Player Matchup

Kali
Kali
Acryd
Kali
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 12L
1,227 Elo+
Party 1
Yemoja
Yemoja
Redash12
Yemoja
Level 8
God Stats
15W - 13L
1,423 SR
Queue Stats
19W - 20L
1,320 Elo+
Party 3
Tiamat
Tiamat
RekageUltra
Tiamat
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 118L
1,376 Elo+
Party 3
Neith
Neith
TyrAnasaze
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
910 Elo+
Party 1
Surtr
Surtr
nickcolavita
Surtr
Level 46
God Stats
12W - 12L
1,531 SR
Queue Stats
161W - 150L
1,495 Elo+
Solo
Team Averages
Level 38
1,491 SR
1,266 Elo+

VS

Team Averages
Level 62
1,526 SR
1,463 Elo+
Thoth
Thoth
 
Thoth
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Daddv
Horus
Level 94
God Stats
1W - 1L
1,415 SR
Queue Stats
28W - 25L
1,513 Elo+
Party 2
Medusa
Medusa
MrPoppingChicken
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,330 Elo+
Party 2
Bacchus
Bacchus
SgtKllHorZ
Bacchus
Level 65
God Stats
1W - 1L
1,926 SR
Queue Stats
21W - 18L
1,511 Elo+
Party 2
Thanatos
Thanatos
uncle312
Thanatos
Level 86
God Stats
0W - 2L
1,292 SR
Queue Stats
32W - 37L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Acryd
Kali
7
0 / 4 / 0
3,989
399
2,475
5,717
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
Redash12
Yemoja
1
0 / 0 / 0
3,390
339
0
0
0
Tiamat
1
0 / 0 / 0
1,890
189
0
0
0
Neith
9
1 / 6 / 1
4,845
485
2,155
6,624
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
2 / 5 / 0
4,928
493
5,499
7,700
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
5 / 0 / 2
7,102
710
4,866
3,577
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Daddv
Horus
10
3 / 0 / 1
6,225
623
2,692
5,942
4,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 0 / 0
6,065
607
2,004
2,688
737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
SgtKllHorZ
Bacchus
9
0 / 2 / 4
5,373
537
1,680
6,783
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
uncle312
Thanatos
12
3 / 3 / 2
6,310
631
3,837
10,826
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
15
15
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
0
2
6
W
Kali
Acryd
Kali
0
4
0
0
L
Horus
Daddv
Horus
3
0
1
3.5
L
4
0
0
4
W
Yemoja
Redash12
Yemoja
0
0
0
0
W
Tiamat
0
0
0
0
L
Bacchus
SgtKllHorZ
Bacchus
0
2
4
1
W
Neith
1
6
1
0.25
W
2
5
0
0.4
L
Thanatos
uncle312
Thanatos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,129
Damage
15,079
20,041
Taken
29,816
5,628
Mitigated
16,595
2,508
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,866
240
0
880
3,577
956
539
0
3,577
40,834
1,331
W
Kali
Acryd
Kali
2,475
700
0
388
5,717
1,718
0
1,294
4,302
0
12,187
L
Horus
Daddv
Horus
2,692
1,003
160
2,179
5,942
4,825
611
222
5,720
1,363
27,241
L
2,004
698
0
512
2,688
737
1,384
0
2,688
0
30,526
W
Yemoja
Redash12
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
SgtKllHorZ
Bacchus
1,680
297
0
2,132
6,783
5,722
622
88
6,695
15,128
0
W
Neith
2,155
664
0
375
6,624
1,188
0
4,273
2,315
0
17,767
W
5,499
2,617
0
1,745
7,700
2,722
0
800
6,828
995
21,378
L
Thanatos
uncle312
Thanatos
3,837
1,644
0
7,499
10,826
4,355
0
142
10,684
0
52,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,042
Gold Earned
31,075
69
Minions Killed
292
0
Camps Cleared
0
497,745
Distance Traveled
954,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,102
710
87
9
0
180,902
0
W
Kali
3,989
399
15
2
0
202,647
0
L
Horus
6,225
623
55
6
0
192,296
0
L
Medusa
6,065
607
39
4
0
179,340
0
W
Yemoja
3,390
339
0
0
0
34
0
W
Tiamat
1,890
189
0
0
0
0
0
L
Bacchus
5,373
537
23
2
0
170,098
0
W
Neith
4,845
485
19
2
0
131,655
0
W
Surtr
4,928
493
35
4
0
163,409
0
L
Thanatos
6,310
631
88
9
0
231,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role