Player Matchup

Danzaburou
Danzaburou
DaddyNasteee
Danzaburou
Level 187
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 180L
1,564 Elo+
Party 1
Eset
Eset
Eduardofl35
Eset
Level 140
God Stats
7W - 6L
1,640 SR
Queue Stats
190W - 168L
1,557 Elo+
Solo
Nox
Nox
Kyr205
Nox
Level 110
God Stats
7W - 7L
1,522 SR
Queue Stats
111W - 114L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LazyKitten89329
Tsukuyomi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 109L
1,449 Elo+
Solo
Achilles
Achilles
Red_Tien
Achilles
Level 155
God Stats
9W - 8L
1,662 SR
Queue Stats
309W - 289L
1,525 Elo+
Solo
Team Averages
Level 148
1,565 SR
1,529 Elo+

VS

Team Averages
Level 144
1,426 SR
1,500 Elo+
Hachiman
Hachiman
DaeDaeFOA
Hachiman
Level 144
God Stats
4W - 9L
1,262 SR
Queue Stats
200W - 247L
1,485 Elo+
Party 2
Chaac
Chaac
KierDracus
Chaac
Level 108
God Stats
6W - 9L
1,607 SR
Queue Stats
406W - 362L
1,533 Elo+
Solo
Hera
Hera
MomentoCripi
Hera
Level 155
God Stats
8W - 10L
1,529 SR
Queue Stats
513W - 457L
1,547 Elo+
Solo
Jormungandr
Jormungandr
TheBasedRob
Jormungandr
Level 171
God Stats
35W - 32L
1,161 SR
Queue Stats
634W - 673L
1,417 Elo+
Party 2
Chronos
Chronos
xwaterdragonx11
Chronos
Level 144
God Stats
11W - 7L
1,571 SR
Queue Stats
276W - 262L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyNasteee
Danzaburou
7
1 / 0 / 2
3,880
647
2,915
2,921
709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
4,423
737
1,742
1,409
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nox
Kyr205
Nox
7
1 / 0 / 2
4,139
690
1,166
2,711
954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tsukuyomi
LazyKitten89329
Tsukuyomi
7
1 / 0 / 1
3,881
647
1,194
3,335
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Red_Tien
Achilles
6
0 / 1 / 0
3,787
631
1,013
6,143
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaeDaeFOA
Hachiman
6
0 / 1 / 0
3,552
592
1,772
2,574
635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
7
0 / 0 / 1
3,947
658
2,623
3,129
1,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
2 / 1 / 0
4,294
716
1,088
3,151
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
TheBasedRob
Jormungandr
7
0 / 2 / 0
3,473
579
1,484
4,870
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 0 / 0
2,964
494
166
1,057
246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaddyNasteee
Danzaburou
1
0
2
2
L
Hachiman
DaeDaeFOA
Hachiman
0
1
0
0
W
1
1
0
1
L
Chaac
0
0
1
0.5
W
Nox
Kyr205
Nox
1
0
2
2
W
Tsukuyomi
LazyKitten89329
Tsukuyomi
1
0
1
1.5
L
2
1
0
2
W
Achilles
Red_Tien
Achilles
0
1
0
0
L
Jormungandr
TheBasedRob
Jormungandr
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,030
Damage
7,133
16,519
Taken
14,781
4,770
Mitigated
5,112
6,883
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaddyNasteee
Danzaburou
2,915
1,429
0
1,093
2,921
709
0
774
2,147
0
21,978
L
Hachiman
DaeDaeFOA
Hachiman
1,772
908
0
757
2,574
635
0
460
2,114
0
20,340
W
1,742
43
0
104
1,409
389
0
556
853
22,930
304
L
Chaac
2,623
218
0
1,456
3,129
1,846
0
0
3,129
0
23,067
W
Nox
Kyr205
Nox
1,166
242
0
1,434
2,711
954
0
560
2,151
10,489
1,436
W
Tsukuyomi
LazyKitten89329
Tsukuyomi
1,194
325
0
2,198
3,335
823
7
129
3,188
0
17,340
L
1,088
399
0
1,479
3,151
744
0
1,228
1,923
21,090
0
W
Achilles
Red_Tien
Achilles
1,013
390
0
2,054
6,143
1,895
0
579
5,564
0
21,417
L
Jormungandr
TheBasedRob
Jormungandr
1,484
684
0
885
4,870
1,641
0
664
4,206
12,755
2,597
L
166
47
0
460
1,057
246
0
514
543
4,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,110
Gold Earned
18,230
192
Minions Killed
172
0
Camps Cleared
0
625,661
Distance Traveled
541,970
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,880
647
49
8
0
116,406
0
L
Hachiman
3,552
592
28
5
0
112,594
0
W
Eset
4,423
737
49
8
0
112,495
1
L
Chaac
3,947
658
48
8
0
126,320
0
W
Nox
4,139
690
18
3
0
137,478
0
W
Tsukuyomi
3,881
647
35
6
0
150,110
0
L
Hera
4,294
716
49
8
0
128,437
0
W
Achilles
3,787
631
41
7
0
109,172
0
L
Jormungandr
3,473
579
34
6
0
134,449
3
L
Chronos
2,964
494
13
2
0
40,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role