Player Matchup

Kukulkan
Kukulkan
Dkingk12
Kukulkan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,427 Elo+
Solo
Ah Puch
Ah Puch
DontJumpBruh
Ah Puch
Level 83
God Stats
1W - 3L
1,302 SR
Queue Stats
5W - 3L
1,588 Elo+
Solo
Artemis
Artemis
KiddKhaosX
Artemis
Level 40
God Stats
0W - 2L
1,282 SR
Queue Stats
28W - 25L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
PeTerCrAzY
Baba Yaga
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 39L
1,544 Elo+
Solo
Ix Chel
Ix Chel
SAOsucksnow
Ix Chel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Team Averages
Level 61
1,417 SR
1,511 Elo+

VS

Team Averages
Level 67
1,594 SR
1,500 Elo+
Achilles
Achilles
CeladusThraex
Achilles
Level 59
God Stats
20W - 14L
1,590 SR
Queue Stats
56W - 58L
1,517 Elo+
Solo
Vulcan
Vulcan
ElderCheeto
Vulcan
Level 65
God Stats
3W - 5L
1,647 SR
Queue Stats
241W - 225L
1,517 Elo+
Party 1
Bastet
Bastet
Kurozai
Bastet
Level 66
God Stats
55W - 33L
1,618 SR
Queue Stats
311W - 330L
1,512 Elo+
Party 1
Charon
Charon
VersaceCaviar
Charon
Level 59
God Stats
3W - 0L
1,712 SR
Queue Stats
28W - 19L
1,546 Elo+
Solo
Izanami
Izanami
aSimplerTime
Izanami
Level 85
God Stats
17W - 27L
1,403 SR
Queue Stats
137W - 145L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dkingk12
Kukulkan
15
0 / 2 / 0
9,121
829
2,179
2,661
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
DontJumpBruh
Ah Puch
16
1 / 3 / 2
10,502
955
8,821
13,544
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
KiddKhaosX
Artemis
15
1 / 3 / 2
9,992
908
8,132
17,840
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
PeTerCrAzY
Baba Yaga
16
1 / 3 / 1
10,146
922
7,818
14,001
5,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
SAOsucksnow
Ix Chel
16
0 / 2 / 3
10,303
937
7,637
11,520
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

211

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CeladusThraex
Achilles
17
7 / 1 / 5
11,961
1,087
13,897
12,211
12,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Vulcan
16
1 / 1 / 8
10,699
973
13,296
11,318
13,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Kurozai
Bastet
16
2 / 0 / 7
11,120
1,011
11,892
5,899
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 1 / 7
12,062
1,097
9,341
10,815
10,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
aSimplerTime
Izanami
17
1 / 0 / 8
11,310
1,028
9,392
4,191
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
3
Kills
13
13
Deaths
3
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
CeladusThraex
Achilles
7
1
5
9.5
L
Kukulkan
Dkingk12
Kukulkan
0
2
0
0
L
Ah Puch
DontJumpBruh
Ah Puch
1
3
2
0.67
W
Vulcan
1
1
8
5
L
Artemis
KiddKhaosX
Artemis
1
3
2
0.67
W
Bastet
Kurozai
Bastet
2
0
7
5.5
L
Baba Yaga
PeTerCrAzY
Baba Yaga
1
3
1
0.5
L
Ix Chel
SAOsucksnow
Ix Chel
0
2
3
0.75
W
2
1
7
5.5
W
Izanami
aSimplerTime
Izanami
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,587
Damage
57,818
59,566
Taken
44,434
23,061
Mitigated
41,094
5,675
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CeladusThraex
Achilles
13,897
4,087
83
3,872
12,211
12,275
0
6,862
4,539
0
33,213
L
Kukulkan
Dkingk12
Kukulkan
2,179
194
0
0
2,661
813
0
1,349
1,273
8,995
364
L
Ah Puch
DontJumpBruh
Ah Puch
8,821
277
173
673
13,544
5,374
0
6,186
7,230
31,664
0
W
Vulcan
13,296
746
0
1,039
11,318
13,604
0
5,915
5,403
26,433
0
L
Artemis
KiddKhaosX
Artemis
8,132
3,341
0
852
17,840
6,624
0
6,256
11,297
0
21,501
W
Bastet
Kurozai
Bastet
11,892
2,325
0
1,688
5,899
2,342
0
3,316
2,583
0
26,215
L
Baba Yaga
PeTerCrAzY
Baba Yaga
7,818
420
0
1,164
14,001
5,878
0
4,635
9,198
27,938
0
L
Ix Chel
SAOsucksnow
Ix Chel
7,637
567
601
2,212
11,520
4,372
0
3,326
7,981
35,333
0
W
9,341
432
0
1,422
10,815
10,996
0
7,463
3,352
24,904
885
W
Izanami
aSimplerTime
Izanami
9,392
7,101
0
0
4,191
1,877
0
2,740
1,451
0
35,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
57,152
228
Minions Killed
206
5
Camps Cleared
12
843,705
Distance Traveled
1,108,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,961
1,087
45
4
0
219,708
0
L
Kukulkan
9,121
829
15
1
0
69,485
0
L
Ah Puch
10,502
955
60
5
3
197,677
0
W
Vulcan
10,699
973
25
2
1
208,818
0
L
Artemis
9,992
908
32
3
1
203,048
0
W
Bastet
11,120
1,011
32
3
5
234,512
0
L
Baba Yaga
10,146
922
54
5
0
174,255
0
L
Ix Chel
10,303
937
67
6
1
199,240
0
W
Charon
12,062
1,097
34
3
2
255,838
0
W
Izanami
11,310
1,028
70
6
4
189,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role