Player Matchup

King Arthur
King Arthur
Damslacker
King Arthur
Level 129
God Stats
2W - 8L
1,071 SR
Queue Stats
376W - 342L
1,589 Elo+
Solo
Ishtar
Ishtar
Simanos
Ishtar
Level 158
God Stats
1W - 5L
1,303 SR
Queue Stats
367W - 368L
1,455 Elo+
Party 1
Susano
Susano
i Mortem i
Susano
Level 142
God Stats
3W - 3L
1,321 SR
Queue Stats
630W - 637L
1,455 Elo+
Party 1
Cerberus
Cerberus
iiGoJambon
Cerberus
Level 200
God Stats
2W - 4L
1,500 SR
Queue Stats
379W - 355L
1,489 Elo+
Solo
Janus
Janus
kamikazi ace
Janus
Level 156
God Stats
87W - 102L
1,518 SR
Queue Stats
406W - 419L
1,441 Elo+
Party 1
Team Averages
Level 157
1,342 SR
1,486 Elo+

VS

Team Averages
Level 91
1,635 SR
1,621 Elo+
Arachne
Arachne
Avex376
Arachne
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,617 Elo+
Party 3
Neith
Neith
FriedChickenSoup
Neith
Level 28
God Stats
3W - 0L
1,913 SR
Queue Stats
24W - 9L
1,811 Elo+
Party 2
Sylvanus
Sylvanus
THE_Homie_Pepe
Sylvanus
Level 148
God Stats
3W - 4L
1,520 SR
Queue Stats
78W - 63L
1,565 Elo+
Solo
Apollo
Apollo
TraderToes
Apollo
Level 127
God Stats
11W - 9L
1,573 SR
Queue Stats
81W - 78L
1,485 Elo+
Party 3
Janus
Janus
hornyandgay
Janus
Level 69
God Stats
6W - 2L
1,668 SR
Queue Stats
142W - 100L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Damslacker
King Arthur
14
4 / 3 / 3
8,657
541
12,783
20,344
18,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Simanos
Ishtar
14
1 / 6 / 2
7,872
492
10,461
13,202
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
i Mortem i
Susano
13
2 / 6 / 3
7,201
450
4,063
12,668
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
iiGoJambon
Cerberus
11
2 / 7 / 2
6,954
435
7,704
21,163
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 2
8,485
530
7,069
6,738
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avex376
Arachne
14
3 / 3 / 6
7,666
479
4,782
12,795
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 3
8,738
546
13,296
14,147
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
14
3 / 0 / 10
9,027
564
6,229
15,184
10,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
TraderToes
Apollo
16
7 / 2 / 4
10,076
630
12,672
12,945
5,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 2 / 4
10,157
635
12,833
7,897
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
11
Kills
24
24
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
Avex376
Arachne
3
3
6
2
L
King Arthur
Damslacker
King Arthur
4
3
3
1.83
W
1
4
3
0.63
L
Ishtar
Simanos
Ishtar
1
6
2
0.33
W
Sylvanus
3
0
10
8
W
Apollo
TraderToes
Apollo
7
2
4
4.5
W
10
2
4
6
L
Susano
i Mortem i
Susano
2
6
3
0.58
L
Cerberus
iiGoJambon
Cerberus
2
7
2
0.43
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,080
Damage
49,812
74,115
Taken
62,968
40,848
Mitigated
27,467
16,980
Healing
28,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Avex376
Arachne
4,782
3,061
0
5,188
12,795
4,329
0
2,860
9,809
0
47,848
L
King Arthur
Damslacker
King Arthur
12,783
1,151
0
3,270
20,344
18,590
0
1,594
18,705
0
61,797
W
13,296
4,817
0
5,917
14,147
4,526
0
713
13,394
0
71,160
L
Ishtar
Simanos
Ishtar
10,461
5,685
0
4,450
13,202
3,928
0
1,984
11,178
0
66,317
W
Sylvanus
6,229
1,784
5,190
7,628
15,184
10,829
0
5,774
9,140
30,657
3,489
W
Apollo
TraderToes
Apollo
12,672
8,622
0
4,184
12,945
5,081
0
2,083
10,862
0
83,021
W
12,833
839
0
467
7,897
2,702
178
3,093
4,612
75,754
1,025
L
Susano
i Mortem i
Susano
4,063
1,280
0
4,158
12,668
3,722
0
4,061
8,359
0
48,059
L
Cerberus
iiGoJambon
Cerberus
7,704
402
0
4,392
21,163
12,537
0
7,760
13,187
25,875
0
L
7,069
352
0
710
6,738
2,071
0
2,791
3,765
72,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
45,664
494
Minions Killed
517
0
Camps Cleared
0
1,572,831
Distance Traveled
1,692,936
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,666
479
68
4
0
394,953
0
L
King Arthur
8,657
541
91
6
0
281,560
0
W
Neith
8,738
546
121
8
0
311,138
0
L
Ishtar
7,872
492
125
8
0
279,570
0
W
Sylvanus
9,027
564
44
3
0
292,702
0
W
Apollo
10,076
630
137
9
0
337,913
1
W
Janus
10,157
635
147
9
0
356,230
0
L
Susano
7,201
450
73
5
0
355,676
0
L
Cerberus
6,954
435
52
3
0
318,532
7
L
Janus
8,485
530
153
10
0
337,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role