Player Matchup

Horus
Horus
Silver I
Cruut
Horus
Silver I
Level 133
God Stats
6W - 3L
1,693 SR
Queue Stats
6W - 4L
1,617 MMR
Party 3
Apollo
Apollo
Gold I
EloKiller
Apollo
Gold I
Level 144
God Stats
30W - 10L
1,651 SR
Queue Stats
208W - 185L
1,541 MMR
Party 2
Vulcan
Vulcan
Gold II
KAUREN-9
Vulcan
Gold II
Level 217
God Stats
18W - 9L
1,725 SR
Queue Stats
478W - 474L
1,570 MMR
Solo
Thor
Thor
Silver I
L6H6
Thor
Silver I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,617 MMR
Party 3
Odin
Odin
Platinum V
shebugsahmed
Odin
Platinum V
Level 96
God Stats
1W - 1L
1,320 SR
Queue Stats
105W - 112L
1,518 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,578 SR
1,573 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,659 SR
1,547 MMR
Ullr
Ullr
Gold V
FeelingRim
Ullr
Gold V
Level 127
God Stats
0W - 1L
1,480 SR
Queue Stats
45W - 45L
1,452 MMR
Solo
Tiamat
Tiamat
Bronze III
GladiusEsquire
Tiamat
Bronze III
Level 111
God Stats
4W - 3L
1,577 SR
Queue Stats
9W - 8L
1,523 MMR
Solo
Sol
Sol
Gold II
ParisDrakeDoee
Sol
Gold II
Level 157
God Stats
2W - 2L
1,702 SR
Queue Stats
261W - 263L
1,587 MMR
Party 1
Bacchus
Bacchus
Platinum V
SonnyGunz27
Bacchus
Platinum V
Level 157
God Stats
50W - 36L
1,625 SR
Queue Stats
193W - 191L
1,663 MMR
Party 1
Pele
Pele
Gold III
xmerchand
Pele
Gold III
Level 102
God Stats
5W - 5L
1,910 SR
Queue Stats
61W - 66L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cruut
Horus
9
1 / 0 / 5
5,828
583
3,150
6,828
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Apollo
EloKiller
Apollo
12
5 / 1 / 0
7,249
725
7,160
6,235
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
KAUREN-9
Vulcan
10
1 / 1 / 0
5,978
598
4,174
3,951
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
L6H6
Thor
10
3 / 2 / 2
5,728
573
3,321
6,598
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 3
6,528
653
7,001
6,358
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
KumbhakarnaThanatosAthenaBakasura

VS

Bans
Chang'eBake KujiraJanusCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,545
555
2,371
5,629
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 1
5,470
547
3,438
5,781
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 3 / 0
5,948
595
3,418
8,030
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
SonnyGunz27
Bacchus
8
0 / 3 / 1
5,087
509
1,911
6,937
4,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Pele
8
0 / 5 / 0
4,581
458
1,215
9,773
5,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
Cruut
Horus
1
0
5
3.5
W
Apollo
EloKiller
Apollo
5
1
0
5
L
2
2
1
1.25
L
1
0
1
1.5
W
Vulcan
KAUREN-9
Vulcan
1
1
0
1
W
Thor
L6H6
Thor
3
2
2
2
L
1
3
0
0.33
L
Bacchus
SonnyGunz27
Bacchus
0
3
1
0.17
W
3
0
3
4.5
L
Pele
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,806
Damage
12,353
29,970
Taken
36,150
13,143
Mitigated
15,697
8,685
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Cruut
Horus
3,150
1,062
278
2,473
6,828
3,721
0
2,866
3,962
0
10,950
W
Apollo
EloKiller
Apollo
7,160
4,389
0
3,576
6,235
2,000
735
2,509
3,726
0
61,910
L
2,371
665
0
700
5,629
1,322
0
2,692
2,570
0
38,119
L
3,438
560
0
4,170
5,781
2,708
0
328
5,430
39,341
1,403
W
Vulcan
KAUREN-9
Vulcan
4,174
0
0
1,213
3,951
1,199
0
1,550
2,401
41,026
1,879
W
Thor
L6H6
Thor
3,321
776
0
406
6,598
2,387
0
1,491
5,107
0
32,088
L
3,418
1,836
0
2,502
8,030
1,478
0
0
8,030
35,463
3,258
L
Bacchus
SonnyGunz27
Bacchus
1,911
117
0
1,746
6,937
4,509
0
745
6,112
5,540
0
W
7,001
1,108
0
739
6,358
3,836
0
267
6,091
7,370
38,217
L
Pele
1,215
148
0
1,177
9,773
5,680
0
813
8,960
0
19,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,311
Gold Earned
26,631
343
Minions Killed
276
0
Camps Cleared
0
1,062,027
Distance Traveled
949,464
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,828
583
31
3
0
216,642
0
W
Apollo
7,249
725
107
11
0
194,615
1
L
Ullr
5,545
555
79
8
0
193,121
1
L
Tiamat
5,470
547
83
8
0
192,846
0
W
Vulcan
5,978
598
80
8
0
216,392
0
W
Thor
5,728
573
53
5
0
232,936
0
L
Sol
5,948
595
71
7
0
176,653
2
L
Bacchus
5,087
509
7
1
0
210,718
0
W
Odin
6,528
653
72
7
0
201,442
5
L
Pele
4,581
458
36
4
0
176,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role