Player Matchup

Nut
Nut
DIABL0313_6
Nut
Level 170
God Stats
14W - 13L
1,517 SR
Queue Stats
147W - 138L
1,490 Elo+
Solo
Yemoja
Yemoja
Ehlerrr
Yemoja
Level 64
God Stats
1W - 3L
1,221 SR
Queue Stats
1W - 10L
1,134 Elo+
Party 1
Sun Wukong
Sun Wukong
Suicidalmeno
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 1
Ra
Ra
WampaTESB
Ra
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 77L
1,061 Elo+
Party 1
Thanatos
Thanatos
yxseph
Thanatos
Level 57
God Stats
2W - 7L
1,277 SR
Queue Stats
32W - 47L
1,309 Elo+
Party 1
Team Averages
Level 63
1,403 SR
1,240 Elo+

VS

Team Averages
Level 127
1,622 SR
1,530 Elo+
Tiamat
Tiamat
DamHesGood
Tiamat
Level 120
God Stats
5W - 3L
1,783 SR
Queue Stats
146W - 127L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
LionMan221
Sun Wukong
Level 67
God Stats
5W - 4L
1,585 SR
Queue Stats
84W - 64L
1,513 Elo+
Solo
Danzaburou
Danzaburou
QUIETARTISTRANE
Danzaburou
Level 127
God Stats
9W - 3L
1,761 SR
Queue Stats
180W - 176L
1,526 Elo+
Solo
Tyr
Tyr
lWandererI
Tyr
Level 170
God Stats
16W - 15L
1,618 SR
Queue Stats
120W - 102L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
thepugthug3456
Ao Kuang
Level 151
God Stats
2W - 0L
1,365 SR
Queue Stats
178W - 162L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,921
538
5,210
7,948
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Ehlerrr
Yemoja
9
1 / 3 / 2
5,667
515
2,251
9,237
4,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Suicidalmeno
Sun Wukong
7
0 / 4 / 0
4,653
423
2,232
7,394
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 3
5,316
483
3,928
5,038
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
yxseph
Thanatos
11
4 / 2 / 2
6,050
550
4,374
7,140
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DamHesGood
Tiamat
11
2 / 1 / 3
6,468
588
5,085
4,601
1,761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LionMan221
Sun Wukong
12
3 / 0 / 1
7,323
666
3,803
6,240
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
QUIETARTISTRANE
Danzaburou
13
1 / 1 / 2
7,262
660
5,341
6,224
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
5 / 2 / 1
6,692
608
6,702
9,170
4,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
13
3 / 2 / 1
6,623
602
3,977
9,249
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
6
Kills
14
14
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Tiamat
DamHesGood
Tiamat
2
1
3
3.5
L
Yemoja
Ehlerrr
Yemoja
1
3
2
0.67
W
Sun Wukong
LionMan221
Sun Wukong
3
0
1
3.5
W
Danzaburou
QUIETARTISTRANE
Danzaburou
1
1
2
2
L
Sun Wukong
Suicidalmeno
Sun Wukong
0
4
0
0
L
0
3
3
0.5
W
5
2
1
2.75
W
Ao Kuang
3
2
1
1.75
L
Thanatos
yxseph
Thanatos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,995
Damage
24,908
36,757
Taken
35,484
14,307
Mitigated
15,409
12,890
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,210
2,510
0
3,066
7,948
2,235
0
1,116
6,755
0
47,432
W
Tiamat
DamHesGood
Tiamat
5,085
501
0
1,288
4,601
1,761
0
1,669
2,932
30,528
898
L
Yemoja
Ehlerrr
Yemoja
2,251
378
1,099
1,996
9,237
4,104
140
1,774
7,424
18,020
0
W
Sun Wukong
LionMan221
Sun Wukong
3,803
436
0
790
6,240
3,481
0
580
5,660
0
41,281
W
Danzaburou
QUIETARTISTRANE
Danzaburou
5,341
2,956
0
2,942
6,224
2,065
986
563
5,661
0
56,948
L
Sun Wukong
Suicidalmeno
Sun Wukong
2,232
411
0
1,099
7,394
4,191
0
988
6,366
0
19,010
L
3,928
477
204
788
5,038
1,112
0
2,958
2,080
31,372
0
W
6,702
1,084
0
2,584
9,170
4,150
0
2,531
6,575
0
23,235
W
Ao Kuang
3,977
1,188
0
4,404
9,249
3,952
0
772
8,477
41,406
3,793
L
Thanatos
yxseph
Thanatos
4,374
1,378
0
4,638
7,140
2,665
0
1,714
5,358
0
35,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
34,368
276
Minions Killed
341
0
Camps Cleared
0
1,049,329
Distance Traveled
1,051,313
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,921
538
98
9
0
194,838
0
W
Tiamat
6,468
588
60
5
0
210,265
3
L
Yemoja
5,667
515
28
3
0
204,663
4
W
Sun Wukong
7,323
666
72
7
0
165,599
0
W
Danzaburou
7,262
660
107
10
0
202,451
0
L
Sun Wukong
4,653
423
31
3
0
173,499
0
L
Ra
5,316
483
59
5
0
215,461
0
W
Tyr
6,692
608
22
2
0
253,903
2
W
Ao Kuang
6,623
602
80
7
0
219,095
0
L
Thanatos
6,050
550
60
5
0
260,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role