Player Matchup

Bastet
Bastet
Agtorange29
Bastet
Level 128
God Stats
10W - 2L
1,832 SR
Queue Stats
458W - 399L
1,504 Elo+
Solo
Raijin
Raijin
FatFurnace
Raijin
Level 106
God Stats
14W - 11L
1,605 SR
Queue Stats
139W - 143L
1,516 Elo+
Party 1
Chernobog
Chernobog
SgtBlaster
Chernobog
Level 126
God Stats
2W - 2L
1,483 SR
Queue Stats
289W - 258L
1,531 Elo+
Party 1
Surtr
Surtr
SkeleTON80835
Surtr
Level 96
God Stats
31W - 26L
1,586 SR
Queue Stats
356W - 307L
1,522 Elo+
Party 1
Xing Tian
Xing Tian
WiltingWillow
Xing Tian
Level 107
God Stats
1W - 0L
1,443 SR
Queue Stats
213W - 180L
1,554 Elo+
Party 1
Team Averages
Level 113
1,590 SR
1,525 Elo+

VS

Team Averages
Level 131
1,641 SR
1,523 Elo+
Baron Samedi
Baron Samedi
Cramz 5286
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,492 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ElevenEvan127
Maman Brigitte
Level 156
God Stats
9W - 9L
1,693 SR
Queue Stats
79W - 76L
1,537 Elo+
Party 2
Charybdis
Charybdis
MYBUSSYSTINKS
Charybdis
Level 123
God Stats
4W - 2L
1,832 SR
Queue Stats
509W - 478L
1,559 Elo+
Party 3
Surtr
Surtr
WishedMold14
Surtr
Level 122
God Stats
1W - 2L
1,717 SR
Queue Stats
52W - 53L
1,515 Elo+
Party 2
Charon
Charon
spludgingSpoon
Charon
Level 128
God Stats
5W - 7L
1,461 SR
Queue Stats
202W - 194L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
8 / 0 / 3
8,546
610
7,517
11,350
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
FatFurnace
Raijin
15
3 / 1 / 7
8,689
621
9,788
6,290
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chernobog
SgtBlaster
Chernobog
14
0 / 3 / 2
8,157
583
4,180
10,543
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 2
9,162
654
9,896
13,836
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
WiltingWillow
Xing Tian
11
1 / 1 / 8
7,511
537
3,370
12,390
8,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cramz 5286
Baron Samedi
12
1 / 4 / 1
6,635
474
5,555
8,351
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
ElevenEvan127
Maman Brigitte
13
2 / 4 / 1
7,217
516
6,358
11,872
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
MYBUSSYSTINKS
Charybdis
13
2 / 1 / 0
7,574
541
7,818
8,054
2,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 1
7,389
528
8,144
11,911
8,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

10
1 / 4 / 2
6,630
474
6,136
10,450
6,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
8
8
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
0
3
9.5
L
Baron Samedi
Cramz 5286
Baron Samedi
1
4
1
0.38
L
Maman Brigitte
ElevenEvan127
Maman Brigitte
2
4
1
0.63
W
Raijin
FatFurnace
Raijin
3
1
7
6.5
L
Charybdis
MYBUSSYSTINKS
Charybdis
2
1
0
2
W
Chernobog
SgtBlaster
Chernobog
0
3
2
0.33
W
3
3
2
1.33
W
Xing Tian
WiltingWillow
Xing Tian
1
1
8
5
L
2
2
1
1.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,751
Damage
34,011
54,409
Taken
50,638
25,508
Mitigated
24,611
20,059
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,517
2,046
0
6,549
11,350
3,638
0
3,932
7,347
0
50,619
L
Baron Samedi
Cramz 5286
Baron Samedi
5,555
381
490
1,777
8,351
3,518
0
3,978
4,000
38,367
0
L
Maman Brigitte
ElevenEvan127
Maman Brigitte
6,358
277
0
3,858
11,872
3,777
0
1,852
9,722
62,044
0
W
Raijin
FatFurnace
Raijin
9,788
976
0
858
6,290
2,152
408
3,594
2,696
67,758
1,641
L
Charybdis
MYBUSSYSTINKS
Charybdis
7,818
4,215
0
3,543
8,054
2,426
0
762
7,292
0
60,934
W
Chernobog
SgtBlaster
Chernobog
4,180
2,084
0
3,987
10,543
3,436
44
2,917
7,626
0
70,725
W
9,896
4,148
0
6,817
13,836
8,193
0
1,818
11,074
2,892
71,076
W
Xing Tian
WiltingWillow
Xing Tian
3,370
422
192
1,656
12,390
8,089
135
6,621
5,769
15,343
3,361
L
8,144
2,156
0
3,803
11,911
8,080
0
441
10,413
1,110
50,186
L
6,136
1,366
0
1,791
10,450
6,810
0
4,911
5,188
21,358
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
35,445
526
Minions Killed
401
0
Camps Cleared
0
1,515,847
Distance Traveled
1,388,904
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,546
610
75
5
0
354,952
0
L
Baron Samedi
6,635
474
83
6
0
270,167
6
L
Maman Brigitte
7,217
516
105
8
0
334,281
0
W
Raijin
8,689
621
130
9
0
283,083
0
L
Charybdis
7,574
541
97
7
0
265,532
0
W
Chernobog
8,157
583
134
10
0
285,603
1
W
Surtr
9,162
654
157
11
0
290,396
0
W
Xing Tian
7,511
537
30
2
0
301,813
12
L
Surtr
7,389
528
93
7
0
287,285
3
L
Charon
6,630
474
23
2
0
231,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role