Player Matchup

Skadi
Skadi
 
Skadi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DatBoiJoe
King Arthur
Level 111
God Stats
27W - 29L
1,558 SR
Queue Stats
382W - 324L
1,585 Elo+
Party 2
Tyr
Tyr
Ponchoseor123
Tyr
Level 170
God Stats
24W - 10L
1,743 SR
Queue Stats
149W - 131L
1,545 Elo+
Solo
Athena
Athena
SamuriceLad
Athena
Level 107
God Stats
30W - 19L
1,626 SR
Queue Stats
292W - 256L
1,575 Elo+
Party 2
Discordia
Discordia
applezaper
Discordia
Level 140
God Stats
7W - 3L
1,674 SR
Queue Stats
254W - 222L
1,586 Elo+
Party 2
Team Averages
Level 132
1,620 SR
1,558 Elo+

VS

Team Averages
Level 150
1,545 SR
1,611 Elo+
Hercules
Hercules
Cerfromain
Hercules
Level 148
God Stats
7W - 10L
1,528 SR
Queue Stats
67W - 53L
1,574 Elo+
Solo
Merlin
Merlin
Grimmjow95
Merlin
Level 141
God Stats
6W - 12L
1,481 SR
Queue Stats
272W - 223L
1,621 Elo+
Solo
Heimdallr
Heimdallr
J0rm1trick
Heimdallr
Level 148
God Stats
2W - 4L
1,376 SR
Queue Stats
693W - 653L
1,610 Elo+
Party 1
Thor
Thor
Juliunne
Thor
Level 167
God Stats
48W - 38L
1,633 SR
Queue Stats
239W - 223L
1,631 Elo+
Party 1
Amaterasu
Amaterasu
Luvving
Amaterasu
Level 148
God Stats
292W - 168L
1,708 SR
Queue Stats
618W - 528L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 0 / 2
3,619
724
2,490
1,165
240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
DatBoiJoe
King Arthur
7
0 / 2 / 1
3,508
702
2,449
5,470
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
3 / 0 / 0
3,943
789
781
1,728
455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
6
2 / 0 / 3
3,952
790
2,211
3,896
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
applezaper
Discordia
7
0 / 0 / 1
3,627
725
1,030
1,869
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cerfromain
Hercules
3
0 / 1 / 0
2,874
575
1,045
2,940
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Grimmjow95
Merlin
7
0 / 1 / 0
3,617
723
748
1,661
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
J0rm1trick
Heimdallr
5
0 / 2 / 0
3,184
637
1,102
2,294
588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
7
1 / 1 / 0
3,547
709
2,314
3,774
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Luvving
Amaterasu
7
1 / 1 / 0
3,973
795
2,537
3,849
1,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
2
2
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
2
2
L
Hercules
Cerfromain
Hercules
0
1
0
0
W
King Arthur
DatBoiJoe
King Arthur
0
2
1
0.25
L
Merlin
Grimmjow95
Merlin
0
1
0
0
L
Heimdallr
J0rm1trick
Heimdallr
0
2
0
0
L
Thor
1
1
0
1
L
Amaterasu
Luvving
Amaterasu
1
1
0
1
W
3
0
0
3
W
Athena
2
0
3
3.5
W
Discordia
applezaper
Discordia
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,961
Damage
7,746
14,128
Taken
14,518
5,167
Mitigated
4,668
5,673
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,490
1,654
0
429
1,165
240
0
0
1,165
0
18,392
L
Hercules
Cerfromain
Hercules
1,045
549
0
1,115
2,940
1,139
0
862
2,078
0
2,637
W
King Arthur
DatBoiJoe
King Arthur
2,449
660
0
1,765
5,470
1,575
0
0
5,191
0
18,990
L
Merlin
Grimmjow95
Merlin
748
46
0
375
1,661
357
0
151
1,434
18,446
0
L
Heimdallr
J0rm1trick
Heimdallr
1,102
873
0
457
2,294
588
0
523
1,771
0
14,707
L
Thor
2,314
772
0
2,309
3,774
944
0
1,286
2,406
0
15,775
L
Amaterasu
Luvving
Amaterasu
2,537
1,256
0
1,695
3,849
1,640
0
212
3,637
0
22,091
W
781
116
0
1,380
1,728
455
0
72
1,640
0
11,801
W
Athena
2,211
1,014
0
1,210
3,896
2,495
0
0
3,896
8,110
1,165
W
Discordia
applezaper
Discordia
1,030
0
0
889
1,869
402
0
482
1,209
18,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,649
Gold Earned
17,195
170
Minions Killed
155
0
Camps Cleared
0
524,323
Distance Traveled
473,043
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,619
724
45
9
0
93,978
1
L
Hercules
2,874
575
4
1
0
66,255
0
W
King Arthur
3,508
702
37
7
0
98,090
0
L
Merlin
3,617
723
44
9
0
100,042
0
L
Heimdallr
3,184
637
26
5
0
96,187
0
L
Thor
3,547
709
39
8
0
109,401
0
L
Amaterasu
3,973
795
42
8
0
101,158
0
W
Tyr
3,943
789
27
5
0
123,326
2
W
Athena
3,952
790
13
3
0
105,982
0
W
Discordia
3,627
725
48
10
0
102,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role