Player Matchup

Horus
Horus
FeelLikePotat
Horus
Level 114
God Stats
1W - 0L
1,722 SR
Queue Stats
63W - 69L
1,519 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Metimer
Maman Brigitte
Level 158
God Stats
6W - 3L
1,651 SR
Queue Stats
58W - 38L
1,627 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WafflePHD
Ah Muzen Cab
Level 111
God Stats
1W - 0L
1,717 SR
Queue Stats
12W - 5L
1,622 Elo+
Party 2
Sol
Sol
detox1
Sol
Level 118
God Stats
7W - 10L
1,447 SR
Queue Stats
48W - 54L
1,498 Elo+
Party 1
Artemis
Artemis
xubba9
Artemis
Level 157
God Stats
1W - 0L
1,284 SR
Queue Stats
51W - 32L
1,610 Elo+
Party 2
Team Averages
Level 132
1,564 SR
1,575 Elo+

VS

Team Averages
Level 112
1,552 SR
1,553 Elo+
Nemesis
Nemesis
Direwolf728
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 157L
1,537 Elo+
Party 3
Surtr
Surtr
Ihxrmless
Surtr
Level 69
God Stats
1W - 2L
1,725 SR
Queue Stats
259W - 224L
1,586 Elo+
Solo
Ah Puch
Ah Puch
JorgKoT
Ah Puch
Level 113
God Stats
4W - 6L
1,444 SR
Queue Stats
341W - 382L
1,535 Elo+
Party 3
Charybdis
Charybdis
SherpaEh
Charybdis
Level 154
God Stats
5W - 4L
1,591 SR
Queue Stats
86W - 71L
1,599 Elo+
Solo
Hades
Hades
TTV_qafers
Hades
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 188L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,953
541
2,071
7,642
4,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
Metimer
Maman Brigitte
11
1 / 1 / 9
6,326
575
3,699
7,974
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Muzen Cab
WafflePHD
Ah Muzen Cab
12
8 / 3 / 1
7,638
694
9,037
9,435
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
detox1
Sol
10
2 / 1 / 0
5,833
530
5,259
6,736
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
xubba9
Artemis
13
8 / 1 / 0
7,979
725
8,238
6,381
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Direwolf728
Nemesis
11
3 / 6 / 0
6,405
582
2,854
8,589
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Ihxrmless
Surtr
9
1 / 7 / 1
5,838
531
7,296
12,361
7,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
JorgKoT
Ah Puch
10
0 / 3 / 1
5,673
516
2,622
6,493
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SherpaEh
Charybdis
11
1 / 1 / 2
6,089
554
4,440
4,767
1,525
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
10
3 / 2 / 1
5,882
535
5,530
8,803
3,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
19
Kills
8
8
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Direwolf728
Nemesis
3
6
0
0.5
W
0
2
2
0.5
L
Surtr
Ihxrmless
Surtr
1
7
1
0.21
L
Ah Puch
JorgKoT
Ah Puch
0
3
1
0.17
W
Maman Brigitte
Metimer
Maman Brigitte
1
1
9
5.5
L
Charybdis
SherpaEh
Charybdis
1
1
2
2
L
Hades
3
2
1
1.75
W
Ah Muzen Cab
WafflePHD
Ah Muzen Cab
8
3
1
2.83
W
Sol
detox1
Sol
2
1
0
2
W
Artemis
xubba9
Artemis
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
22,742
38,168
Taken
41,013
13,775
Mitigated
16,964
13,426
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Direwolf728
Nemesis
2,854
907
0
563
8,589
3,007
0
1,737
6,852
0
31,800
W
2,071
870
636
2,534
7,642
4,732
160
1,962
5,680
0
18,750
L
Surtr
Ihxrmless
Surtr
7,296
3,446
0
2,805
12,361
7,055
0
987
11,374
698
29,506
L
Ah Puch
JorgKoT
Ah Puch
2,622
85
0
873
6,493
1,877
0
925
5,568
37,377
0
W
Maman Brigitte
Metimer
Maman Brigitte
3,699
843
0
3,485
7,974
2,226
0
1,009
6,895
36,327
0
L
Charybdis
SherpaEh
Charybdis
4,440
3,145
0
1,696
4,767
1,525
411
2,662
2,105
0
45,025
L
Hades
5,530
701
235
4,505
8,803
3,500
46
2,609
6,194
32,932
15
W
Ah Muzen Cab
WafflePHD
Ah Muzen Cab
9,037
3,787
0
2,069
9,435
3,049
0
312
8,659
0
54,180
W
Sol
detox1
Sol
5,259
2,306
0
3,328
6,736
1,722
1,615
2,203
4,533
41,337
3,252
W
Artemis
xubba9
Artemis
8,238
3,456
0
1,374
6,381
2,046
0
2,963
3,418
0
55,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
29,887
370
Minions Killed
339
0
Camps Cleared
0
1,061,751
Distance Traveled
1,052,485
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,405
582
54
5
0
239,061
0
W
Horus
5,953
541
30
3
0
211,620
0
L
Surtr
5,838
531
61
6
0
197,120
0
L
Ah Puch
5,673
516
83
8
0
224,410
2
W
Maman Brigitte
6,326
575
58
5
0
247,836
1
L
Charybdis
6,089
554
81
7
0
197,806
0
L
Hades
5,882
535
60
5
0
194,088
0
W
Ah Muzen Cab
7,638
694
91
8
0
183,061
0
W
Sol
5,833
530
76
7
0
210,720
0
W
Artemis
7,979
725
115
10
0
208,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role