Player Matchup

Heimdallr
Heimdallr
AMadGummyFish
Heimdallr
Level 154
God Stats
2W - 3L
1,373 SR
Queue Stats
96W - 84L
1,562 Elo+
Solo
Cupid
Cupid
CHIEFKEYSE
Cupid
Level 95
God Stats
0W - 1L
1,479 SR
Queue Stats
64W - 64L
1,492 Elo+
Party 1
Mercury
Mercury
H3NN3SSY1515
Mercury
Level 116
God Stats
1W - 1L
1,799 SR
Queue Stats
376W - 386L
1,504 Elo+
Party 1
Awilix
Awilix
MyPrettyRose
Awilix
Level 99
God Stats
4W - 7L
1,351 SR
Queue Stats
275W - 262L
1,502 Elo+
Party 1
Fafnir
Fafnir
WgxAres
Fafnir
Level 128
God Stats
1W - 1L
1,701 SR
Queue Stats
77W - 68L
1,625 Elo+
Solo
Team Averages
Level 118
1,541 SR
1,537 Elo+

VS

Team Averages
Level 105
1,617 SR
1,519 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Lavante901
Ares
Level 156
God Stats
16W - 9L
1,687 SR
Queue Stats
254W - 250L
1,516 Elo+
Solo
Mulan
Mulan
MainBigDBO
Mulan
Level 85
God Stats
3W - 0L
1,653 SR
Queue Stats
41W - 23L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
WelloyQC
Danzaburou
Level 79
God Stats
4W - 2L
1,595 SR
Queue Stats
173W - 155L
1,468 Elo+
Party 2
Olorun
Olorun
XxMyPoseidonxX
Olorun
Level 117
God Stats
3W - 1L
1,651 SR
Queue Stats
130W - 130L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AMadGummyFish
Heimdallr
12
1 / 6 / 2
7,312
731
6,981
11,993
5,718
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cupid
13
2 / 5 / 4
7,784
778
5,097
9,840
4,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
H3NN3SSY1515
Mercury
14
2 / 8 / 3
8,336
834
6,283
10,977
5,280
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
2 / 5 / 4
7,278
728
5,281
10,408
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fafnir
WgxAres
Fafnir
11
0 / 6 / 5
7,126
713
6,955
16,210
20,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
6 / 4 / 19
9,038
904
12,953
8,873
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 24
8,774
877
5,449
10,047
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
16
7 / 1 / 22
9,530
953
8,736
12,950
12,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
WelloyQC
Danzaburou
17
14 / 1 / 15
11,312
1,131
16,367
9,157
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 21
8,607
861
10,320
7,945
4,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
131
7
Kills
30
30
Deaths
10
18
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
4
19
3.88
L
Heimdallr
AMadGummyFish
Heimdallr
1
6
2
0.33
L
Cupid
2
5
4
0.8
L
Mercury
H3NN3SSY1515
Mercury
2
8
3
0.44
W
0
2
24
6
W
Mulan
7
1
22
18
L
Awilix
2
5
4
0.8
W
Danzaburou
WelloyQC
Danzaburou
14
1
15
21.5
L
Fafnir
WgxAres
Fafnir
0
6
5
0.42
W
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,597
Damage
53,825
59,428
Taken
48,972
42,896
Mitigated
38,874
11,210
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,953
1,301
354
814
8,873
4,914
1,049
1,596
7,277
0
20,550
L
Heimdallr
AMadGummyFish
Heimdallr
6,981
2,930
79
1,725
11,993
5,718
0
1,916
10,077
0
21,176
L
Cupid
5,097
1,285
716
2,135
9,840
4,369
0
1,732
8,108
0
14,920
L
Mercury
H3NN3SSY1515
Mercury
6,283
519
497
661
10,977
5,280
0
2,578
8,399
0
12,093
W
5,449
143
0
1,187
10,047
11,946
759
805
9,242
8,061
0
W
Mulan
8,736
532
1,134
2,408
12,950
12,629
570
2,311
10,639
0
17,237
L
Awilix
5,281
440
325
165
10,408
6,735
0
3,649
6,759
0
9,487
W
Danzaburou
WelloyQC
Danzaburou
16,367
10,512
518
2,935
9,157
5,157
1,242
1,284
7,873
0
38,741
L
Fafnir
WgxAres
Fafnir
6,955
1,652
1,777
3,130
16,210
20,794
0
5,768
10,442
9,804
0
W
10,320
5,460
2,250
2,866
7,945
4,228
3,473
959
6,986
23,012
942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
47,261
80
Minions Killed
106
0
Camps Cleared
0
876,168
Distance Traveled
967,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,038
904
21
2
0
248,585
0
L
Heimdallr
7,312
731
30
3
0
146,858
0
L
Cupid
7,784
778
22
2
0
174,557
0
L
Mercury
8,336
834
10
1
0
192,191
0
W
Ares
8,774
877
4
0
0
161,040
0
W
Mulan
9,530
953
15
2
0
218,698
0
L
Awilix
7,278
728
10
1
0
193,864
0
W
Danzaburou
11,312
1,131
49
5
0
190,631
0
L
Fafnir
7,126
713
8
1
0
168,698
0
W
Olorun
8,607
861
17
2
0
148,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role