Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
LonexSniperx86
Anhur
Level 128
God Stats
9W - 12L
1,406 SR
Queue Stats
280W - 345L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
SakSZN
Gilgamesh
Level 170
God Stats
2W - 2L
1,235 SR
Queue Stats
151W - 243L
1,490 Elo+
Party 1
Susano
Susano
cobyjames99
Susano
Level 173
God Stats
8W - 5L
1,739 SR
Queue Stats
73W - 69L
1,575 Elo+
Solo
Team Averages
Level 154
1,476 SR
1,514 Elo+

VS

Team Averages
Level 112
1,573 SR
1,553 Elo+
Persephone
Persephone
ASAF_tuxx
Persephone
Level 146
God Stats
1W - 2L
1,478 SR
Queue Stats
270W - 256L
1,553 Elo+
Solo
Xbalanque
Xbalanque
CharlesOR
Xbalanque
Level 167
God Stats
8W - 8L
1,567 SR
Queue Stats
174W - 148L
1,539 Elo+
Solo
Kali
Kali
Manquito25
Kali
Level 101
God Stats
0W - 1L
1,807 SR
Queue Stats
107W - 87L
1,642 Elo+
Solo
Achilles
Achilles
Sh4dowLock
Achilles
Level 67
God Stats
2W - 7L
1,451 SR
Queue Stats
121W - 104L
1,496 Elo+
Solo
Cthulhu
Cthulhu
umbreonhades
Cthulhu
Level 78
God Stats
5W - 6L
1,561 SR
Queue Stats
112W - 94L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
5 / 1 / 1
7,162
716
7,942
5,630
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
 
Ymir
10
2 / 3 / 7
6,576
658
4,021
10,965
7,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 2
6,067
607
2,679
5,965
1,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SakSZN
Gilgamesh
13
3 / 0 / 2
7,836
784
7,055
7,352
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
11
4 / 3 / 4
6,315
632
6,425
8,932
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ASAF_tuxx
Persephone
10
1 / 4 / 1
5,488
549
3,703
6,591
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
CharlesOR
Xbalanque
12
2 / 1 / 6
6,960
696
5,363
3,630
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 6
5,817
582
3,902
8,814
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
Sh4dowLock
Achilles
9
5 / 3 / 4
6,393
639
5,310
10,086
7,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
umbreonhades
Cthulhu
8
0 / 5 / 0
4,703
470
3,169
11,570
7,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
15
Kills
10
10
Deaths
15
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
1
1
5.5
W
Ymir
 
Ymir
2
3
7
1.83
L
Persephone
ASAF_tuxx
Persephone
1
4
1
0.38
L
Xbalanque
CharlesOR
Xbalanque
2
1
6
5
W
1
3
2
0.67
L
2
2
6
2.5
W
Gilgamesh
SakSZN
Gilgamesh
3
0
2
4
L
Achilles
Sh4dowLock
Achilles
5
3
4
2.33
W
Susano
4
3
4
2
L
Cthulhu
umbreonhades
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
21,447
38,844
Taken
40,691
17,954
Mitigated
20,513
9,648
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,942
561
0
965
5,630
1,932
259
1,664
3,758
47,763
680
W
Ymir
 
Ymir
4,021
1,762
0
3,325
10,965
7,584
52
1,569
9,150
14,808
1,234
L
Persephone
ASAF_tuxx
Persephone
3,703
127
0
835
6,591
1,341
0
3,210
2,986
28,395
750
L
Xbalanque
CharlesOR
Xbalanque
5,363
3,206
0
1,634
3,630
893
0
849
2,781
0
55,745
W
2,679
1,442
0
1,648
5,965
1,634
0
417
5,492
0
40,535
L
3,902
1,565
0
3,847
8,814
2,988
0
1,726
6,988
0
38,385
W
Gilgamesh
SakSZN
Gilgamesh
7,055
2,328
0
1,410
7,352
4,349
0
1,795
5,242
0
58,636
L
Achilles
Sh4dowLock
Achilles
5,310
1,592
0
2,450
10,086
7,722
0
4,394
5,424
0
13,920
W
Susano
6,425
1,597
0
2,300
8,932
2,455
279
462
8,381
0
34,627
L
Cthulhu
umbreonhades
Cthulhu
3,169
466
0
2,478
11,570
7,569
0
615
10,920
25,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,956
Gold Earned
29,361
364
Minions Killed
303
0
Camps Cleared
0
1,112,776
Distance Traveled
1,073,588
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,162
716
102
10
0
218,998
2
W
Ymir
6,576
658
18
2
0
209,550
0
L
Persephone
5,488
549
66
7
0
204,114
4
L
Xbalanque
6,960
696
109
11
0
199,908
0
W
Anhur
6,067
607
83
8
0
215,118
0
L
Kali
5,817
582
65
7
0
249,047
0
W
Gilgamesh
7,836
784
103
10
0
219,261
0
L
Achilles
6,393
639
13
1
0
211,706
2
W
Susano
6,315
632
58
6
0
249,849
1
L
Cthulhu
4,703
470
50
5
0
208,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role