Player Matchup

Ix Chel
Ix Chel
OutpatSteakhaus
Ix Chel
Level 128
God Stats
8W - 9L
1,613 SR
Queue Stats
470W - 513L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
SD596
Kuzenbo
Level 85
God Stats
2W - 1L
1,762 SR
Queue Stats
197W - 184L
1,478 Elo+
Party 1
Shiva
Shiva
TheTrashGod69
Shiva
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 179L
1,418 Elo+
Party 1
Skadi
Skadi
fromance
Skadi
Level 128
God Stats
7W - 7L
1,539 SR
Queue Stats
312W - 348L
1,500 Elo+
Party 2
Sol
Sol
xOhCanadax
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 119L
1,466 Elo+
Party 1
Team Averages
Level 92
1,583 SR
1,479 Elo+

VS

Team Averages
Level 124
1,591 SR
1,504 Elo+
Kali
Kali
 
Kali
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ev1lPap4Gal1
Poseidon
Level 126
God Stats
2W - 0L
1,664 SR
Queue Stats
99W - 94L
1,511 Elo+
Party 3
Sylvanus
Sylvanus
NoseGamerHd
Sylvanus
Level 129
God Stats
1W - 1L
1,515 SR
Queue Stats
82W - 88L
1,485 Elo+
Party 3
Skadi
Skadi
PixelLui
Skadi
Level 157
God Stats
2W - 1L
1,689 SR
Queue Stats
53W - 62L
1,525 Elo+
Solo
Discordia
Discordia
bialmd
Discordia
Level 119
God Stats
3W - 1L
1,589 SR
Queue Stats
92W - 85L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
9,086
826
9,427
11,966
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
SD596
Kuzenbo
13
1 / 3 / 5
8,171
743
7,624
14,226
17,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 5 / 3
7,716
701
7,916
10,966
11,310
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Skadi
fromance
Skadi
16
1 / 4 / 5
8,802
800
11,345
10,982
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 3
7,343
668
4,239
13,502
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
4 / 2 / 11
9,525
866
9,855
11,731
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Ev1lPap4Gal1
Poseidon
16
7 / 2 / 11
9,808
892
12,859
9,301
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
NoseGamerHd
Sylvanus
14
1 / 2 / 11
8,278
753
8,729
15,101
9,046
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Skadi
PixelLui
Skadi
15
2 / 1 / 17
9,234
839
15,297
8,718
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
bialmd
Discordia
17
7 / 1 / 9
9,959
905
11,768
6,795
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
8
Kills
21
21
Deaths
8
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
2
11
4.75
W
Poseidon
Ev1lPap4Gal1
Poseidon
7
2
11
6.25
W
Sylvanus
NoseGamerHd
Sylvanus
1
2
11
3.25
L
4
3
4
2
W
Skadi
PixelLui
Skadi
2
1
17
10.5
L
Kuzenbo
SD596
Kuzenbo
1
3
5
1.17
L
2
5
3
0.7
W
Discordia
bialmd
Discordia
7
1
9
11.5
L
Skadi
fromance
Skadi
1
4
5
0.88
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,551
Damage
58,508
61,642
Taken
51,646
41,698
Mitigated
24,288
22,630
Healing
29,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,855
1,687
409
2,954
11,731
5,995
666
2,744
8,878
0
24,925
W
Poseidon
Ev1lPap4Gal1
Poseidon
12,859
653
839
1,288
9,301
3,512
866
4,930
4,301
25,190
0
W
Sylvanus
NoseGamerHd
Sylvanus
8,729
980
11,258
7,725
15,101
9,046
231
7,677
7,263
11,018
1,099
L
9,427
1,362
8,424
5,300
11,966
4,568
0
6,691
5,275
17,474
0
W
Skadi
PixelLui
Skadi
15,297
3,101
1,681
1,440
8,718
3,209
3,216
3,430
5,173
0
34,356
L
Kuzenbo
SD596
Kuzenbo
7,624
2,778
2,156
1,589
14,226
17,563
30
6,796
7,430
10,140
444
L
7,916
541
1,361
1,013
10,966
11,310
0
5,256
5,710
0
12,198
W
Discordia
bialmd
Discordia
11,768
180
1,228
1,100
6,795
2,526
645
1,981
4,698
24,906
0
L
Skadi
fromance
Skadi
11,345
1,757
420
381
10,982
4,137
0
6,495
4,487
0
40,443
L
4,239
426
312
1,674
13,502
4,120
0
7,540
5,962
11,466
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
46,804
129
Minions Killed
159
0
Camps Cleared
0
1,012,816
Distance Traveled
1,121,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,525
866
29
3
0
240,080
0
W
Poseidon
9,808
892
29
3
0
220,524
0
W
Sylvanus
8,278
753
12
1
0
212,387
0
L
Ix Chel
9,086
826
31
3
0
221,760
0
W
Skadi
9,234
839
52
5
0
216,428
0
L
Kuzenbo
8,171
743
10
1
0
218,141
0
L
Shiva
7,716
701
11
1
0
195,354
0
W
Discordia
9,959
905
37
3
0
231,789
0
L
Skadi
8,802
800
56
5
0
191,353
0
L
Sol
7,343
668
21
2
0
186,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role