Player Matchup

Cupid
Cupid
BrodesKnows
Cupid
Level 109
God Stats
3W - 11L
1,381 SR
Queue Stats
21W - 62L
1,324 Elo+
Party 2
Bellona
Bellona
JOE STIL
Bellona
Level 124
God Stats
4W - 3L
1,505 SR
Queue Stats
39W - 90L
1,367 Elo+
Party 2
Kukulkan
Kukulkan
Jeffy11419
Kukulkan
Level 126
God Stats
1W - 7L
1,193 SR
Queue Stats
39W - 88L
1,369 Elo+
Party 2
Chaac
Chaac
malley300
Chaac
Level 78
God Stats
20W - 33L
1,429 SR
Queue Stats
36W - 86L
1,337 Elo+
Party 2
Baron Samedi
Baron Samedi
ooRoscoe
Baron Samedi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 92L
1,375 Elo+
Party 2
Team Averages
Level 112
1,402 SR
1,354 Elo+

VS

Team Averages
Level 120
1,661 SR
1,510 Elo+
Ra
Ra
Duwang_Daddy
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 172L
1,509 Elo+
Solo
Kukulkan
Kukulkan
MartinMG
Kukulkan
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 204L
1,498 Elo+
Solo
Ares
Ares
TabooTapeworm
Ares
Level 128
God Stats
1W - 1L
1,681 SR
Queue Stats
101W - 93L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
brujodeaunk
Ao Kuang
Level 152
God Stats
13W - 8L
1,875 SR
Queue Stats
144W - 152L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
wyccad915
Hou Yi
Level 74
God Stats
3W - 1L
1,750 SR
Queue Stats
186W - 188L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
7,634
545
7,248
8,828
2,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
JOE STIL
Bellona
14
3 / 3 / 5
8,254
590
4,713
12,933
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Jeffy11419
Kukulkan
13
1 / 2 / 5
7,810
558
6,325
5,502
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
malley300
Chaac
15
2 / 0 / 0
8,394
600
6,000
12,179
7,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
ooRoscoe
Baron Samedi
13
2 / 1 / 3
7,796
557
6,706
8,981
7,003
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,427
531
5,286
8,089
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
MartinMG
Kukulkan
15
5 / 3 / 0
8,309
594
10,982
9,453
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
2 / 2 / 2
7,337
524
5,297
12,290
10,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
brujodeaunk
Ao Kuang
5
0 / 2 / 2
4,881
349
1,005
2,828
690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
wyccad915
Hou Yi
12
2 / 3 / 1
6,960
497
4,546
10,399
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
9
9
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
0
2
1
0.25
W
Bellona
JOE STIL
Bellona
3
3
5
1.83
W
Kukulkan
Jeffy11419
Kukulkan
1
2
5
1.75
L
Kukulkan
MartinMG
Kukulkan
5
3
0
1.67
L
2
2
2
1.5
L
Ao Kuang
brujodeaunk
Ao Kuang
0
2
2
0.5
W
Chaac
malley300
Chaac
2
0
0
2
W
Baron Samedi
ooRoscoe
Baron Samedi
2
1
3
3.5
L
Hou Yi
wyccad915
Hou Yi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
27,116
48,423
Taken
43,059
26,343
Mitigated
24,409
21,310
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,248
4,576
0
4,361
8,828
2,908
2,540
1,805
7,015
0
46,545
L
5,286
541
48
3,827
8,089
5,371
0
988
7,101
56,886
604
W
Bellona
JOE STIL
Bellona
4,713
950
0
5,278
12,933
6,922
449
5,252
7,289
0
62,283
W
Kukulkan
Jeffy11419
Kukulkan
6,325
282
0
1,140
5,502
2,067
742
3,820
1,500
55,273
0
L
Kukulkan
MartinMG
Kukulkan
10,982
1,038
0
695
9,453
3,793
0
4,925
4,528
57,263
2,241
L
5,297
108
0
2,122
12,290
10,927
0
4,343
7,947
22,910
2,423
L
Ao Kuang
brujodeaunk
Ao Kuang
1,005
340
0
1,027
2,828
690
0
768
2,060
6,325
3,033
W
Chaac
malley300
Chaac
6,000
612
0
5,144
12,179
7,443
116
5,639
6,294
0
64,902
W
Baron Samedi
ooRoscoe
Baron Samedi
6,706
575
841
4,546
8,981
7,003
120
3,662
5,130
31,327
0
L
Hou Yi
wyccad915
Hou Yi
4,546
2,075
0
3,777
10,399
3,628
0
2,007
8,392
0
50,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,888
Gold Earned
34,914
465
Minions Killed
362
0
Camps Cleared
0
1,390,190
Distance Traveled
1,165,468
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,634
545
84
6
0
264,777
3
L
Ra
7,427
531
99
7
0
272,260
4
W
Bellona
8,254
590
107
8
0
300,929
0
W
Kukulkan
7,810
558
97
7
0
284,467
4
L
Kukulkan
8,309
594
117
8
0
251,658
0
L
Ares
7,337
524
27
2
0
285,088
0
L
Ao Kuang
4,881
349
19
1
0
105,215
0
W
Chaac
8,394
600
132
9
0
265,013
5
W
Baron Samedi
7,796
557
45
3
0
275,004
0
L
Hou Yi
6,960
497
100
7
0
251,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role