,949
9,182
0
942
10,363
0
47,859
W
Cliodhna
Brave_Color
Cliodhna
5,558
772
0
4,988
10,225
3,563
0
2,073
8,075
0
43,416
L
Ares
3,354
176
0
2,062
9,847
6,549
0
5,172
4,431
13,461
0
W
Cerberus
LORRRRR_OwO
Cerberus
6,200
171
0
4,047
10,296
7,276
0
4,126
5,846
15,370
0
L
Hun Batz
PearlThower
Hun Batz
6,945
2,497
0
6,361
11,309
3,940
0
1,527
9,584
0
53,500
L
6,376
832
492
2,581
5,635
2,172
0
2,972
2,273
49,462
1,063
L
4,466
963
0
2,326
9,009
7,232
0
975
7,960
0
29,968
L
Charybdis
aairlift
Charybdis
3,255
1,538
0
2,195
6,740
1,931
0
1,311
5,429
0
40,827
W
Merlin
6,663
291
0
1,560
4,618
1,515
0
1,442
3,176
51,546
0
W
Medusa
xHappy_PRx
Medusa
6,000
2,536
0
1,350
6,418
2,188
2,011
753
5,665
0
68,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,281
Gold Earned
31,303
409
Minions Killed
346
0
Camps Cleared
0
1,310,623
Distance Traveled
1,221,814
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,550
629
79
7
0
237,875
3
W
Cliodhna
6,485
540
75
6
0
289,260
0
L
Ares
5,951
496
18
2
0
266,989
0
W
Cerberus
6,951
579
24
2
0
275,548
0
L
Hun Batz
6,817
568
99
8
0
290,684
0
L
Ra
7,100
592
94
8
0
260,163
0
L
Odin
5,708
476
50
4
0
237,515
0
L
Charybdis
5,727
477
85
7
0
166,463
0
W
Merlin
6,759
563
109
9
0
237,624
3
W
Medusa
7,536
628
122
10
0
270,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role