Player Matchup

Hou Yi
Hou Yi
Bronze III
BklynBoy199749
Hou Yi
Bronze III
Level 106
God Stats
0W - 2L
1,563 SR
Queue Stats
3W - 11L
1,454 MMR
Solo
Maui
Maui
Gold III
JoeHateClub
Maui
Gold III
Level 128
God Stats
10W - 19L
1,459 SR
Queue Stats
339W - 333L
1,456 MMR
Solo
Scylla
Scylla
Silver II
McCarry
Scylla
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,462 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Taioy
Cthulhu
Gold IV
Level 89
God Stats
12W - 13L
1,595 SR
Queue Stats
196W - 201L
1,468 MMR
Solo
Thor
Thor
Gold IV
alph21
Thor
Gold IV
Level 137
God Stats
0W - 1L
1,173 SR
Queue Stats
144W - 136L
1,457 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,458 SR
1,460 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,557 SR
1,464 MMR
Bastet
Bastet
Gold IV
Cxony
Bastet
Gold IV
Level 140
God Stats
12W - 7L
1,635 SR
Queue Stats
369W - 390L
1,453 MMR
Solo
Janus
Janus
Gold III
EldondelaEsquina
Janus
Gold III
Level 149
God Stats
8W - 6L
1,694 SR
Queue Stats
366W - 365L
1,286 MMR
Party 1
Anubis
Anubis
Platinum V
ILSM Shadow
Anubis
Platinum V
Level 157
God Stats
5W - 5L
1,339 SR
Queue Stats
292W - 284L
1,682 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Yo_iM_SmUrF
Nu Wa
Gold IV
Level 154
God Stats
5W - 1L
1,535 SR
Queue Stats
301W - 300L
1,447 MMR
Solo
Tyr
Tyr
Gold III
chris7ian-clan56
Tyr
Gold III
Level 156
God Stats
24W - 14L
1,583 SR
Queue Stats
248W - 257L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,288
613
1,395
4,665
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 2
4,144
592
2,706
6,166
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
McCarry
Scylla
7
0 / 3 / 0
3,991
570
1,407
3,756
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Taioy
Cthulhu
9
1 / 1 / 0
4,945
706
1,703
3,672
2,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
alph21
Thor
8
1 / 3 / 0
4,525
646
1,953
6,404
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
BacchusMulanCu ChulainnThothNox

VS

Bans
AthenaSusanoThanatosAgniSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cxony
Bastet
8
6 / 1 / 1
5,070
724
3,289
6,841
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
4,546
649
1,643
2,572
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
10
2 / 0 / 5
5,279
754
4,992
4,256
1,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
2 / 1 / 2
5,092
727
3,106
2,860
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 4
4,664
666
1,941
3,377
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Bastet
Cxony
Bastet
6
1
1
6.5
W
1
1
0
1
W
Anubis
2
0
5
4.5
L
0
2
2
0.5
L
Scylla
McCarry
Scylla
0
3
0
0
L
Cthulhu
Taioy
Cthulhu
1
1
0
1
W
2
1
2
3
L
Thor
alph21
Thor
1
3
0
0.33
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,164
Damage
14,971
24,663
Taken
19,906
9,659
Mitigated
6,769
6,019
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,395
819
0
1,180
4,665
1,309
0
1,697
2,968
0
21,071
W
Bastet
Cxony
Bastet
3,289
768
0
4,082
6,841
1,768
0
682
6,129
0
22,248
W
1,643
20
0
631
2,572
691
0
1,656
916
23,270
0
W
Anubis
4,992
198
0
2,722
4,256
1,830
0
1,533
2,625
31,490
1,445
L
2,706
656
0
1,718
6,166
3,732
0
1,936
4,230
14,323
0
L
Scylla
McCarry
Scylla
1,407
458
0
1,045
3,756
547
0
2,277
1,479
14,575
0
L
Cthulhu
Taioy
Cthulhu
1,703
79
0
1,037
3,672
2,109
0
1,539
1,864
26,569
3,227
W
3,106
843
0
667
2,860
765
0
808
2,052
30,720
1,260
L
Thor
alph21
Thor
1,953
60
0
1,039
6,404
1,962
0
1,841
4,563
0
25,121
W
1,941
195
0
1,790
3,377
1,715
0
914
2,415
0
9,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,893
Gold Earned
24,651
197
Minions Killed
230
0
Camps Cleared
0
681,865
Distance Traveled
763,430
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,288
613
49
7
0
135,530
0
W
Bastet
5,070
724
37
5
0
180,362
1
W
Janus
4,546
649
51
7
0
119,365
2
W
Anubis
5,279
754
65
9
0
136,828
1
L
Maui
4,144
592
23
3
0
157,836
0
L
Scylla
3,991
570
29
4
0
121,445
0
L
Cthulhu
4,945
706
42
6
0
126,146
0
W
Nu Wa
5,092
727
63
9
0
148,936
0
L
Thor
4,525
646
54
8
0
140,908
2
W
Tyr
4,664
666
14
2
0
177,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role