Player Matchup

Medusa
Medusa
CJfullGamer
Medusa
Level 135
God Stats
0W - 1L
1,164 SR
Queue Stats
79W - 62L
1,498 Elo+
Party 1
Ares
Ares
NaiLL7A
Ares
Level 158
God Stats
1W - 4L
1,375 SR
Queue Stats
167W - 154L
1,486 Elo+
Party 1
Osiris
Osiris
Pichincha69
Osiris
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 191L
1,661 Elo+
Solo
Janus
Janus
agentePERRY
Janus
Level 157
God Stats
0W - 3L
1,314 SR
Queue Stats
190W - 183L
1,484 Elo+
Party 1
Bakasura
Bakasura
zIISyler
Bakasura
Level 159
God Stats
0W - 2L
1,295 SR
Queue Stats
164W - 152L
1,484 Elo+
Party 1
Team Averages
Level 136
1,330 SR
1,522 Elo+

VS

Team Averages
Level 123
1,442 SR
1,478 Elo+
Sol
Sol
 
Sol
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BlackFlame00
Hun Batz
Level 132
God Stats
1W - 2L
1,143 SR
Queue Stats
49W - 55L
1,437 Elo+
Party 2
Bellona
Bellona
FeFeCorrea
Bellona
Level 68
God Stats
1W - 0L
1,454 SR
Queue Stats
33W - 34L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kenzo92
Morgan Le Fay
Level 234
God Stats
5W - 2L
1,540 SR
Queue Stats
344W - 342L
1,477 Elo+
Solo
Fafnir
Fafnir
Smiley333
Fafnir
Level 50
God Stats
2W - 1L
1,574 SR
Queue Stats
120W - 111L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
1 / 2 / 0
3,390
678
1,397
2,588
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
NaiLL7A
Ares
5
0 / 1 / 0
3,059
612
1,150
3,606
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
7
0 / 0 / 0
3,486
697
2,298
5,070
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 1 / 0
3,188
638
895
1,598
316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
zIISyler
Bakasura
6
0 / 1 / 0
3,232
646
596
4,274
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 1 / 0
3,976
795
2,810
2,868
596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
BlackFlame00
Hun Batz
8
2 / 0 / 0
4,067
813
586
2,931
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
FeFeCorrea
Bellona
7
0 / 0 / 0
3,955
791
2,073
4,017
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morgan Le Fay
Kenzo92
Morgan Le Fay
7
0 / 0 / 0
4,075
815
1,136
533
139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Smiley333
Fafnir
6
1 / 0 / 2
4,350
870
790
3,265
2,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
5
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
W
Hun Batz
BlackFlame00
Hun Batz
2
0
0
2
L
Medusa
1
2
0
0.5
W
Bellona
FeFeCorrea
Bellona
0
0
0
0
W
Morgan Le Fay
Kenzo92
Morgan Le Fay
0
0
0
0
L
Ares
NaiLL7A
Ares
0
1
0
0
L
Osiris
0
0
0
0
W
Fafnir
Smiley333
Fafnir
1
0
2
2
L
0
1
0
0
L
Bakasura
zIISyler
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,336
Damage
7,395
17,136
Taken
13,614
6,758
Mitigated
6,127
5,088
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,810
2,071
0
1,338
2,868
596
856
807
2,011
25,538
0
W
Hun Batz
BlackFlame00
Hun Batz
586
64
0
1,941
2,931
722
0
276
2,645
0
19,079
L
Medusa
1,397
754
0
372
2,588
685
0
1,791
797
0
12,556
W
Bellona
FeFeCorrea
Bellona
2,073
774
0
1,984
4,017
2,324
0
0
4,017
0
20,496
W
Morgan Le Fay
Kenzo92
Morgan Le Fay
1,136
90
0
245
533
139
0
290
243
20,079
776
L
Ares
NaiLL7A
Ares
1,150
0
0
1,042
3,606
1,945
0
1,632
1,974
8,263
0
L
Osiris
2,298
763
0
1,375
5,070
2,447
0
0
5,070
0
17,359
W
Fafnir
Smiley333
Fafnir
790
58
0
1,791
3,265
2,346
235
655
2,585
7,259
738
L
895
0
0
599
1,598
316
0
541
927
12,420
331
L
Bakasura
zIISyler
Bakasura
596
335
0
1,700
4,274
1,365
0
544
3,632
0
11,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,355
Gold Earned
20,423
124
Minions Killed
181
0
Camps Cleared
0
518,009
Distance Traveled
613,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,976
795
41
8
0
94,145
0
W
Hun Batz
4,067
813
50
10
0
156,933
0
L
Medusa
3,390
678
23
5
0
96,740
0
W
Bellona
3,955
791
40
8
0
130,033
0
W
Morgan Le Fay
4,075
815
44
9
0
114,291
0
L
Ares
3,059
612
11
2
0
99,501
0
L
Osiris
3,486
697
30
6
0
115,032
0
W
Fafnir
4,350
870
6
1
0
118,592
0
L
Janus
3,188
638
27
5
0
93,199
0
L
Bakasura
3,232
646
33
7
0
113,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role