Player Matchup

Nemesis
Nemesis
BiohazardMayhem
Nemesis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,594 Elo+
Solo
The Morrigan
The Morrigan
Frasieur
The Morrigan
Level 65
God Stats
1W - 1L
1,716 SR
Queue Stats
92W - 95L
1,568 Elo+
Solo
Lancelot
Lancelot
Kreamsoda 125
Lancelot
Level 145
God Stats
1W - 2L
1,758 SR
Queue Stats
331W - 347L
1,478 Elo+
Solo
Chiron
Chiron
MadSmartAgain
Chiron
Level 228
God Stats
3W - 5L
1,605 SR
Queue Stats
874W - 959L
1,526 Elo+
Solo
Hera
Hera
Tingling Tip
Hera
Level 168
God Stats
8W - 5L
1,221 SR
Queue Stats
818W - 834L
1,527 Elo+
Solo
Team Averages
Level 150
1,560 SR
1,539 Elo+

VS

Team Averages
Level 132
1,593 SR
1,532 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BRyeMC
Skadi
Level 171
God Stats
4W - 7L
1,305 SR
Queue Stats
154W - 142L
1,539 Elo+
Party 1
Anhur
Anhur
LameGame71
Anhur
Level 158
God Stats
3W - 2L
1,703 SR
Queue Stats
129W - 122L
1,547 Elo+
Party 1
Rama
Rama
NeptuneRa
Rama
Level 125
God Stats
2W - 2L
1,777 SR
Queue Stats
216W - 202L
1,506 Elo+
Solo
Janus
Janus
TheMatriarch131
Janus
Level 45
God Stats
4W - 1L
1,679 SR
Queue Stats
71W - 53L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
5,365
1,073
3,284
6,175
4,425
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
Frasieur
The Morrigan
11
2 / 1 / 4
5,402
1,080
2,173
3,203
2,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
Kreamsoda 125
Lancelot
1
0 / 0 / 0
1,288
258
0
0
0
10
3 / 3 / 3
5,791
1,158
4,389
5,284
1,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 2
5,800
1,160
4,388
3,054
879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 1 / 6
5,826
1,165
1,167
4,120
2,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
BRyeMC
Skadi
9
2 / 2 / 1
5,407
1,081
3,371
3,078
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
9
1 / 2 / 4
5,519
1,104
2,527
3,354
1,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
11
1 / 0 / 5
5,794
1,159
5,734
2,358
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 2 / 4
6,105
1,221
3,511
3,317
932
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
7
Kills
7
7
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
6
4
W
Skadi
BRyeMC
Skadi
2
2
1
1.25
L
0
2
5
1.25
L
The Morrigan
Frasieur
The Morrigan
2
1
4
4
L
Lancelot
Kreamsoda 125
Lancelot
0
0
0
0
W
Anhur
1
2
4
1.5
L
3
3
3
1.5
W
Rama
1
0
5
3.5
W
2
2
4
2
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,234
Damage
16,310
17,716
Taken
16,227
9,255
Mitigated
6,332
6,066
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,167
82
121
739
4,120
2,647
104
877
3,243
0
1,882
W
Skadi
BRyeMC
Skadi
3,371
579
0
0
3,078
908
0
1,225
1,853
0
7,807
L
3,284
220
1,383
1,413
6,175
4,425
0
1,169
5,006
0
6,029
L
The Morrigan
Frasieur
The Morrigan
2,173
186
287
429
3,203
2,505
0
291
2,912
2,619
964
L
Lancelot
Kreamsoda 125
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
2,527
1,501
115
281
3,354
1,067
644
1,465
1,889
0
11,272
L
4,389
700
586
971
5,284
1,446
0
1,292
3,992
0
11,348
W
Rama
5,734
4,235
367
1,231
2,358
778
210
777
1,581
0
18,172
W
3,511
0
924
369
3,317
932
0
1,210
2,107
12,144
437
L
4,388
640
254
743
3,054
879
0
660
2,394
13,065
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
28,651
45
Minions Killed
64
0
Camps Cleared
0
394,615
Distance Traveled
524,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,826
1,165
3
1
0
120,211
0
W
Skadi
5,407
1,081
13
3
0
96,641
0
L
Nemesis
5,365
1,073
9
2
0
99,690
0
L
The Morrigan
5,402
1,080
6
1
0
115,956
0
L
Lancelot
1,288
258
0
0
0
0
0
W
Anhur
5,519
1,104
19
4
0
79,736
0
L
Chiron
5,791
1,158
11
2
0
86,888
0
W
Rama
5,794
1,159
23
5
0
110,190
0
W
Janus
6,105
1,221
6
1
0
117,987
0
L
Hera
5,800
1,160
19
4
0
92,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role