Player Matchup

Cerberus
Cerberus
MiggyG02
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,289 Elo+
Party 1
Surtr
Surtr
draciel14
Surtr
Level 65
God Stats
16W - 9L
1,660 SR
Queue Stats
78W - 77L
1,455 Elo+
Party 1
Neith
Neith
lil Splashy
Neith
Level 51
God Stats
8W - 15L
1,413 SR
Queue Stats
54W - 44L
1,458 Elo+
Party 1
Team Averages
Level 41
1,524 SR
1,401 Elo+

VS

Team Averages
Level 54
1,579 SR
1,442 Elo+
Ra
Ra
DEREKVASQ
Ra
Level 62
God Stats
5W - 1L
1,726 SR
Queue Stats
114W - 115L
1,470 Elo+
Solo
Danzaburou
Danzaburou
RLWHIP29
Danzaburou
Level 45
God Stats
35W - 25L
1,485 SR
Queue Stats
218W - 256L
1,389 Elo+
Solo
Bellona
Bellona
Ur-Ebanzz
Bellona
Level 55
God Stats
14W - 14L
1,527 SR
Queue Stats
235W - 249L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MiggyG02
Cerberus
15
0 / 4 / 1
8,424
702
4,249
14,702
7,592
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
draciel14
Surtr
13
3 / 1 / 1
8,873
739
5,976
7,105
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 1 / 2
9,333
778
8,696
12,110
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 3
10,992
916
12,985
4,924
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RLWHIP29
Danzaburou
14
3 / 3 / 2
9,973
831
5,594
9,827
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ur-Ebanzz
Bellona
16
0 / 0 / 3
9,595
800
8,844
10,724
10,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
6
6
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Cerberus
MiggyG02
Cerberus
0
4
1
0.13
W
Danzaburou
RLWHIP29
Danzaburou
3
3
2
1.33
W
Bellona
Ur-Ebanzz
Bellona
0
0
3
1.5
L
Surtr
draciel14
Surtr
3
1
1
3.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,921
Damage
27,423
33,917
Taken
25,475
15,313
Mitigated
16,194
7,178
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,985
647
567
1,214
4,924
2,196
0
362
4,546
45,450
0
L
Cerberus
MiggyG02
Cerberus
4,249
272
0
1,242
14,702
7,592
0
4,958
9,144
21,627
0
W
Danzaburou
RLWHIP29
Danzaburou
5,594
2,042
0
1,721
9,827
3,635
444
2,630
7,181
0
29,437
W
Bellona
Ur-Ebanzz
Bellona
8,844
1,505
0
1,534
10,724
10,363
798
1,594
9,130
0
38,462
L
Surtr
draciel14
Surtr
5,976
2,003
0
2,089
7,105
3,687
16
2,219
4,422
221
14,619
L
8,696
3,065
0
3,847
12,110
4,034
0
4,133
7,186
0
45,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,630
Gold Earned
30,560
140
Minions Killed
202
0
Camps Cleared
0
697,341
Distance Traveled
753,231
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,992
916
107
9
0
256,727
0
L
Cerberus
8,424
702
28
2
0
218,904
0
W
Danzaburou
9,973
831
39
3
0
223,830
1
W
Bellona
9,595
800
56
5
0
272,674
0
L
Surtr
8,873
739
20
2
0
250,645
0
L
Neith
9,333
778
92
8
0
227,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role