Player Matchup

Yemoja
Yemoja
Bwolf4556
Yemoja
Level 148
God Stats
65W - 45L
1,625 SR
Queue Stats
515W - 518L
1,466 Elo+
Solo
Scylla
Scylla
LameGame71
Scylla
Level 158
God Stats
0W - 1L
1,825 SR
Queue Stats
8W - 12L
1,405 Elo+
Party 1
Thor
Thor
TheMatriarch131
Thor
Level 45
God Stats
1W - 2L
1,273 SR
Queue Stats
23W - 24L
1,465 Elo+
Party 1
Medusa
Medusa
ThrobRoss
Medusa
Level 129
God Stats
10W - 6L
1,753 SR
Queue Stats
64W - 66L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
Yessir_Alex
Erlang Shen
Level 82
God Stats
41W - 44L
1,491 SR
Queue Stats
176W - 191L
1,432 Elo+
Solo
Team Averages
Level 112
1,593 SR
1,445 Elo+

VS

Team Averages
Level 101
1,380 SR
1,478 Elo+
Ra
Ra
Chrispbaconn547
Ra
Level 65
God Stats
25W - 36L
1,458 SR
Queue Stats
133W - 149L
1,407 Elo+
Party 2
Mercury
Mercury
OTFxPri3st95
Mercury
Level 109
God Stats
4W - 10L
1,075 SR
Queue Stats
258W - 256L
1,521 Elo+
Party 2
Nut
Nut
TdubNati0n
Nut
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
576W - 532L
1,494 Elo+
Party 2
Cu Chulainn
Cu Chulainn
spencyspice
Cu Chulainn
Level 140
God Stats
5W - 8L
1,365 SR
Queue Stats
517W - 510L
1,486 Elo+
Solo
Tyr
Tyr
xMyroon
Tyr
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 221L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bwolf4556
Yemoja
8
0 / 1 / 1
4,247
531
1,427
3,792
1,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
LameGame71
Scylla
9
0 / 0 / 0
4,825
603
831
2,122
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
4,289
536
3,086
6,317
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
ThrobRoss
Medusa
5
1 / 0 / 0
3,820
478
2,229
1,163
225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Erlang Shen
Yessir_Alex
Erlang Shen
8
0 / 3 / 0
4,557
570
3,041
7,716
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,211
651
2,492
2,825
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
OTFxPri3st95
Mercury
9
0 / 1 / 1
4,560
570
1,439
6,132
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 0 / 1
4,457
557
1,903
2,677
720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
spencyspice
Cu Chulainn
10
3 / 0 / 1
6,102
763
5,134
6,370
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Tyr
9
1 / 1 / 1
4,652
582
927
5,141
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bwolf4556
Yemoja
0
1
1
0.5
W
1
0
1
1.5
L
Scylla
LameGame71
Scylla
0
0
0
0
W
Mercury
OTFxPri3st95
Mercury
0
1
1
0.5
W
1
0
1
1.5
L
1
2
0
0.5
L
Medusa
ThrobRoss
Medusa
1
0
0
1
L
Erlang Shen
Yessir_Alex
Erlang Shen
0
3
0
0
W
Cu Chulainn
spencyspice
Cu Chulainn
3
0
1
3.5
W
Tyr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,614
Damage
11,895
21,110
Taken
23,145
7,854
Mitigated
9,416
3,734
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bwolf4556
Yemoja
1,427
226
369
641
3,792
1,431
0
0
3,792
17,658
924
W
2,492
43
0
1,282
2,825
784
0
623
2,042
33,749
853
L
Scylla
LameGame71
Scylla
831
86
0
750
2,122
485
0
1,094
991
25,571
589
W
Mercury
OTFxPri3st95
Mercury
1,439
677
0
732
6,132
1,920
0
0
6,132
0
31,331
W
1,903
1,210
0
615
2,677
720
490
266
2,411
0
22,823
L
3,086
644
0
0
6,317
2,287
0
870
5,329
0
24,450
L
Medusa
ThrobRoss
Medusa
2,229
777
0
250
1,163
225
0
0
1,163
0
13,276
L
Erlang Shen
Yessir_Alex
Erlang Shen
3,041
2,019
0
1,724
7,716
3,426
0
380
6,950
0
26,009
W
Cu Chulainn
spencyspice
Cu Chulainn
5,134
1,174
0
2,396
6,370
4,200
0
0
6,370
0
35,398
W
Tyr
927
98
0
1,393
5,141
1,792
0
1,145
3,996
0
20,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,738
Gold Earned
24,982
207
Minions Killed
271
0
Camps Cleared
0
694,031
Distance Traveled
810,537
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,247
531
24
3
0
129,166
1
W
Ra
5,211
651
67
8
0
178,607
0
L
Scylla
4,825
603
60
8
0
154,734
2
W
Mercury
4,560
570
58
7
0
163,697
0
W
Nut
4,457
557
40
5
0
150,687
0
L
Thor
4,289
536
45
6
0
189,772
0
L
Medusa
3,820
478
26
3
0
67,733
0
L
Erlang Shen
4,557
570
52
7
0
152,626
0
W
Cu Chulainn
6,102
763
67
8
0
142,915
5
W
Tyr
4,652
582
39
5
0
174,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role