Player Matchup

Yemoja
Yemoja
AikoWarrior
Yemoja
Level 149
God Stats
3W - 2L
1,636 SR
Queue Stats
324W - 310L
1,447 Elo+
Party 1
Anubis
Anubis
Garuda_Germs
Anubis
Level 82
God Stats
5W - 4L
1,604 SR
Queue Stats
139W - 138L
1,441 Elo+
Solo
Xbalanque
Xbalanque
Ilovebrijuly3
Xbalanque
Level 41
God Stats
3W - 6L
1,662 SR
Queue Stats
34W - 64L
1,340 Elo+
Solo
Erlang Shen
Erlang Shen
TheRealRickyBTW
Erlang Shen
Level 119
God Stats
5W - 5L
1,443 SR
Queue Stats
149W - 123L
1,485 Elo+
Solo
Lancelot
Lancelot
its_just_game22
Lancelot
Level 110
God Stats
8W - 4L
1,706 SR
Queue Stats
578W - 572L
1,472 Elo+
Party 1
Team Averages
Level 100
1,610 SR
1,437 Elo+

VS

Team Averages
Level 95
1,543 SR
1,449 Elo+
Ra
Ra
Conservxtive
Ra
Level 67
God Stats
2W - 3L
1,445 SR
Queue Stats
67W - 65L
1,396 Elo+
Solo
Cupid
Cupid
DeePinYuh_Bih
Cupid
Level 61
God Stats
2W - 0L
1,730 SR
Queue Stats
47W - 52L
1,420 Elo+
Solo
Osiris
Osiris
Gustavo_D_Ace
Osiris
Level 122
God Stats
3W - 1L
1,429 SR
Queue Stats
27W - 21L
1,503 Elo+
Solo
Bastet
Bastet
WOODCHUCK KING
Bastet
Level 106
God Stats
18W - 13L
1,615 SR
Queue Stats
78W - 78L
1,465 Elo+
Party 2
Vulcan
Vulcan
frodo5552471
Vulcan
Level 117
God Stats
6W - 3L
1,497 SR
Queue Stats
54W - 64L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 0 / 2
4,610
576
1,590
3,354
1,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Anubis
9
0 / 1 / 0
4,515
564
249
4,713
1,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Ilovebrijuly3
Xbalanque
7
2 / 2 / 0
4,736
592
3,302
4,187
1,168
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
TheRealRickyBTW
Erlang Shen
8
0 / 2 / 0
4,586
573
1,636
4,114
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
7
0 / 1 / 0
3,995
499
327
4,533
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
4,819
602
1,377
5,274
2,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 1
4,981
623
1,576
4,453
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 0
5,661
708
1,252
4,254
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
2 / 0 / 2
5,217
652
2,785
4,236
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
9
0 / 0 / 1
5,670
709
4,086
1,877
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
2
1
W
1
2
2
1
W
1
0
1
1.5
L
Anubis
0
1
0
0
W
2
0
0
2
L
Xbalanque
Ilovebrijuly3
Xbalanque
2
2
0
1
L
Erlang Shen
TheRealRickyBTW
Erlang Shen
0
2
0
0
W
2
0
2
3
W
Vulcan
0
0
1
0.5
L
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,104
Damage
11,076
20,901
Taken
20,094
8,362
Mitigated
8,134
5,994
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,590
570
565
781
3,354
1,768
0
1,212
2,096
15,253
0
W
1,377
142
407
2,533
5,274
2,494
279
612
4,662
23,229
0
W
1,576
781
87
2,093
4,453
1,074
858
609
3,844
0
22,022
L
Anubis
249
43
0
2,219
4,713
1,810
0
1,462
3,062
30,649
0
W
1,252
712
0
1,254
4,254
2,870
0
0
4,254
0
30,526
L
Xbalanque
Ilovebrijuly3
Xbalanque
3,302
1,922
0
524
4,187
1,168
0
1,443
2,678
0
17,919
L
Erlang Shen
TheRealRickyBTW
Erlang Shen
1,636
658
0
1,168
4,114
2,068
0
0
4,114
0
22,902
W
2,785
617
0
3,192
4,236
1,199
0
130
4,106
0
24,894
W
Vulcan
4,086
72
0
683
1,877
497
102
488
1,389
33,818
3,118
L
Lancelot
327
114
0
737
4,533
1,548
0
858
3,566
0
17,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,442
Gold Earned
26,348
201
Minions Killed
256
0
Camps Cleared
0
753,811
Distance Traveled
888,141
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,610
576
34
4
0
107,644
4
W
Ra
4,819
602
38
5
0
152,371
0
W
Cupid
4,981
623
43
5
0
159,160
2
L
Anubis
4,515
564
52
7
0
163,184
1
W
Osiris
5,661
708
62
8
0
193,657
0
L
Xbalanque
4,736
592
31
4
0
132,772
0
L
Erlang Shen
4,586
573
49
6
0
153,917
0
W
Bastet
5,217
652
35
4
0
205,421
1
W
Vulcan
5,670
709
78
10
0
177,532
0
L
Lancelot
3,995
499
35
4
0
196,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role