Player Matchup

Cthulhu
Cthulhu
Silver I
DJTHESHOCKER
Cthulhu
Silver I
Level 96
God Stats
13W - 12L
1,457 SR
Queue Stats
269W - 297L
1,111 MMR
Solo
Chang'e
Chang'e
Silver II
DKNJ_Lexus
Chang'e
Silver II
Level 161
God Stats
15W - 11L
1,653 SR
Queue Stats
146W - 162L
1,111 MMR
Solo
Cernunnos
Cernunnos
Silver III
MATTKILLAH
Cernunnos
Silver III
Level 217
God Stats
0W - 1L
1,164 SR
Queue Stats
23W - 44L
1,109 MMR
Solo
Pele
Pele
Silver I
OneNole_
Pele
Silver I
Level 104
God Stats
12W - 6L
1,686 SR
Queue Stats
334W - 345L
1,147 MMR
Party 1
Mulan
Mulan
Silver III
antsnell_
Mulan
Silver III
Level 114
God Stats
1W - 2L
1,439 SR
Queue Stats
532W - 542L
988 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,480 SR
1,093 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,492 SR
1,174 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Silver I
IRezik
Ravana
Silver I
Level 124
God Stats
1W - 1L
1,409 SR
Queue Stats
100W - 114L
1,116 MMR
Party 2
Charybdis
Charybdis
Silver I
JuniorJohn
Charybdis
Silver I
Level 153
God Stats
36W - 30L
1,527 SR
Queue Stats
115W - 146L
1,142 MMR
Solo
Vamana
Vamana
Silver II
TheWarrior3145
Vamana
Silver II
Level 175
God Stats
6W - 3L
1,569 SR
Queue Stats
164W - 159L
1,022 MMR
Solo
Ares
Ares
Silver III
jaysasnar
Ares
Silver III
Level 129
God Stats
3W - 2L
1,454 SR
Queue Stats
34W - 55L
1,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJTHESHOCKER
Cthulhu
6
0 / 1 / 0
3,356
671
1,529
3,276
2,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
DKNJ_Lexus
Chang'e
6
1 / 1 / 0
3,412
682
787
2,945
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MATTKILLAH
Cernunnos
4
0 / 1 / 0
2,991
598
583
1,751
381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Pele
6
1 / 0 / 1
3,492
698
1,808
4,449
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
antsnell_
Mulan
6
0 / 0 / 1
3,561
712
1,761
4,466
2,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AgniAthenaThorKumbhakarnaBacchus

VS

Bans
IzanamiShivaJanusAnhurHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 1
3,761
752
1,774
1,182
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
IRezik
Ravana
6
1 / 1 / 0
3,667
733
1,732
3,160
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
JuniorJohn
Charybdis
6
1 / 0 / 0
3,456
691
2,715
2,168
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 0 / 0
4,008
802
1,429
3,794
1,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
6
0 / 1 / 1
3,638
728
1,880
3,182
1,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Cthulhu
DJTHESHOCKER
Cthulhu
0
1
0
0
L
Chang'e
DKNJ_Lexus
Chang'e
1
1
0
1
W
Ravana
IRezik
Ravana
1
1
0
1
W
Charybdis
JuniorJohn
Charybdis
1
0
0
1
L
Cernunnos
MATTKILLAH
Cernunnos
0
1
0
0
L
Pele
1
0
1
1.5
W
1
0
0
1
L
Mulan
antsnell_
Mulan
0
0
1
0.5
W
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,468
Damage
9,530
16,887
Taken
13,486
6,744
Mitigated
5,315
6,207
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,774
757
0
505
1,182
250
0
551
489
18,997
395
L
Cthulhu
DJTHESHOCKER
Cthulhu
1,529
302
0
773
3,276
2,042
0
0
2,992
12,980
0
L
Chang'e
DKNJ_Lexus
Chang'e
787
0
80
1,390
2,945
663
0
1,200
1,745
14,909
0
W
Ravana
IRezik
Ravana
1,732
829
0
1,728
3,160
848
0
82
3,066
0
15,814
W
Charybdis
JuniorJohn
Charybdis
2,715
956
0
1,833
2,168
517
0
0
2,168
0
22,824
L
Cernunnos
MATTKILLAH
Cernunnos
583
192
0
349
1,751
381
0
322
1,429
0
10,750
L
Pele
1,808
689
0
1,530
4,449
1,333
0
694
3,755
0
15,400
W
1,429
163
0
1,544
3,794
1,721
0
1,529
2,265
0
17,463
L
Mulan
antsnell_
Mulan
1,761
349
0
2,085
4,466
2,325
0
1,223
3,243
0
10,468
W
Ares
1,880
434
0
1,202
3,182
1,979
0
0
3,182
7,347
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,812
Gold Earned
18,530
128
Minions Killed
161
0
Camps Cleared
0
525,884
Distance Traveled
526,386
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,761
752
33
7
0
110,060
0
L
Cthulhu
3,356
671
23
5
0
102,312
0
L
Chang'e
3,412
682
35
7
0
108,098
1
W
Ravana
3,667
733
35
7
0
122,048
0
W
Charybdis
3,456
691
33
7
0
91,911
0
L
Cernunnos
2,991
598
27
5
0
65,533
0
L
Pele
3,492
698
32
6
0
138,247
0
W
Vamana
4,008
802
41
8
0
89,607
4
L
Mulan
3,561
712
11
2
0
111,694
3
W
Ares
3,638
728
19
4
0
112,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role