Player Matchup

Bastet
Bastet
Gold I
BluntsDZ
Bastet
Gold I
Level 105
God Stats
14W - 14L
1,568 SR
Queue Stats
40W - 34L
1,612 MMR
Party 1
Ix Chel
Ix Chel
Silver I
RoyaltySkies19
Ix Chel
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,599 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
isthatDirty
Kuzenbo
Platinum V
Level 147
God Stats
15W - 10L
1,625 SR
Queue Stats
146W - 127L
1,552 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,564 SR
1,588 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,797 SR
2,217 MMR
Da Ji
Da Ji
Masters
DajiIsMommy
Da Ji
Masters
Level 146
God Stats
130W - 70L
1,785 SR
Queue Stats
158W - 113L
2,458 MMR
Party 2
Agni
Agni
Masters
MMRCollector
Agni
Masters
Level 163
God Stats
37W - 22L
1,736 SR
Queue Stats
127W - 66L
2,621 MMR
Party 2
Horus
Horus
Platinum V
daybedd
Horus
Platinum V
Level 138
God Stats
9W - 10L
1,871 SR
Queue Stats
119W - 128L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BluntsDZ
Bastet
13
4 / 5 / 1
7,972
886
7,322
10,581
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
7,112
790
5,224
8,126
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
isthatDirty
Kuzenbo
12
0 / 2 / 5
7,027
781
5,011
9,748
9,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ne ZhaAchillesMulanMedusaCthulhu

VS

Bans
SerqetKumbhakarnaAnhurCerberusChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
8,724
969
7,789
9,227
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 2 / 4
9,799
1,089
14,150
8,964
3,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
daybedd
Horus
14
1 / 0 / 8
8,010
890
3,502
7,604
6,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
11
11
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
BluntsDZ
Bastet
4
5
1
0.9
W
3
3
7
2.17
W
7
2
4
4.5
L
1
4
1
0.38
W
Horus
daybedd
Horus
1
0
8
5
L
Kuzenbo
isthatDirty
Kuzenbo
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,557
Damage
25,441
28,455
Taken
25,795
13,143
Mitigated
15,786
5,810
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BluntsDZ
Bastet
7,322
1,048
0
1,655
10,581
2,071
0
6,077
4,003
0
21,281
W
7,789
2,350
0
2,751
9,227
6,491
1,357
3,992
5,147
0
25,520
W
14,150
1,814
0
4,102
8,964
3,048
1,257
3,145
5,775
50,460
0
L
5,224
309
511
1,469
8,126
1,790
0
2,735
5,100
17,725
0
W
Horus
daybedd
Horus
3,502
1,675
2,428
3,702
7,604
6,247
980
2,619
4,963
0
16,790
L
Kuzenbo
isthatDirty
Kuzenbo
5,011
1,899
0
2,175
9,748
9,282
15
4,790
4,674
13,600
1,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,111
Gold Earned
26,533
85
Minions Killed
134
0
Camps Cleared
0
503,535
Distance Traveled
519,017
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,972
886
40
4
0
161,325
0
W
Da Ji
8,724
969
31
3
0
173,481
0
W
Agni
9,799
1,089
70
8
0
185,989
2
L
Ix Chel
7,112
790
27
3
0
167,032
0
W
Horus
8,010
890
33
4
0
159,547
0
L
Kuzenbo
7,027
781
18
2
0
175,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role