Player Matchup

Sylvanus
Sylvanus
Diamond IV
 
Sylvanus
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Masters
Benji8124
Amaterasu
Masters
Level 156
God Stats
0W - 4L
1,594 SR
Queue Stats
454W - 444L
2,219 MMR
Solo
Anubis
Anubis
Diamond III
Cheatois
Anubis
Diamond III
Level 149
God Stats
4W - 1L
2,006 SR
Queue Stats
78W - 64L
2,285 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
frankestaing
Ao Kuang
Diamond V
Level 158
God Stats
0W - 1L
1,909 SR
Queue Stats
131W - 108L
2,015 MMR
Solo
Medusa
Medusa
Platinum II
reбer
Medusa
Platinum II
Level 271
God Stats
73W - 83L
1,581 SR
Queue Stats
734W - 745L
1,962 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 172
1,718 SR
1,996 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,622 SR
2,055 MMR
Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond I
Olllly
Fafnir
Diamond I
Level 141
God Stats
32W - 23L
1,804 SR
Queue Stats
159W - 138L
2,310 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
Pilouts
Tsukuyomi
Masters
Level 220
God Stats
13W - 9L
1,615 SR
Queue Stats
509W - 484L
2,223 MMR
Solo
Charybdis
Charybdis
Diamond II
RAIDUNNNNNNNNNNN
Charybdis
Diamond II
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
2,084 MMR
Party 1
Chang'e
Chang'e
Diamond IV
TheJeppa
Chang'e
Diamond IV
Level 154
God Stats
10W - 8L
1,691 SR
Queue Stats
193W - 168L
2,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 3 / 0
4,920
492
3,185
9,946
6,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Benji8124
Amaterasu
11
1 / 2 / 0
5,995
600
3,173
7,409
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Cheatois
Anubis
9
0 / 7 / 1
4,951
495
3,873
8,202
2,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
frankestaing
Ao Kuang
9
1 / 5 / 0
5,043
504
3,410
9,727
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
reбer
Medusa
9
0 / 2 / 0
4,818
482
6,355
5,178
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
SobekAphroditeArtemisSusano

VS

Bans
Ne ZhaHeimdallrCthulhuFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 3
6,187
619
3,206
6,059
4,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
Olllly
Fafnir
11
1 / 0 / 8
6,544
654
5,030
8,083
7,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Pilouts
Tsukuyomi
12
8 / 1 / 4
6,784
678
7,778
7,828
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
11
6 / 0 / 3
6,247
625
7,455
5,419
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
TheJeppa
Chang'e
12
3 / 1 / 8
6,753
675
5,623
5,112
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
19
19
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Sun Wukong
 
Sun Wukong
1
0
3
2.5
L
Amaterasu
Benji8124
Amaterasu
1
2
0
0.5
L
Anubis
Cheatois
Anubis
0
7
1
0.07
W
Fafnir
Olllly
Fafnir
1
0
8
5
W
Tsukuyomi
Pilouts
Tsukuyomi
8
1
4
10
W
Charybdis
6
0
3
7.5
W
Chang'e
TheJeppa
Chang'e
3
1
8
7
L
Ao Kuang
frankestaing
Ao Kuang
1
5
0
0.2
L
Medusa
reбer
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,996
Damage
29,092
40,462
Taken
32,501
17,492
Mitigated
16,184
13,249
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,185
955
551
3,285
9,946
6,159
0
2,371
7,575
14,093
0
W
Sun Wukong
 
Sun Wukong
3,206
1,174
0
1,833
6,059
4,039
0
147
5,622
301
38,681
L
Amaterasu
Benji8124
Amaterasu
3,173
1,371
0
3,199
7,409
4,739
0
103
7,306
199
37,707
L
Anubis
Cheatois
Anubis
3,873
306
0
1,754
8,202
2,879
0
3,323
4,467
28,700
564
W
Fafnir
Olllly
Fafnir
5,030
1,248
0
3,591
8,083
7,333
355
2,344
5,739
15,396
1,832
W
Tsukuyomi
Pilouts
Tsukuyomi
7,778
1,944
0
4,018
7,828
2,205
0
3,298
4,493
0
38,988
W
Charybdis
7,455
4,107
0
4,095
5,419
1,489
666
1,681
3,738
0
45,675
W
Chang'e
TheJeppa
Chang'e
5,623
606
641
2,665
5,112
1,118
0
3,030
2,082
37,732
2,264
L
Ao Kuang
frankestaing
Ao Kuang
3,410
768
0
3,524
9,727
2,193
0
1,774
7,759
25,272
0
L
Medusa
reбer
Medusa
6,355
2,680
0
936
5,178
1,522
0
2,197
2,921
0
38,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
32,515
251
Minions Killed
336
0
Camps Cleared
0
960,213
Distance Traveled
1,064,643
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,920
492
14
1
0
158,185
1
W
Sun Wukong
6,187
619
70
7
0
214,359
3
L
Amaterasu
5,995
600
65
7
0
202,860
0
L
Anubis
4,951
495
58
6
0
182,506
0
W
Fafnir
6,544
654
19
2
0
203,626
2
W
Tsukuyomi
6,784
678
68
7
0
231,936
0
W
Charybdis
6,247
625
94
9
0
186,005
2
W
Chang'e
6,753
675
85
9
0
228,717
0
L
Ao Kuang
5,043
504
46
5
0
214,644
0
L
Medusa
4,818
482
68
7
0
202,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role